Difference between revisions of "Wintermute/Controls"

From ScummVM :: Wiki
Jump to navigation Jump to search
 
(60 intermediate revisions by 2 users not shown)
Line 9: Line 9:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|-
|-
| All games || Left click || Use / Take / Click / etc ||
| All games || Left click || Use / Take / Click / etc || || JOY_A
|-
|-
| All games || Right click || Look / Drop / Click / etc ||
| All games || Right click || Look / Drop / Click / etc || || JOY_B
|-
|-
| All games || Enter || Ok ||
| All games || Enter || Ok || || Virtual keyboard
|-
|-
| All games || Esc || Cancel ||
| All games || Esc || Cancel || || JOY_X
|-
|-
| Some games || Esc / F1 || Open Menu || Some games opens menu on Esc only.
| Some games || Esc / F1 || Open Menu || Some games opens menu on Esc only. || Virtual keyboard
|-
|-
| Some games || <Any key> || Skip dialog line ||
| Some games || <Any key> || Skip dialog line || || Virtual keyboard
|}
|}


Line 29: Line 29:


== Text input engine-hardcoded controls ==
== Text input engine-hardcoded controls ==
Remapping those controls is not implemented yet.
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
Line 60: Line 61:
|-
|-
| Video playback || Esc || Stop video playback
| Video playback || Esc || Stop video playback
|-
| Anytime || Ctrl+D || Attach debugger
|}
|}


Line 75: Line 74:
|- style="background:lightgreen"
|- style="background:lightgreen"
| Nice to have || Useful control that do something that can't be done with menus, onscreen buttons, etc
| Nice to have || Useful control that do something that can't be done with menus, onscreen buttons, etc
|- style="background:blue"
| New feature|| Useful control that was not present in original game, but was added in ScummVM as an alias
|- style="background:lightblue"
|- style="background:lightblue"
| Alias || Useful control that do something that can be done with menus, onscreen buttons, etc
| Alias || Useful control that do something that can be done with menus, onscreen buttons, etc
Line 83: Line 84:
|- style="background:grey"
|- style="background:grey"
| Disabled || Control mentioned in unreachable code, cannot be used without patching game
| Disabled || Control mentioned in unreachable code, cannot be used without patching game
|- style="background:red"
| Unimplemented || It's impossible to complete game without this control, and ScummVM can't emulate it
|}
|}


Line 92: Line 95:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:pink"
|- style="background:pink"
| Anytime || End || Make some font bigger || Debug
| Anytime || End || Make some font bigger || Debug || N/A
|}
|}


Line 102: Line 105:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Left click || Use / Take / Click / etc || Standard
| Anytime || Left click || Use / Take / Click / etc || Standard || JOY_A
|- style="background:white"
|- style="background:white"
| Anytime || Right click || Drop item || Standard
| Anytime || Right click || Drop item || Standard || JOY_B
|- style="background:gold"
|- style="background:gold"
| In main menu || F1 || Warp to cellar scene || Secret
| In main menu || F1 || Warp to cellar scene || Secret || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| Anytime || F2 || Print volume value || Debug
| Anytime || F2 || Print volume value || Debug || Virtual keyboard
|}
|}


Line 116: Line 119:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
Line 124: Line 127:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:gold"
|- style="background:gold"
| In main menu || Shift+A || Warp to testbed scene || Secret
| In main menu || Shift+A || Warp to testbed scene || Secret || Virtual keyboard
|}
|}


=== [[Kulivocko]] ===
=== [[Kulivočko]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 144: Line 147:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Tab || Open inventory || Alias
| In game || Tab || Open inventory || Alias || MOUSE_MIDDLE / JOY_Y
|}
|}


