1,190
edits
Strangerke (talk | contribs) (Fix menu glitch) |
Strangerke (talk | contribs) (→Known Bugs: Partial fix of priority bug in the city map) |
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* Palette glitches when exiting a dialog and when skipping cut-scenes. This is more visible now that a delay has been added in the fading animations. | * Palette glitches when exiting a dialog and when skipping cut-scenes. This is more visible now that a delay has been added in the fading animations. | ||
* Some random crashes when hitting F5/F7 due to text arrays memory issues | * Some random crashes when hitting F5/F7 due to text arrays memory issues | ||
* City Map: The birds flying over the buildings are masked by the buildings. Same thing with the smoke from the chimney. | * City Map: The birds flying over the buildings are occasionally masked by the buildings. Same thing with the smoke from the chimney. Both are sometimes also off-by-one pixel. | ||
* Mouse cursors are slightly off. It seems that ScummVM ends up with the same colour both for transparency and for black, so parts that aren't supposed to be transparent are. This can be seen when the gun is the cursor, or every time text is drawn because it's missing a black outline. | * Mouse cursors are slightly off. It seems that ScummVM ends up with the same colour both for transparency and for black, so parts that aren't supposed to be transparent are. This can be seen when the gun is the cursor, or every time text is drawn because it's missing a black outline. | ||