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AGS

Revision as of 20:55, 4 April 2021 by Dreammaster (talk | contribs) (Add notes section, other TODO changes)
AGS
Engine developer dreammaster, criezy
Companies that used it Various
Games that use it Hundreds of games
Date added to ScummVM 2021-02-06
First release containing it None

Notes

  • Various games from 2.5 onwards are completable.
  • Because many games fool around with volume settings, in-game volume controls are separate from the ScummVM volume controls, but will respect them. Thus, even if your in-game music volume slider is at maximum, if your ScummVM music volume slider is low, the music won't be loud.

TODO

  • Finishing implementing and testing the various plugins needed by the games. Of the remaining, ags_lua is low priority because it was only ever used by a single game.
  • Some graphics rendering is still stubbed. Need to find places where it's actually used in any games, so it can be properly implemented and tested.
  • Testing various games to identify and fix any missing functionality or incorrect implementation.

External Links