=== [[Reversion: The Escape]] ===
=== [[Red Comrades 0.2: Operation F.]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Standard controls without F1 key (menu is also accessible with "O" key)
|- style="background:lightblue"
| In game || I || Open inventory || Alias || MOUSE_MIDDLE / JOY_UP
|- style="background:lightblue"
| In game || M / TAB / F1 || Open map || Alias || JOY_DOWN
|- style="background:lightblue"
| In game || L / 1 || Look At action || Alias || N/A
|- style="background:lightblue"
| In game || W / 2 || Walk action || Alias || N/A
|- style="background:lightblue"
| In game || G / 3 || Pick Up action || Alias || N/A
|- style="background:lightblue"
| In game || U / 4 || Use action || Alias || N/A
|- style="background:lightblue"
| In game || T / 5 || Talk action || Alias || N/A
|- style="background:lightblue"
| In game || C / 6 || Use Chapayev action || Alias || N/A
|- style="background:grey"
| In game || A || (Only in demo 2015) Warps to "data\scenes\animtest\animtest.scene" (which is a misprint, data.dcp does not have "data\" path prefix) || Disabled, need Game.DebugMode == true ||
|- style="background:grey"
| In game || Q || (Only in demo 2015) Set internal quest counter to 60 (unlocking banya talk with Anka) || Disabled, need Game.DebugMode == true ||
|- style="background:grey"
| In game || Backspace || (Only in demo 2015) Prints some debug data || Disabled, need Game.DebugMode == true ||
|}
 
=== [[Reversion - The Escape]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightblue"
|- style="background:lightblue"
| In game || I || Open inventory || Alias
| In game || I || Open inventory || Alias || MOUSE_MIDDLE / JOY_Y
|}
|}


=== [[Reversion: The Meeting]] ===
=== [[Reversion - The Meeting]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightblue"
|- style="background:lightblue"
| In game || I || Open inventory || Alias
| In game || I || Open inventory || Alias || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel up || Scroll inventory up || Alias
| In game || Mouse wheel up || Scroll inventory up || Alias || Up / JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel down || Scroll inventory down || Alias
| In game || Mouse wheel down || Scroll inventory down || Alias || Down / JOY_DOWN
|}
|}


=== [[Reversion - The Return]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Standard controls
|- style="background:lightblue"
| In game || I || Open inventory || Alias || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
| In game || Mouse wheel up || Scroll inventory up || Alias || Up / JOY_UP
|- style="background:lightblue"
| In game || Mouse wheel down || Scroll inventory down || Alias || Down / JOY_DOWN
|}
=== [[The Shine of a Star]] ===
=== [[The Shine of a Star]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:white"
|- style="background:white"
| Sometimes || Left click || Skip animation || Standard
| Sometimes || Left click || Skip animation || Standard || JOY_A
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Skip (intro) || Nice to have
| In game || Space || Skip (intro) || Nice to have || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 190: Line 236:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
Line 200: Line 246:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In diary || Left / PgUp || Previous page || Alias
| In diary || Left / PgUp || Previous page || Alias || MOUSE_WHEEL_UP / JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In diary || Right / PgDn || Next page || Alias
| In diary || Right / PgDn || Next page || Alias || MOUSE_WHEEL_DOWN / JOY_RIGHT
|}
|}


Line 214: Line 260:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 224: Line 270:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F10 || Use default menu || Nice to have
| In game || F10 || Use default menu || Nice to have || MOUSE_WHEEL_UP / JOY_LEFT
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F11 || Use alternative menu || Nice to have
| In game || F11 || Use alternative menu || Nice to have || MOUSE_WHEEL_DOWN / JOY_RIGHT
|- style="background:gold"
|- style="background:gold"
| In game || Home || Warp to debug room || Secret
| In game || Home || Warp to debug room || Secret || N/A
|}
|}


Line 242: Line 288:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F10 || Use default menu || Nice to have
| In game || F10 || Use default menu || Nice to have || MOUSE_WHEEL_UP / JOY_LEFT
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F11 || Use alternative menu || Nice to have
| In game || F11 || Use alternative menu || Nice to have || MOUSE_WHEEL_DOWN / JOY_RIGHT
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || Backspace || Phone button Cancel || Alias
| In phone || Backspace || Phone button Cancel || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || Down || Phone button Down || Alias
| In phone || Down || Phone button Down || Alias || JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || Up || Phone button Up || Alias
| In phone || Up || Phone button Up || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 0 || Phone button 0 || Alias
| In phone || 0 || Phone button 0 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 1 || Phone button 1 || Alias
| In phone || 1 || Phone button 1 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 2 || Phone button 2 || Alias
| In phone || 2 || Phone button 2 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 3 || Phone button 3 || Alias
| In phone || 3 || Phone button 3 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 4 || Phone button 4 || Alias
| In phone || 4 || Phone button 4 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 5 || Phone button 5 || Alias
| In phone || 5 || Phone button 5 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 6 || Phone button 6 || Alias
| In phone || 6 || Phone button 6 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 7 || Phone button 7 || Alias
| In phone || 7 || Phone button 7 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 8 || Phone button 8 || Alias
| In phone || 8 || Phone button 8 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || 9 || Phone button 9 || Alias
| In phone || 9 || Phone button 9 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || * || Phone button * || Alias
| In phone || * || Phone button * || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In phone || # || Phone button # || Alias
| In phone || # || Phone button # || Alias || On-screen button
|- style="background:gold"
|- style="background:gold"
| In game || Home || Warp to debug room || Secret
| In game || Home || Warp to debug room || Secret || N/A
|}
|}


