Difference between revisions of "Gob/TODO"

Jump to navigation Jump to search
2 bytes added ,  15:28, 23 August 2010
m
cleanup
(Fascination - Hebrew version is now completable. Move script bugs to the adequate section.)
m (cleanup)
Line 3: Line 3:
* A.J's World is playable. No saving + minor glitches.
* A.J's World is playable. No saving + minor glitches.
* Bambou is completable. Skipping videos breaks palette and animated buttons are currently not looping and blocking mouse.
* Bambou is completable. Skipping videos breaks palette and animated buttons are currently not looping and blocking mouse.
* Fascination is completable (except the hebrew version). The AdLib player is missing in the DOS version (floppy).
* Fascination is completable (except the Hebrew version). The AdLib player is missing in the DOS version (floppy).
* Inca II starts and is playable. No space shooter.
* Inca II starts and is playable. No space shooter.
* Little Red Riding Hood starts and is playable until the bee level. Direction keys required.
* Little Red Riding Hood starts and is playable until the bee level. Direction keys required.
Line 12: Line 12:
== Bugs, glitches and ToDos ==
== Bugs, glitches and ToDos ==
=== Script bugs ===
=== Script bugs ===
* Fscination: Some versions have incorrect timing in several places as they used loading time. Fixing the scripts is required in those cases (before entering the lab was the most visible example, now fixed in Amiga and Atari versions)
* Fascination: Some versions have incorrect timing in several places as they used loading time. Fixing the scripts is required in those cases (before entering the lab was the most visible example, now fixed in Amiga and Atari versions)
* Fascination: The game sometimes hangs in the parking lot when the card is used directly, without the code. This also occurs in the original exe.
* Fascination: The game sometimes hangs in the parking lot when the card is used directly, without the code. This also occurs in the original exe.
* Gobliins 2: Leaving Vivalzart's screen and returning after putting the mushroom into the machine yields another mushroom in the inventory. Letting Winkle use that one with the machine locks him up.
* Gobliins 2: Leaving Vivalzart's screen and returning after putting the mushroom into the machine yields another mushroom in the inventory. Letting Winkle use that one with the machine locks him up.
Line 44: Line 44:
=== Sound ===
=== Sound ===
* Ween: Wrong speaker sound when putting away items on some machines.
* Ween: Wrong speaker sound when putting away items on some machines.
* Fascintaion: The duration of short sounds is sometimes incorrect. The most obvious problem is the sound of the keys of the phone: the sound is not played for each key (first room). This may be similar to the Ween sound issue.
* Fascination: The duration of short sounds is sometimes incorrect. The most obvious problem is the sound of the keys of the phone: the sound is not played for each key (first room). This may be similar to the Ween sound issue.


== File-specific tasks ==
== File-specific tasks ==
Line 75: Line 75:


* Animated buttons shouldn't block the mouse, and should loop.
* Animated buttons shouldn't block the mouse, and should loop.
* Speechs end too early outside the story.
* Speeches end too early outside the story.
* Creation tool is not working properly.
* Creation tool is not working properly.
* Clicking on a word should spell it, not the first word of the sentence
* Clicking on a word should spell it, not the first word of the sentence
2,051

edits

Navigation menu