Difference between revisions of "DGDS"
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==External Wiki Links== | ==External Wiki Links== | ||
* [https://github.com/vcosta/scummvm/wiki | * [https://github.com/vcosta/scummvm/wiki vcosta's notes on early work done on DGDS] | ||
* [http://www.shikadi.net/moddingwiki/RES_Format_(Stellar_7) Notes on the RES format] | * [http://www.shikadi.net/moddingwiki/RES_Format_(Stellar_7) Notes on the RES format] | ||
Latest revision as of 08:47, 13 March 2025
DGDS | ||
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Engine developer | mduggan, alexbevi, bluegr, jvprat, vcosta | |
Companies that used it | Dynamix | |
Games that use it | Quarky & Quaysoo's Turbo Science, Heart of China, The Adventures of Willy Beamish, Rise of the Dragon | |
Date added to ScummVM | 2024-07-01 | |
First release containing it | Since ScummVM 2.9.0 |
DGDS, or the Dyanmix Game Development System, was an engine developed by Dynamix in the early 1990s prior to and after their acquisition by Sierra Online. It was only used in a few released games (the first of which was Rise of the Dragon) and a few non-playable programs (SQ5 demo, Sept 1991 "Coming Attractions" disk, Johnny Castaway)