Line 290: Line 336:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || Space || Switch between game & blueprints view || Must have
| In game || Space || Switch between game & blueprints view || Must have || MOUSE_MIDDLE / JOY_Y
|- style="background:gold"
|- style="background:gold"
| In game || N || Press N 5 times to obtain all disks and blueprints || Secret
| In game || N || Press N 5 times to obtain all disks and blueprints || Secret || Virtual keyboard
|}
|}


Line 304: Line 350:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 314: Line 360:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 324: Line 370:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Middle click || Use on door for a funny message || Nice to have
| In game || Middle click || Use on door for a funny message || Nice to have || JOY_Y
|}
|}


Line 336: Line 382:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Left click || Walk/Talk/Use || Standard || JOY_A
|- style="background:white"
| Anytime || Right click || Open Menu || Standard || JOY_B
|- style="background:white"
| Anytime || Enter || Ok || Standard || Virtual keyboard
|- style="background:white"
| Anytime || Esc || Cancel || Standard || JOY_X
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
| Anytime || Tab || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightgreen"
| Anytime || Mouse wheel up || Set music volume to 100% || Nice to have || PAGEUP
|- style="background:lightgreen"
| Anytime || Mouse wheel down || Set music volume to 0% || Nice to have || PAGEDOWN
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
 
=== [[Carol Reed 5: The Colour of Murder]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Left click || Walk/Talk/Use || Standard || JOY_A
|- style="background:white"
| Anytime || Right click || Open Menu || Standard || JOY_B
|- style="background:white"
| Anytime || Enter || Ok || Standard || Virtual keyboard
|- style="background:white"
| Anytime || Esc || Cancel || Standard || JOY_X
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
| Anytime || Tab || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
 
=== [[Carol Reed 6: Black Circle]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Left click || Walk/Talk/Use || Standard || JOY_A
|- style="background:white"
| Anytime || Right click || Open Menu || Standard || JOY_B
|- style="background:white"
| Anytime || Enter || Ok || Standard || Virtual keyboard
|- style="background:white"
| Anytime || Esc || Cancel || Standard || JOY_X
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
 
=== [[Carol Reed 7: Blue Madonna]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Left click || Walk/Talk/Use || Standard || JOY_A
|- style="background:white"
| Anytime || Right click || Open Menu || Standard || JOY_B
|- style="background:white"
| Anytime || Enter || Ok || Standard || Virtual keyboard
|- style="background:white"
| Anytime || Esc || Cancel || Standard || JOY_X
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
 
=== [[Carol Reed 8: Amber's Blood]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Left click || Walk/Talk/Use || Standard
| Anytime || Left click || Walk/Talk/Use || Standard || JOY_A
|- style="background:white"
|- style="background:white"
| Anytime || Right click || Open Menu || Standard
| Anytime || Right click || Open Menu || Standard || JOY_B
|- style="background:white"
|- style="background:white"
| Anytime || Enter || Ok || Standard
| Anytime || Enter || Ok || Standard || Virtual keyboard
|- style="background:white"
|- style="background:white"
| Anytime || Esc || Cancel || Standard  
| Anytime || Esc || Cancel || Standard || JOY_X
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
 
=== [[Carol Reed 9: Cold Case Summer]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Left click || Walk/Talk/Use || Standard || JOY_A
|- style="background:white"
| Anytime || Right click || Open Menu || Standard || JOY_B
|- style="background:white"
| Anytime || Enter || Ok || Standard || Virtual keyboard
|- style="background:white"
| Anytime || Esc || Cancel || Standard || JOY_X
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| Anytime || Tab || Show hint icons || Nice to have
| Anytime || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
 
