Difference between revisions of "SAGA/Bugs"

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387 bytes added ,  08:41, 4 January 2008
Added another bug in ITE which has been fixed in ScummVM
(Clarification on the kind of bugs)
(Added another bug in ITE which has been fixed in ScummVM)
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* There is a missing sound sample in the intro of some ITE versions: "''The humans also knew the Secret of Life, and they used it to give us the Four Great Gifts:''". The missing sound sample is played correctly with the file P2_A.iaf, found in [http://www.wyrmkeep.com/ite/update.html Wyrmkeep's update 2]
* There is a missing sound sample in the intro of some ITE versions: "''The humans also knew the Secret of Life, and they used it to give us the Four Great Gifts:''". The missing sound sample is played correctly with the file P2_A.iaf, found in [http://www.wyrmkeep.com/ite/update.html Wyrmkeep's update 2]
* In the screen with the beehive, when using the flint to create a fire, the animation shown breaks if the escape key is pressed to bypass the dialogue (fixed in ScummVM)
* In the screen with the beehive, when using the flint to create a fire, the animation shown breaks if the escape key is pressed to bypass the dialogue (fixed in ScummVM)
* If the player chooses to use an actor (usually one of the two followers, Eeah and Okk), and then immediately clicks on that actor again (even if the actor's name is not shown again in the verb area), the actor returned is wrong. This lead to odd behavior when the player did an action like "Use Eeah with (Eeah)" (name is not shown for the second actor), and has been fixed in ScummVM




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