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Strangerke (talk | contribs) (→Known Bugs: Fix regression with zoom code) |
Eriktorbjorn (talk | contribs) (Strangerke has confirmed that the OS/2 version he thought different was actually the same.) |
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* Windows full version is playable, but the Doom-like maze is currently missing (so, not completable) | * Windows full version is playable, but the Doom-like maze is currently missing (so, not completable) | ||
* OS/2 and BeOS are playable and don't require the Doom-like level, so they may be completable. '''They require a playthrough.''' | * OS/2 and BeOS are playable and don't require the Doom-like level, so they may be completable. '''They require a playthrough.''' | ||
** | ** The OS/2 version currently isn't completable for (at least) the following reasons: | ||
*** In FileManager::searchCat(), it should probably read ENG_VOI.CAT, not ENG_VOI.RES, or it will go into an infinitely loop whenever someone speaks. (Speech doesn't work anyway, since the sounds are .RAW, not .WAV or .APC.) | *** In FileManager::searchCat(), it should probably read ENG_VOI.CAT, not ENG_VOI.RES, or it will go into an infinitely loop whenever someone speaks. (Speech doesn't work anyway, since the sounds are .RAW, not .WAV or .APC.) | ||
*** Resources are not named by language, e.g. there is no "fondan.pcx", only "fond.pcx". The game will crash as soon as you leave Hopkins's apartment because it can't find the "Meanwhile at the bank" image. | *** Resources are not named by language, e.g. there is no "fondan.pcx", only "fond.pcx". The game will crash as soon as you leave Hopkins's apartment because it can't find the "Meanwhile at the bank" image. |
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