=== [[Carol Reed 10: Bosch's Damnation]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Left click || Walk/Talk/Use || Standard || JOY_A
|- style="background:white"
| Anytime || Right click || Open Menu || Standard || JOY_B
|- style="background:white"
| Anytime || Enter || Ok || Standard || Virtual keyboard
|- style="background:white"
| Anytime || Esc || Cancel || Standard || JOY_X
|- style="background:lightgreen"
|- style="background:lightgreen"
| Anytime || Mouse wheel up || Set music volume to 100% || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| Anytime || Mouse wheel down || Set music volume to 0% || Nice to have
| Anytime || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
 
=== [[Carol Reed 11: Shades Of Black]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Left click || Walk/Talk/Use || Standard || JOY_A
|- style="background:white"
| Anytime || Right click || Open Menu || Standard || JOY_B
|- style="background:white"
| Anytime || Enter || Ok || Standard || Virtual keyboard
|- style="background:white"
| Anytime || Esc || Cancel || Standard || JOY_X
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
| Anytime || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
 
=== [[Carol Reed 12: Profound Red]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Left click || Walk/Talk/Use || Standard || JOY_A
|- style="background:white"
| Anytime || Right click || Open Menu || Standard || JOY_B
|- style="background:white"
| Anytime || Enter || Ok || Standard || Virtual keyboard
|- style="background:white"
| Anytime || Esc || Cancel || Standard || JOY_X
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
| Anytime || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
|}


Line 358: Line 614:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Skip (credits & start a new game) || Nice to have
| In game || Space || Skip (credits & start a new game) || Nice to have || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 370: Line 626:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 380: Line 636:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 390: Line 646:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || L || Look At action || Alias
| In game || L || Look At action || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || P || Pick Up action || Alias
| In game || P || Pick Up action || Alias || JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In game || T || Take action || Alias
| In game || T || Take action || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || U || Use action || Alias
| In game || U || Use action || Alias || JOY_RIGHT
|}
|}


Line 408: Line 664:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In diary || Left / PgUp || Previous page || Alias
| In diary || Left / PgUp || Previous page || Alias || MOUSE_WHEEL_UP / JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In diary || Right / PgDn || Next page || Alias
| In diary || Right / PgDn || Next page || Alias || MOUSE_WHEEL_DOWN / JOY_RIGHT
|}
|}


Line 422: Line 678:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 432: Line 688:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without Enter key
| Anytime || Standard controls without Enter key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|}
|}
There is also a built-in bebug window defined at data\interface\debugWindow\debugWindow.window, containing text input for chapter select, getting items, etc. It seems to be unreachable.
There is also a built-in bebug window defined at data\interface\debugWindow\debugWindow.window, containing text input for chapter select, getting items, etc. It seems to be unreachable.


=== [[The Dreamcat Adventures]] ===
=== [[The Dreamcat Adventure]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || L || Look At action || Alias
| In game || L || Look At action || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || P || Pick Up action || Alias
| In game || P || Pick Up action || Alias || JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In game || T || Take action || Alias
| In game || T || Take action || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || U || Use action || Alias
| In game || U || Use action || Alias || JOY_RIGHT
|}
|}


=== [[Des Reves Elastiques Avec Mille Insectes Nommes Georges]] ===
=== [[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 473: Line 729:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 483: Line 739:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 493: Line 749:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 503: Line 759:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:grey"
|- style="background:grey"
| In game || F1 || Unlock something || Disabled, need cheatEnable == 1
| In game || F1 || Unlock something || Disabled, need cheatEnable == 1 ||
|- style="background:grey"
|- style="background:grey"
| In game || Space || Skip current puzzle || Disabled, need cheatEnable == 1
| In game || Space || Skip current puzzle || Disabled, need cheatEnable == 1 ||
|}
|}


