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  • Since some games feature DLLs that need to be re-implemented, games will need to be targeted on a case-by-case, feature-by-feature basis, this
    193 KB (25,953 words) - 17:04, 8 May 2024
  • File dates are not used. This only deals with PC versions of the games. = AGI Games =
    37 KB (4,733 words) - 14:02, 15 May 2022
  • [[SCI/Japanese Games|For a list of games (+ photos), that were translated to Japanese, click here.]] King's Quest 1 (SCI/EGA): 3 floppy discs, 12-page booklet<br/>
    21 KB (2,743 words) - 19:48, 6 November 2022
  • =AGI Fan Games= Several games have been made by fans using the AGI engine with the [[AGI/Development|AGI
    12 KB (2,139 words) - 06:15, 25 February 2020
  • ...FAQ will explain the several debug modes found in Sierra On-Line adventure games. ...e program is executed. The different interpreters used by Sierra for their games are described in the next chapter.
    59 KB (9,808 words) - 07:13, 5 June 2020
  • ...release, [[AGIWiki/AGI Studio|AGI Studio]] has spawned dozens of fan made games and demos. Here is a list of many released. You can download the games listed below from [[AGIWiki/Download Fan Made Games|here]].
    9 KB (1,408 words) - 03:08, 1 March 2020
  • ...ScummVM can still be bought from companies at the links below. '''Not all games on this list are supported by ScummVM, please check the [https://www.scummv ...eir respective copyright holders. For more information, check the freeware games table below.
    81 KB (9,311 words) - 15:52, 26 April 2024
  • ...ements the Glk API. Under it sits a number of sub-engines, each supporting games from different companies and/or a category of text adventures. ! width=100|Status !! Games
    75 KB (10,523 words) - 22:01, 27 January 2024
  • ! width=100|Engine !! Games Early [[Sierra]] adventure games and [[AGI/Fan Games|fan games]]:<br />
    34 KB (4,274 words) - 15:50, 27 April 2024
  • == Bugs Found in the Original Games == * KQ5/Floppy: King's Quest 5 mega mix during credits - resource 699. Sadly this music resource is trun
    18 KB (3,132 words) - 08:41, 11 December 2020
  • == Patrick's Quest == name=Patrick's Quest|
    7 KB (859 words) - 23:16, 15 December 2021
  • ...FAQ will explain the several debug modes found in Sierra On-Line adventure games. And while you might know, Sierra games use an "interpreter". This basically is a
    10 KB (1,600 words) - 08:26, 23 December 2011
  • = SCI Sierra On-Line Japanese Games = Sierra On-Line released a few games in Japan, fully translated to Japanese.
    6 KB (769 words) - 18:09, 23 December 2023
  • =SCI Fan Games= Several games have been made by fans using the SCI engine with the [https://sourceforge.n
    4 KB (713 words) - 06:18, 26 June 2018
  • They also became well-known as a publisher, publishing games such as the original release of ''[[Ultima II: The Revenge of the Enchantre ...ow known as Vivendi SA) the same year. Sierra stopped producing adventure games in 1999.
    7 KB (805 words) - 17:04, 12 March 2023
  • The timeline of [[AGIWiki/Fan Made Games|fan made games]] created with [[AGIWiki/Sierra On-Line|Sierra On-Line's]] [[AGIWiki/AGI|AG ...e to program games, also included template game. Support for version 3 AGI-games added.
    6 KB (845 words) - 17:23, 23 February 2022
  • === Coktel Vision Games === === Sierra AGI Games ===
    11 KB (1,743 words) - 12:31, 26 May 2011
  • ...ss Rosella|Rosella]] in the fictional kingdom of Daventry. The first four games used the [[AGIWiki/AGI|AGI]] system, further sequels used [[AGIWiki/SCI|SCI ==King's Quest Games that use the AGI engine==
    1 KB (207 words) - 19:55, 22 January 2014
  • == Date Quest == name=Date Quest|
    6 KB (732 words) - 18:06, 4 December 2021
  • | Amiga's Space Quest I (Version 1.2, AGI 2.082) | Amiga's King's Quest I (Version 1.0U, AGI 2.082) and Space Quest I (Version 1.2, AGI 2.082)
    33 KB (4,498 words) - 02:56, 23 January 2011
  • The '''''King's Quest''''' games are an extremely successful series of graphic adventures, made by [[Sierra] ==King's Quest series==
    1 KB (186 words) - 19:48, 3 September 2021
  • .... All six games were made by at least one of the pair, with the first four games being designed by both. The fifth game was designed by Mark Crowe and Davi The first two games used the [[AGIWiki/AGI|AGI]] system, the others were [[AGIWiki/SCI|SCI]].
    1 KB (195 words) - 11:24, 28 January 2015
  • == Quest For A Record Deal == name=Quest For A Record Deal|
    3 KB (349 words) - 01:31, 30 December 2021
  • ...the source of the problem, he notices Julia is gone. Now, he must go on a quest to save her, but on the way, he'll encounter a whole new world of evil and == Jeff's Quest ==
    7 KB (976 words) - 00:50, 7 December 2021
  • == Agent Quest == name=Agent Quest|
    15 KB (2,109 words) - 10:48, 3 December 2021
  • ...[AGIWiki/Mixed-Up Mother Goose|Mixed-Up Mother Goose]] and two further SCI games, The Colonel's Bequest and Phantasmagoria. ==King's Quest Series==
    1 KB (166 words) - 16:14, 21 January 2014
  • ...he [[AGIWiki/Space Quest|Space Quest series]], which were comedy adventure games starring the janitor [[AGIWiki/Roger Wilco|Roger Wilco]]. All six games were made by at least one of the pair, with the first four games being designed by both. The fifth game was designed by Mark Crowe and Davi
    1 KB (232 words) - 19:47, 22 January 2014
  • Roger Wilco was the player character in the [[AGIWiki/Space Quest|Space Quest series]]. He is a janitor, who saves the world countless times but earns n The first two games used the [[AGIWiki/AGI|AGI]] system, the others were [[AGIWiki/SCI|SCI]].
