AGS

From ScummVM :: Wiki
Revision as of 20:56, 4 April 2021 by Dreammaster (talk | contribs) (Set first release containing AGS engine)
Jump to navigation Jump to search
AGS
Engine developer dreammaster, criezy
Companies that used it Various
Games that use it Hundreds of games
Date added to ScummVM 2021-02-06
First release containing it 2.3.0

Notes

  • Various games from 2.5 onwards are completable.
  • Because many games fool around with volume settings, in-game volume controls are separate from the ScummVM volume controls, but will respect them. Thus, even if your in-game music volume slider is at maximum, if your ScummVM music volume slider is low, the music won't be loud.

TODO

  • Finishing implementing and testing the various plugins needed by the games. Of the remaining, ags_lua is low priority because it was only ever used by a single game.
  • Some graphics rendering is still stubbed. Need to find places where it's actually used in any games, so it can be properly implemented and tested.
  • Testing various games to identify and fix any missing functionality or incorrect implementation.

External Links