Line 517: Line 773:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 527: Line 783:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space / Middle click || Show hint icons || Nice to have
| In game || Space / Middle click || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F2 || Save menu || Alias
| In game || F2 || Save menu || Alias || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F3 || Load menu || Alias
| In game || F3 || Load menu || Alias || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F5 || Quick save || Nice to have
| In game || F5 || Quick save || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F6 || Set walking speed to Low || Alias
| In game || F6 || Set walking speed to Low || Alias || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F7 || Set walking speed to Medium || Alias
| In game || F7 || Set walking speed to Medium || Alias || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F8 || Set walking speed to High || Alias
| In game || F8 || Set walking speed to High || Alias || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F9 || Quick load || Nice to have
| In game || F9 || Quick load || Nice to have || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F10 || Cancel waiting || Debug
| In game || F10 || Cancel waiting || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F11 || Toggle mouse grab mode || Debug
| In game || F11 || Toggle mouse grab mode || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Alt+F4 || Exit || Debug
| In game || Alt+F4 || Exit || Debug || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel up || Scroll inventory up || Alias
| In game || Mouse wheel up || Scroll inventory up || Alias || UP / JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel down || Scroll inventory down || Alias
| In game || Mouse wheel down || Scroll inventory down || Alias || DOWN / JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In books || Left / PgUp || Previous page || Alias
| In books || Left / PgUp || Previous page || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In books || Right / PgDn || Next page || Alias
| In books || Right / PgDn || Next page || Alias || JOY_RIGHT
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || Down / Mouse wheel down || Scroll one item down || Alias
| Save menu || Down / Mouse wheel down || Scroll one item down || Alias || JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || Up / Mouse wheel up || Scroll one item up || Alias
| Save menu || Up / Mouse wheel up || Scroll one item up || Alias || JOY_UP
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || PgUp || Previous page || Nice to have
| Save menu || PgUp || Previous page || Nice to have || JOY_LEFT
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || PgDn || Next page || Nice to have
| Save menu || PgDn || Next page || Nice to have || JOY_RIGHT
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Home || Scroll to the beginning || Nice to have
| Save menu || Home || Scroll to the beginning || Nice to have || N/A
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || End || Scroll to the end || Nice to have
| Save menu || End || Scroll to the end || Nice to have || N/A
|- style="background:gold"
|- style="background:gold"
| In game || Ctrl+Alt+Shift+S || Set walking speed to Ultra Super Mega Fast (FoxTail 1.2.362.2047) || Secret
| In game || Ctrl+Alt+Shift+S || Set walking speed to Ultra Super Mega Fast (FoxTail 1.2.362.2047) || Secret || Virtual keyboard
|- style="background:gold"
|- style="background:gold"
| In game || Z || Press Z 3 times to get all the books (FoxTail 1.2.362.2047) || Secret
| In game || Z || Press Z 3 times to get all the books (FoxTail 1.2.362.2047) || Secret || Virtual keyboard
|}
|}


Line 583: Line 839:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 593: Line 849:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Tab || Show hint icons for exits || Nice to have
| In game || Tab || Show hint icons for exits || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F1 || Ability: Telekinesis || Alias
| In game || F1 || Ability: Telekinesis || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F2 || Ability: Push || Alias
| In game || F2 || Ability: Push || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F3 || Ability: Lightning || Alias
| In game || F3 || Ability: Lightning || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F4 || Ability: Light || Alias
| In game || F4 || Ability: Light || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F5 || Ability: Wind || Alias
| In game || F5 || Ability: Wind || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F6 || Ability: Sound || Alias
| In game || F6 || Ability: Sound || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F7 || Ability: Esence || Alias
| In game || F7 || Ability: Esence || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F8 || Ability: Exorcist || Alias
| In game || F8 || Ability: Exorcist || Alias || On-screen button
|- style="background:gold"
|- style="background:gold"
| In game || Backspace || Skip minigame || Secret
| In game || Backspace || Skip minigame || Secret || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F10 || Take screenshot || Debug
| In game || F10 || Take screenshot || Debug || Virtual keyboard
|}
|}


Line 625: Line 881:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Space || Open inventory || Alias
| In game || Space || Open inventory || Alias || MOUSE_MIDDLE / JOY_Y
|- style="background:gold"
|- style="background:gold"
| In game || "rootfixc" || Type "rootfixc" to warp to Cms_Group14 scene || Secret
| In game || "rootfixc" || Type "rootfixc" to warp to Cms_Group14 scene || Secret || Virtual keyboard
|}
|}


