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Difference between revisions of "OpenTasks/Engine/Wintermute"

Add some more modifications suggested by wjp, plus some own ones
(Add portability guidelines to required skills)
(Add some more modifications suggested by wjp, plus some own ones)
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* Integrate WME Lite sources in ScummVM
* Integrate WME Lite sources in ScummVM
* Rework code so it follows ScummVM coding conventions
* Make use of ScummVM subsystems for graphics, audio, input, ...
* Refactor code when required
* Rework code to follow our portability guidelines
* Add support for WME 2D Games not suffering from WME Lite limitations (see list [http://res.dead-code.org/doku.php/wmelite:start#unsupported_and_changed_features here]).
* Add and test support for a number of WME 2D games, taking into account WME Lite limitations (see list [http://res.dead-code.org/doku.php/wmelite:start#unsupported_and_changed_features here]).


If there's enough time, the following tasks may be covered too:
If there's enough time, the following tasks may be covered too:
* Add video support to WME Engine
* Add video support to WME Engine (which has the highest priority)
* Add sprite frame mirroring
* Add sprite frame mirroring
* Add sprite rotations
* Add sprite rotations