Difference between revisions of "Gob/TODO"

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66 bytes added ,  09:02, 18 December 2006
Forgot the save name dialog bug
(Update)
(Forgot the save name dialog bug)
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* Vivalzart: After putting the mushroom in the machine, leaving the room yields another mushroom in the inventory. Letting Winkle use that one with the machine locks him up (script bug, happens in the original as well)
* Vivalzart: After putting the mushroom in the machine, leaving the room yields another mushroom in the inventory. Letting Winkle use that one with the machine locks him up (script bug, happens in the original as well)
* Well: Saving after only of of the two goblins has been send diving down the well, saving produces a "broken" (unplayable) save
* Well: Saving after only of of the two goblins has been send diving down the well, saving produces a "broken" (unplayable) save
* The save name dialog isn't shown, the input is accepted, though
* Bargon intro is missing scenes
* Bargon intro is missing scenes
* Graphical glitches in Bargon (incorrect drawing of partly-covered objects and wrong drawing positions)
* Graphical glitches in Bargon (incorrect drawing of partly-covered objects and wrong drawing positions)
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