Line 639: Line 895:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 649: Line 905:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| Porn level settings || Text input || Tricky questions to enable porn || Nice to have
| Porn level settings || Text input || Tricky questions to enable porn || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || Down || Dance move down || Must have
| In game || Down || Dance move down || Must have || JOY_DOWN
|- style="background:green"
|- style="background:green"
| In game || Up || Dance move up || Must have
| In game || Up || Dance move up || Must have || JOY_UP
|- style="background:green"
|- style="background:green"
| In game || Left || Dance move left || Must have
| In game || Left || Dance move left || Must have || JOY_LEFT
|- style="background:green"
|- style="background:green"
| In game || Right || Dance move right || Must have
| In game || Right || Dance move right || Must have || JOY_RIGHT
|- style="background:green"
|- style="background:green"
| In game || Space || Dance move around || Must have
| In game || Space || Dance move around || Must have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || Mouse wheel up || Previous page || Alias
| Save menu || Mouse wheel up || Previous page || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || Mouse wheel down || Next page || Alias
| Save menu || Mouse wheel down || Next page || Alias || On-screen button
|- style="background:gold"
|- style="background:gold"
| In game || F10 / PgDn || Shows hidden scene with retro version of James Peris 1988 || Secret
| In game || F10 / PgDn || Shows hidden scene with retro version of James Peris 1988 || Secret || Virtual keyboard
|- style="background:grey"
|- style="background:grey"
| In game || Ctrl+S || Hide overlay || Disabled, need Game.DebugMode == true
| In game || Ctrl+S || Hide overlay || Disabled, need Game.DebugMode == true ||
|- style="background:grey"
|- style="background:grey"
| In game || Ctrl+T || Open trucos window || Disabled, need Game.DebugMode == true
| In game || Ctrl+T || Open trucos window || Disabled, need Game.DebugMode == true ||
|- style="background:grey"
|- style="background:grey"
| Music choose || Text input || Some code to select music || Disabled?
| Music choose || Text input || Some code to select music || Disabled? ||
|}
|}


Line 685: Line 941:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:grey"
|- style="background:grey"
| In game || F1 || Load level || Disabled, unreachable code
| In game || F1 || Load level || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || F2 || Load blueprint || Disabled, unreachable code
| In game || F2 || Load blueprint || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || F6 || Save level || Disabled, unreachable code
| In game || F6 || Save level || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || F7 || Save  blueprint || Disabled, unreachable code
| In game || F7 || Save  blueprint || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || F10 || Unlimited tiles || Disabled, unreachable code
| In game || F10 || Unlimited tiles || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || F12 || Perform data save || Disabled, unreachable code
| In game || F12 || Perform data save || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || F10 || Unlimited tiles || Disabled, unreachable code
| In game || F10 || Unlimited tiles || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || 1 || Toggle blueprint exit 1 || Disabled, unreachable code
| In game || 1 || Toggle blueprint exit 1 || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || 2 || Toggle blueprint exit 2 || Disabled, unreachable code
| In game || 2 || Toggle blueprint exit 2 || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || 3 || Toggle blueprint exit 3 || Disabled, unreachable code
| In game || 3 || Toggle blueprint exit 3 || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || 4 || Toggle blueprint exit 4 || Disabled, unreachable code
| In game || 4 || Toggle blueprint exit 4 || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || 5 || Toggle blueprint exit 5 || Disabled, unreachable code
| In game || 5 || Toggle blueprint exit 5 || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || 6 || Toggle blueprint exit 6 || Disabled, unreachable code
| In game || 6 || Toggle blueprint exit 6 || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || 7 || Toggle blueprint exit 7 || Disabled, unreachable code
| In game || 7 || Toggle blueprint exit 7 || Disabled, unreachable code ||
|- style="background:grey"
|- style="background:grey"
| In game || 8 || Toggle blueprint exit 8 || Disabled, unreachable code
| In game || 8 || Toggle blueprint exit 8 || Disabled, unreachable code ||
|}
|}


Line 725: Line 981:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| Episodes list || Mouse wheel up || Scroll episodes list up || Nice to have
| Episodes list || Mouse wheel up || Scroll episodes list up || Nice to have || UP / JOY_UP
|- style="background:lightgreen"
|- style="background:lightgreen"
|  Episodes list || Mouse wheel down || Scroll episodes list down || Nice to have
|  Episodes list || Mouse wheel down || Scroll episodes list down || Nice to have || DOWN / JOY_DOWN
|}
|}


