Difference between revisions of "Cryomni3D"

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(Included in ScummVM 2.1.0, added Engines category.)
 
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{{EngineDescription|
 
{{EngineDescription|
        name=Cryomni3D|
+
name=Cryomni3D|
        developer=[[User:LePhilousophe|LePhilousophe]]|
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developer=[[User:LePhilousophe|LePhilousophe]]|
        companies=[[Cryo Interactive]]|
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companies=[[Cryo Interactive]]|
        usedBy=''See [[Cryomni3D#Games|Games]]''|
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usedBy=''See [[Cryomni3D#Games|Games]]''|
        dateAdded=2019-06-01|
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dateAdded=2019-06-01|
        release=not yet|
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release=2.1.0|
        status=In Progress|
 
 
}}
 
}}
  
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* [[Salammbo: Battle for Carthage]]
 
* [[Salammbo: Battle for Carthage]]
  
== External Links ==
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== External links ==
 
* WIP/Frozen engine for Omni3D games on a [https://github.com/Littleboy/scummvm/tree/cryo GIT fork from ScummVM] mainly for Chine and Atlantis.
 
* WIP/Frozen engine for Omni3D games on a [https://github.com/Littleboy/scummvm/tree/cryo GIT fork from ScummVM] mainly for Chine and Atlantis.
 
* Another WIP engine: [https://github.com/elyosh/scummvm-cryo Dune]
 
* Another WIP engine: [https://github.com/elyosh/scummvm-cryo Dune]
 +
 +
[[Category:Engines]]

Latest revision as of 03:14, 12 October 2019

Cryomni3D
Engine developer LePhilousophe
Companies that used it Cryo Interactive
Games that use it See Games
Date added to ScummVM 2019-06-01
First release containing it 2.1.0

Status

The engine currently supports Versailles 1685. Game is completable.

Engine aims to be extended and support other Omni3D games.

Games

Games supported by the in-tree engine:

Other games using Omni3D technology:

Games not using Omni3D technology (not planned in this engine):

External links