Difference between revisions of "AGI/Specifications/Savegame"

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note about endianness
(add clock ticks)
(note about endianness)
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This is a '''WORK IN PROGRESS'''; do not rely on this information, and please [[User:Dsymonds|let Dave know]] if you're going to be changing this in any significant way.
This is a '''WORK IN PROGRESS'''; do not rely on this information, and please [[User:Dsymonds|let Dave know]] if you're going to be changing this in any significant way.
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Where a numeric value is specified over multiple bytes, it is always ''little-endian'', unless otherwise noted.




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