    1 KB (179 words) - 15:33, 29 January 2015
  • The '''Space Quest''' games are an extremely successful series of graphic adventures, made by [[Sierra] ==Space Quest series==
    871 bytes (135 words) - 18:22, 28 June 2020
  • ...ng|right|thumb|[[AGIWiki/King's Quest: Quest for the Crown|King's Quest 1: Quest for the Crown]]]] [[Image:TimeQuestScreenshot1.png|right|thumb|[[AGIWiki/Time Quest|Time Quest]] by [[AGIWiki/Chad Goulding|Chad Goulding]]]]
    2 KB (293 words) - 16:41, 2 August 2013
  • ...nd of the first game. His children are the player characters of the other games, except for the eighth game, which was the first game where the player char The first two games that had King Graham as a player character used the [[AGIWiki/AGI|AGI]] sys
    1 KB (175 words) - 21:04, 28 January 2015
  • == Space Quest 0 - Replicated == name=Space Quest 0 - Replicated|
    10 KB (1,196 words) - 21:54, 31 December 2021
  • == Tex McPhilip 1: Quest for the Papacy == name=Tex McPhilip 1: Quest for the Papacy|
    5 KB (648 words) - 22:46, 31 December 2021
  • ...nds]], and in later episodes, John Carey. There are two versions of Police Quest 1. The original was in EGA, but a remake is available in VGA. Police Quest: In Pursuit of the Death Angel was created using the [[AGIWiki/AGI|AGI]] sy
    961 bytes (147 words) - 17:54, 26 January 2015
  • == Band Quest == name=Band Quest|
    4 KB (597 words) - 11:04, 3 December 2021
  • ...f demos that were written in AGI: the XMAS animated christmas card, King's Quest 4 demo, and Sierra demo packs 1--4. and was used for the majority of the above games. The third and final
    17 KB (2,922 words) - 07:35, 6 March 2017
  • Several games received translated titles for international release; this page attempts to == LucasArts games==
    13 KB (1,458 words) - 14:47, 23 May 2023
  • == Cascade Quest Demo== name=Cascade Quest|
    2 KB (266 words) - 06:24, 26 June 2018
  • ...Sierra_Game_Versions#SCI_Games|Sierra SCI Games]], [[SCI/Fan_Games|SCI Fan Games]] ...ith titles like Leisure Suit Larry 2-7, Space Quest 3-6, King's Quest 4-7, Quest for Glory 1-4, and several others.
    4 KB (633 words) - 15:53, 17 April 2023
  • name=Quest for Glory IV: Shadows of Darkness| alternateNames=Quest for Glory 4,<br/>QfG 4|
    4 KB (584 words) - 12:02, 27 June 2023
  • == LockerGnome Quest == name=LockerGnome Quest|
    3 KB (401 words) - 22:32, 1 January 2018
  • This is the list of games that use CJK writing systems (Chinese-Japanese-Korean) |Inherit the Earth: Quest for the Orb
    15 KB (1,816 words) - 02:21, 26 May 2023
  • == F#F@%# Quest == name=F#F@%# Quest|
    1 KB (185 words) - 22:44, 4 December 2021
  • [[File:SCI-SierraPioneerLogo.gif|right]] Many mid-1990s Sierra games were published in Japan under a joint venture with the Pioneer Corporation. See also: [[SCI/Japanese Games]]
    11 KB (1,190 words) - 14:28, 5 April 2021
  • name=Quest for Glory: So You Want to Be a Hero| alternateNames=Hero's Quest, QfG,<br/>Quest for Glory I<br/>クエスト フォー グローリィ|
    4 KB (584 words) - 12:01, 27 June 2023
  • |usedBy=[[AGI#About|Sierra AGI Games]], [[AGI/Fan Games|AGI Fan Games]] ...nture Game Interpreter) engine was used by Sierra in their early adventure games.
    4 KB (504 words) - 16:25, 6 January 2022
  • ...haracter of the third and sixth games in the [[AGIWiki/King's Quest|King's Quest series]]. He was raised as a slave named Gwydion, by an evil sorcerer name ==AGI King's Quest Games With Alexander as the Player Character==
    1 KB (171 words) - 19:32, 22 January 2014
  • ...acter of the fourth and seventh games in the [[AGIWiki/King's Quest|King's Quest series]]. ==AGI King's Quest Games With Rosella as the Player Character==
    657 bytes (103 words) - 19:33, 22 January 2014
  • name=Quest for Glory III: Wages of War| alternateNames=Quest for Glory 3,<br/>QfG 3|
    3 KB (481 words) - 12:03, 27 June 2023
  • == Ralph's Quest == name=Ralph's Quest|
    2 KB (263 words) - 10:49, 30 December 2021

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