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Inca II: Nations of Immortality

Revision as of 10:02, 26 April 2009 by Strangerke (talk | contribs) (Added the Windows 3.1 platform)
Inca II: Nations of Immortality
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First release 1993
Also known as Inca II: Wiracocha
Developed by Coktel Vision
Published by Sierra
Distributed by (unknown)
Platforms DOS, Windows 3.1
Resolution (unknown)
Engine Gob
Support None
Available for
Purchase
No


Sequel to the Coktel Vision's surreal space combat/adventure game based on a fantasy take on Incan mythologies.

You start the game as Atahualpa, El Dorado's spunky and arrogant kid, who after taking the family starship for a spin gets himself into trouble when checking out a strange asteroid that has emerged. Eventually you'll blow it as things take a turn for the worse, and you'll have to return to your role as El Dorado, and save your kid as well as stop your arch-enemy, Aguirre who somehow has plans for the use of this mysterious asteroid.

Gameplay consists of space combat in the "Tumi" a yellow wedge-like starship using pre-rendered bitmaps to depict graphics, with puzzle-solving sequences in between as well as digitized video cutscenes used to tell the story.

External links