Line 739: Line 995:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| Episodes list || Mouse wheel up || Scroll episodes list up || Nice to have
| Episodes list || Mouse wheel up || Scroll episodes list up || Nice to have || UP / JOY_UP
|- style="background:lightgreen"
|- style="background:lightgreen"
|  Episodes list || Mouse wheel down || Scroll episodes list down || Nice to have
|  Episodes list || Mouse wheel down || Scroll episodes list down || Nice to have || DOWN / JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F1 || Show hint icons || Alias
| In game || F1 || Show hint icons || Alias || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 755: Line 1,011:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Standard controls
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
 
=== [[Life In 3 Minutes]] ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 765: Line 1,031:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel up || Scroll inventory up || Alias
| In game || Mouse wheel up || Scroll inventory up || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel down || Scroll inventory down || Alias
| In game || Mouse wheel down || Scroll inventory down || Alias || JOY_DOWN
|- style="background:pink"
|- style="background:pink"
| In game || F12 || Take screenshot || Debug
| In game || F12 || Take screenshot || Debug || Virtual keyboard
|}
|}


Line 783: Line 1,049:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 793: Line 1,059:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 803: Line 1,069:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Space || Open inventory || Alias
| In game || Space || Open inventory || Alias || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 815: Line 1,081:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 825: Line 1,091:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || Space || Open inventory || Must have
| In game || Space || Open inventory || Must have || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 837: Line 1,103:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || Down || Used in dumpbell puzzle || Must have
| In game || Down || Used in dumpbell puzzle || Must have || MOUSE_WHEEL_DOWN / JOY_DOWN
|- style="background:green"
|- style="background:green"
| In game || Up || Used in dumpbell puzzle || Must have
| In game || Up || Used in dumpbell puzzle || Must have || MOUSE_WHEEL_UP / JOY_UP
|- style="background:green"
|- style="background:green"
| In game || Shift || Used in dumpbell puzzle || Must have
| In game || Shift || Used in dumpbell puzzle || Must have || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 853: Line 1,119:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || L || Look At action || Alias
| In game || L || Look At action || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || P || Pick Up action || Alias
| In game || P || Pick Up action || Alias || JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In game || T || Take action || Alias
| In game || T || Take action || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || U || Use action || Alias
| In game || U || Use action || Alias || JOY_RIGHT
|}
|}


Line 871: Line 1,137:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Skip (cutscene) || Nice to have
| In game || Space || Skip (cutscene) || Nice to have || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 883: Line 1,149:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Skip (credits & start a new game) || Nice to have
| In game || Space || Skip (credits & start a new game) || Nice to have || MOUSE_MIDDLE / JOY_Y
|}
|}


=== [[Project: Doom]] ===
=== [[Project Doom|Project: Doom]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 905: Line 1,171:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || PgUp || Previous page || Alias
| Save menu || PgUp || Previous page || Alias || MOUSE_WHEEL_UP / JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || PgDn || Next page || Alias
| Save menu || PgDn || Next page || Alias || MOUSE_WHEEL_DOWN / JOY_RIGHT
|}
|}


=== [[Rebecca Carlson Mystery 01 - Silent Footsteps]] ===
=== [[Silent Footsteps]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
|}


=== [[1 1/2 Ritter: Auf der Suche nach der hinreissenden Herzelinde]] ===
=== [[1 1/2 Ritter|1 1/2 Ritter: Auf der Suche nach der hinreissenden Herzelinde]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Backspace  || Skip cutscene || Nice to have
| In game || Backspace  || Skip cutscene || Nice to have || JOY_LEFT
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 945: Line 1,219:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 955: Line 1,229:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 965: Line 1,239:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || M || Show map || Alias
| In game || M || Show map || Alias || MOUSE_MIDDLE / JOY_Y
|- style="background:grey"
|- style="background:grey"
| Episode selection || Text input || firstMenu.window || Disabled, unreachable code
| Episode selection || Text input || firstMenu.window || Disabled, unreachable code ||
|}
|}


Line 979: Line 1,253:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 989: Line 1,263:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 999: Line 1,273:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 1,009: Line 1,283:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:grey"
|- style="background:grey"
| In game || Alt+Ctrl+A || Unlocks all the spells || Disabled, need Game.DebugMode == true
| In game || Alt+Ctrl+A || Unlocks all the spells || Disabled, need Game.DebugMode == true ||
|- style="background:grey"
|- style="background:grey"
| In game || Text input || Change episode || Disabled, change_ep.window is unreachable
| In game || Text input || Change episode || Disabled, change_ep.window is unreachable ||
|}
|}


