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  • .../ not to work (using a nice Wiki template, with red, yellow, green fields maybe?)
    4 KB (581 words) - 22:02, 3 March 2021
  • ...e when pausing/un-pausing the music by opening/closing the options dialog. Maybe in other cases as well.
    2 KB (391 words) - 17:00, 21 February 2016
  • * o5_getSystemDrawSpeed is for maybe the Graphics Card or for ddraw.
    7 KB (1,215 words) - 14:06, 29 March 2023
  • To compile the SDL library (and maybe some of the other libraries) you will also need to set CPPFLAGS to a slight
    7 KB (1,162 words) - 21:24, 1 June 2011
  • * Events don't match 100% - maybe due to timing issues. I've seen this while recording a twine playthrough fo
    5 KB (914 words) - 09:03, 8 July 2021
  • | Maybe puzzle completion
    2 KB (377 words) - 10:50, 9 April 2023
  • TODO: Extend list and sort based on? (engine, or status maybe)
    13 KB (1,916 words) - 10:55, 31 July 2009
  • ...of the texts in the game. (Nim, Help, ShootEmUp's instuctions, Boss key.) Maybe they'll be replaced later.
    3 KB (555 words) - 00:19, 11 April 2020
  • ...of basic things, have a look and see if we already have code for that, and maybe also ask some veterans for advice.
    11 KB (1,754 words) - 03:24, 9 June 2023
  • ...e VLC [http://download.videolan.org/pub/testing/wince/patches/ GCC patch] (maybe a little fuzz here as well).
    4 KB (731 words) - 13:53, 6 November 2007
  • ...to take knife. When Dina objects, click on her - Tau's dialog will start (maybe it's original bug?)
    1 KB (193 words) - 09:21, 9 August 2017
  • ...nge, or changes to other people's code, issue a Pull Request on GitHub. Or maybe you want other people to check your code first, then PR is the way to go
    2 KB (391 words) - 09:48, 10 August 2023
  • ...lish DOS||Completable, with several minor glitches and infrequent crashes (maybe fixed now). {{BugTrack|num=2057216}} {{BugTrack|num=2058408}}||eriktorbjorn
    13 KB (1,995 words) - 21:57, 25 August 2008
  • ...4-byte buffer's first 5 bits with some feature flags of unknown semantics. Maybe same game features are missing in Steam version because of this.
    19 KB (2,065 words) - 03:54, 2 December 2020
  • ...stem API implementation between several modules, the GraphicsManager being maybe the most important. Most modular backends use the [https://www.libsdl.org S
    21 KB (3,322 words) - 09:51, 10 August 2023
  • ...ster did this to match Lure, which in turn follows the 'Sierra standard'). Maybe we should agree on some standard hotkeys which work in all (most/many) engi
    3 KB (499 words) - 22:24, 3 October 2020
  • ...By @|> by @]]'', ''[[Blue Lacuna]]'', ''[[Gourmet]]'', ''[[Mango]]'', ''[[Maybe make some change]]'', ''[[Sand-dancer]]'', ''[[Whom The Telling Changed]]''
    278 bytes (44 words) - 19:19, 20 July 2020
  • ...vide a clean way for a backend to populate the page without 'define soup'. Maybe via something hooked into the backend at creation time (something that coul
    5 KB (733 words) - 19:06, 4 November 2008
  • * SERVER to which Server the Game connects (maybe it was for debugging purposes back then) (by default is it NOSERVER) (in Ad
    4 KB (762 words) - 06:45, 8 October 2023
  • ...ntly running engine, for example, to show the GMM ("Global Main Menu"), or maybe on a cellphone to switch it to the background during an incoming call.
    19 KB (2,657 words) - 06:04, 22 March 2021

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