Difference between revisions of "Tinsel"
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(Updated status and linked to the Tinsel Bugs page) |
(mark the previous Tinsel RE attempt as outdated/obsolete) |
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== External Links == | == External Links == | ||
* [http://automagically.de/tinsel.html An early start at RE of the engine] | * [http://automagically.de/tinsel.html An outdated and obsolete early start at RE of the engine] | ||
* [http://rewiki.regengedanken.de/wiki/Tinsel_engine Some information on the files] | * [http://rewiki.regengedanken.de/wiki/Tinsel_engine Some information on the files] | ||
Revision as of 20:59, 21 April 2009
Tinsel | ||
---|---|---|
Engine developer | dreammaster, Fingolfin, DrMcCoy, eriktorbjorn, joostp, md5 | |
Companies that used it | Psygnosis | |
Games that use it | Discworld 1, Discworld 2 | |
Date added to ScummVM | 2008-07-22 | |
First release containing it | none yet |
About
TODO: Explain about Tinsel / Glitter
Music Enhancement
The ScummVM Music Enhancement Project has worked on Discworld's music. Permission has been given to release this soundtrack. As of 27 Dec 2007 the full soundtrack is available for download.
Freewaring Discworld
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware. However Discworld is NOT freeware at the moment. It may be in the future, assuming all goes according to plan.
Whether the gamedata release will have a DFSG/OSI compatible license remains to be determined.
External Links
Status
- Discworld 1 is completable
- Discworld 2 is completable
- There may be issues in 64-bit systems and in big endian systems
Resources
- Tinsel Bugs: List of bugs that occured in the original versions
- Tinsel TODO
- List of Objects
- List of Scenes