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My TODO list for Residual (with priority): | My TODO list for Residual (with priority): | ||
* | * fix shadows for OpenGL (in works) | ||
* fix font positioning | * fix font positioning | ||
* add Opengl zbuffer hardware replacement using TinyGL as mix of hardware and software renderer | * add Opengl zbuffer hardware replacement using TinyGL as mix of hardware and software renderer | ||
* try optimise main loop by less frequently calls of lua updates | * try optimise main loop by less frequently calls of lua updates | ||
* fix textures in some places | * fix color textures in some places | ||
* implement/fix (de)/allocation of resources and other things before save/load stuff | * implement/fix (de)/allocation of resources and other things before save/load stuff | ||
* fix Lua save/load to be portable | * fix Lua save/load to be portable | ||
* implement save/load for rest part of engine | * implement save/load for rest part of engine | ||
* fix TinyGL texture glitch | * fix TinyGL texture glitch | ||
* optimise TinyGL by smart region updates | |||
* do Grim finishable | * do Grim finishable | ||
* do Grim demo playable and finishable | * do Grim demo playable and finishable |
edits