SAGA/Datafiles
Inherit the Earth data files
Inherit the Earth (ITE) was shipped in two versions, a disk version and an enhanced CD version. All information applies for both versions unless otherwise specified.
ITE stores its resources in four datafiles:
- ITE.RSC - Scene data, graphics, animation, music
- SCRIPTS.RSC - Script resources & dialogue
- VOICES.RSC - Voice resources (And in the DISK version, Sound effects)
- SOUNDS.RSC - CD version: All sound effects. Not present in DISK version
ITE.RSC
ITE.RSC is ITE's main data file. It contains resources for scenes, graphics, animation, music, fonts, sprites, and other things.
Some resources must be manually identified as a particular type; other resource types are specified as follows:
All scene descriptor resources are listed by the Scene Lookup Table.
Each scene descriptor resource references a scene resource list resource.
Each scene resource list identifies a number of additional resources.
ITE.RSC contains the following resource formats:
- Bitmap Font Resources
- XMIDI (Music) Resources
- Background/Interface Image Resources
- Background Mask Resources
- Sprite List Resources
- Animation Resources
- Palette Animation Resources
- String List Resources
- Scene Resource List Resources
- Scene Descriptor Resources
- Object Name List Resources
- Object Map Resources
- Exit Map Resources
- Entrance Map Resources
- Isometric Tileset Resources
- Scene Lookup Table Resource
- Script Lookup Table Resource
Some resources are compressed, with various RLE methods:
Inherit the Earth Master Resource Access List
SCRIPTS.RSC
SCRIPTS.RSC contains the following resource formats:
- Script Resources
- Dialogue List Resources
- Voice Lookup Resources ( CD version only )
- Script resources contain compiled bytecode instructions.
The contents of SCRIPTS.RSC is as follows:
R# | Type | Description |
Disk & CD version | ||
---|---|---|
0 | Script Misc. | Actors & Items |
1 | Dialogue List | ^ |
2 | Script | Moneychanger's Tent |
3 | Dialogue List | ^ |
4 | Script | Orb Santuary |
5 | Dialogue List | ^ |
6 | Script | Sist's Room |
7 | Dialogue List | ^ |
8 | Script | Rat Tribe |
9 | Dialogue List | ^ |
10 | Script | Ferret Village |
11 | Dialogue List | ^ |
12 | Script | Tycho Northpaw & Dog Castle |
13 | Dialogue List | ^ |
14 | Script | End Game & Human Ruins |
15 | Dialogue List | ^ |
16 | Script | Intro Faire Puzzle Sequence |
17 | Dialogue List | ^ |
18 | Script | Boar King |
19 | Dialogue List | ^ |
20 | Script | Elk Court |
21 | Dialogue List | ^ |
22 | Script | Alamma & Wildcat Tribe |
23 | Dialogue List | ^ |
24 | Script | Wolf Capture & Chota |
25 | Dialogue List | ^ |
26 | Script | Sea Wolf |
27 | Dialogue List | ^ |
28 | Script | Crystal Cave & Kylas Honeyfoot |
29 | Dialogue List | ^ |
CD version only | ||
30 | Voice Lookup | Misc. Actors & Items |
31 | Voice Lookup | Moneychanger's Tent |
32 | Voice Lookup | Orb Santuary |
33 | Voice Lookup | Sist's Room |
34 | Voice Lookup | Rat Tribe |
35 | Voice Lookup | Ferret Village |
36 | Voice Lookup | Tycho Northpaw & Dog Castle |
37 | Voice Lookup | End Game & Human Ruins |
38 | Voice Lookup | Intro Faire Puzzle Sequence |
39 | Voice Lookup | Boar King |
40 | Voice Lookup | Elk Court |
41 | Voice Lookup | Alamma & Wildcat Tribe |
42 | Voice Lookup | Wolf Capture & Chota |
43 | Voice Lookup | Sea Wolf |
44 | Voice Lookup | Crystal Cave & Kylas Honeyfoot |
Voice Lookup resources associate the dialogue strings present in Dialogue List resources with the actual voice waveforms present in the CD version of VOICES.RSC.
VOICES.RSC
CD version
All resources in this file are raw, headerless 16-bit 22.05 KHz PCM waveforms.Only voice dialogue is stored.
DISK version
All resources in this file are Creative Labs .VOC files. Both voices and sound effects are stored.
SOUNDS.RSC
This file is only present in the CD version of ITE.
All resources in this file are raw, headerless 16-bit 22.05 KHz PCM waveforms.