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| I'm currently involved in Residual sub project. | | I'm currently involved in Residual sub project. |
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| My TODO list for Residual (with priority):
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| * add emergency font support and fps display to tinygl renderer
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| * fix Lua save/load to be portable
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| * fix font positioning
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| * add Opengl zbuffer hardware replacement using TinyGL as mix of hardware and software renderer
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| * try optimise main loop by less frequently calls of lua updates
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| * fix color textures in some places
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| * implement/fix (de)/allocation of resources and other things before save/load stuff
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| * implement save/load for rest part of engine
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| * optimise TinyGL by smart region updates
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| * fix TinyGL texture glitch
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| * fix shadow rendering when object/actor is behind of shadow plane
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| * try calculate better zbuffer precisions for zbuffer bitmaps
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| * do Grim finishable
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| * do Grim demo playable and finishable
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| * bugs fixing
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| * engine cleanup
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| * More ports/platforms stuff
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| * preliminary engine changes for Monkey 4
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