Difference between revisions of "Hopkins"

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         usedBy=[[Hopkins FBI]]|
         usedBy=[[Hopkins FBI]]|
         dateAdded=24-Feb-2013|
         dateAdded=24-Feb-2013|
         release=N/A|
         release=1.6.0|
         status=Completable
         status=Completable
}}
}}
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==Status==
==Status==
* Linux full version and demo are completable
* All full and demo versions are completable in English, French and Russian.
* Windows demos are completable
* Windows full version is completable, but the Doom-like maze isn't implemented. Instead, the game draws it's own very basic map screen.
* Windows full version is completable, but the Doom-like maze isn't implemented. Instead, the game draws it's own very basic map screen.
* Polish and Spanish versions are yet to be tested, because they are not owned by developers
* Polish and Spanish versions are yet to be tested, because they are not owned by developers
* OS/2 and BeOS may contain specific glitches. They don't require the Doom-like level and may be completable. '''They require a playthrough'''.
* A complete test on a BE system is yet to be done. There's a reported glitch on the mouse cursor, when displaying an icon. '''More tests required.'''
* Testing on a BE system is yet to be done. Based on current tests, RGB issues during intro and some slowdown music issues have been detected. More tests required.


== Known Bugs ==
== TODO ==
* Palette glitches when exiting a dialog (to be confirmed)
[[Hopkins/TODO | TODO list]]
* Some random crashes when hitting F5/F7 due to text arrays memory issues (to be confirmed)


== Original bug ==
== Original bugs fixed ==
* While discussing with the man with the newspaper outside the apartment, there's a subtle glitch on the lips at the end of each sentence. (note: VISU_PARLE, animation index 22)
* In the "Empty Lot", the animation when searching the empty box was corrupted and was crashing the game.
* some non-optimal path-finding issues
* In the FBI Lab, a STE opcode was missing, which means the savegames were problematic in the lab.
* City Map: The birds flying over the buildings are occasionally masked by the buildings. Same thing with the smoke from the chimney. Both are sometimes also off-by-one pixel. The priority bug is event worst when the car is hidden by the batiment. In this case the smoke from the chimney is always hidden.
* In the factory, the animation when searching the desk was corrupted and crashing the game.
 
* The credit file is missing on the CD of the BeOS version, the original executable is exiting with an error.
== Original bug fixed ==
* In Samantha's Office and in the factory's surveillance room, several hotspots were erroneously active and displaying a description.
* In the "Empty Lot", the animation when searching the empty box was corrupted and was crashing the game
* The original Russian Win95 version crashed when selected a Push icon.
* The pathfinding code was mis-using a path instead of another because of a erroneous check
* During the flight cut-scene, an inverted check was skipping one of the movies
* (Win95 EN Demo) Sometimes when you press Alt+F4, game gets into infinite loop showing fading Hopkins FBI CD cover image.


== Resources ==
== Resources ==
[https://github.com/dreammaster/scummvm/tree/hopkins Engine repository on github]
[https://github.com/scummvm/scummvm/tree/master/engines/hopkins Engine repository on github]


== External links ==
== External links ==

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