73
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(note about endianness) |
(more info) |
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Line 18: | Line 18: | ||
'''Bytes 296-327''' (32 bytes) Flags, 8 flags per byte | '''Bytes 296-327''' (32 bytes) Flags, 8 flags per byte | ||
'''Bytes 328-331''' (4 bytes) Clock ticks since game started, little-endian. 1 clock tick == 50ms. | |||
... | |||
'''344-345''' (2 bytes) ? 1 => player_control | |||
''' | '''346-347''' (2 bytes) Current [[AGI_Specifications/Pic|PICTURE]] | ||
... | ... | ||
'''Bytes 556-1515''' (960 bytes) 24 strings, each 40 bytes long. | '''356-555''' (200 bytes) ? Controller map (50 controllers, 4 bytes each) | ||
'''Bytes 556-1515''' (960 bytes) 24 strings, each 40 bytes long. | |||
=== Other bits === | === Other bits === | ||
'''Bytes 2334-?''' (? bytes) Inventory object names, each NUL terminated. | '''Bytes 2334-?''' (? bytes) Inventory object names, each NUL terminated. |
edits