Difference between revisions of "Gemini Rue"
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'''Gemini Rue''' is a sci-fi adventure with action elements, set the far future.<br /> | '''Gemini Rue''' is a sci-fi adventure with action elements, set in the far future.<br /> | ||
The player assumes control of two different characters, whose storylines are developed independently but would eventually | The player assumes control of two different characters, whose storylines are developed independently but would eventually converge:<br /> | ||
- Azriel Odin, a former assassin who just arrived on the Barracus colony in the Gemini System. He needs to arrange a meeting with a contact and deal with a local gang.<br /> | - Azriel Odin, a former assassin who just arrived on the Barracus colony in the Gemini System. He needs to arrange a meeting with a contact and deal with a local gang.<br /> | ||
- Delta-Six, a patient in an advanced medical facility who had his memory wiped. He needs to investigate his surroundings and find a way to escape. | - Delta-Six, a patient in an advanced medical facility who had his memory wiped. He needs to investigate his surroundings and find a way to escape. |
Revision as of 00:05, 13 January 2024
Gemini Rue | ||
---|---|---|
First release | 2011 | |
Also known as | N/A | |
Developed by | Joshua Nuernberger | |
Published by | Wadjet Eye Games | |
Distributed by | (unknown) | |
Platforms | Windows, Macintosh, Linux, iOS, Android | |
Resolution | 320x200 | |
Engine | AGS | |
Support | Since ScummVM 2.5.0 | |
Available for Purchase |
Yes |
Gemini Rue is a sci-fi adventure with action elements, set in the far future.
The player assumes control of two different characters, whose storylines are developed independently but would eventually converge:
- Azriel Odin, a former assassin who just arrived on the Barracus colony in the Gemini System. He needs to arrange a meeting with a contact and deal with a local gang.
- Delta-Six, a patient in an advanced medical facility who had his memory wiped. He needs to investigate his surroundings and find a way to escape.
Besides the common point-and-click mechanics, the game includes some action sequences, where the player must use the keyboard with proper timing to enter/leave cover, shoot or escape.
Installation
See Required data files (AGS).