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(→Sam & Max Hit the Road: Tell how to force enable debug mode; from NeoDement on YouTube) |
(→The Dig: Tell how to force enable debug mode; from NeoDement on YouTube) |
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=== The Dig === | === The Dig === | ||
The Dig ''does not'' have an enabled debug code. The code should be stored in SCUMM variable 89, but is never set. | The Dig ''does not'' have an enabled debug code. The code should be stored in SCUMM variable 89, but is never set. | ||
However, it can be re-enabled (in the original DOS/English CD release) by opening <code>DIG.LA1</code> in a hex editor and changing the string of bytes <code>44002F424F4F542E3030372F633A5C646967</code> (located at offset 0x236D) to <code>590000000000000000000000000000000000</code> (thanks to NeoDement on YouTube!). | |||
Activation Key: ''Ctrl-D'' | |||
==== Keys ==== | |||
{|border="1" cellspacing="0" cellpadding="2" class="wikitable" | |||
|- | |||
!Ctrl-E | |||
|Set variable | |||
|- | |||
!Ctrl-F | |||
|Fast mode | |||
|- | |||
!Ctrl-G | |||
|Goto room | |||
|- | |||
!Ctrl-O | |||
|Pick up object in room x | |||
|- | |||
!Ctrl-L | |||
|Enter a bootparam | |||
|} | |||
=== The Curse of Monkey Island === | === The Curse of Monkey Island === |
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