Line 1,023: Line 1,297:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:grey"
|- style="background:grey"
| In game || Alt+Ctrl+A || Unlocks all the spells || Disabled, need Game.DebugMode == true
| In game || Alt+Ctrl+A || Unlocks all the spells || Disabled, need Game.DebugMode == true ||
|- style="background:grey"
|- style="background:grey"
| In game || Text input || Change episode || Disabled, change_ep.window is unreachable
| In game || Text input || Change episode || Disabled, change_ep.window is unreachable ||
|}
|}


Line 1,037: Line 1,311:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 1,047: Line 1,321:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 1,057: Line 1,331:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F9 || Take screenshot || Debug
| In game || F9 || Take screenshot || Debug || Virtual keyboard
|- style="background:gold"
|- style="background:gold"
| In game || "giveall" || Type "giveall" to get all items || Secret
| In game || "giveall" || Type "giveall" to get all items || Secret || Virtual keyboard
|}
|}


Line 1,071: Line 1,345:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 1,081: Line 1,355:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || Space || Droid action  || Must have
| In game || Space || Droid action  || Must have || MOUSE_MIDDLE / JOY_Y
|- style="background:green"
|- style="background:green"
| In game || Up || Move droid up || Must have
| In game || Up || Move droid up || Must have || JOY_UP
|- style="background:green"
|- style="background:green"
| In game || Down || Move droid down || Must have
| In game || Down || Move droid down || Must have || JOY_DOWN
|- style="background:green"
|- style="background:green"
| In game || Left || Move droid left || Must have
| In game || Left || Move droid left || Must have || JOY_LEFT
|- style="background:green"
|- style="background:green"
| In game || Right || Move droid right || Must have
| In game || Right || Move droid right || Must have || JOY_RIGHT
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F10 || Use default menu || Nice to have
| In game || F10 || Use default menu || Nice to have || MOUSE_WHEEL_DOWN
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F11 || Use alternative menu || Nice to have
| In game || F11 || Use alternative menu || Nice to have || MOUSE_WHEEL_UP
|- style="background:gold"
|- style="background:gold"
| In game || Home || Warp to debug room || Secret
| In game || Home || Warp to debug room || Secret || N/A
|}
|}


Line 1,107: Line 1,381:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || I || Show inventory || Must have
| In game || I || Show inventory || Must have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
|- style="background:lightblue"
| In game || J || Show journal || Alias, accessible with inventory+click
| In game || J || Show journal || Alias, accessible with inventory+click || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || M || Show music settings || Alias
| In game || M || Show music settings || Alias || JOY_RIGHT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel up || Scroll inventory up || Alias
| In game || Mouse wheel up || Scroll inventory up || Alias || UP / JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel down || Scroll inventory down || Alias
| In game || Mouse wheel down || Scroll inventory down || Alias || DOWN / JOY_DOWN
|}
|}


Line 1,127: Line 1,401:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls without Right click
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || Up / Space || Rotate tetris tile || Must have
| In game || Up / Space || Rotate tetris tile || Must have || MOUSE_RIGHT / JOY_Y / JOY_UP
|- style="background:green"
|- style="background:green"
| In game || Down / NumPad2 || Drop tetris tile || Must have
| In game || Down / NumPad2 || Drop tetris tile || Must have || MOUSE_MIDDLE / JOY_DOWN
|- style="background:green"
|- style="background:green"
| In game || Left / NumPad4 || Move tetris tile left || Must have
| In game || Left / NumPad4 || Move tetris tile left || Must have || MOUSE_WHEEL_UP / JOY_LEFT
|- style="background:green"
|- style="background:green"
| In game || Right / NumPad6 || Move tetris tile right || Must have
| In game || Right / NumPad6 || Move tetris tile right || Must have || MOUSE_WHEEL_DOWN / JOY_RIGHT
|- style="background:gold"
|- style="background:gold"
| In game || "kangaroo" || Type "kangaroo" to enable/disable infinite lives || Secret
| In game || "kangaroo" || Type "kangaroo" to enable/disable infinite lives || Secret || Virtual keyboard
|- style="background:gold"
|- style="background:gold"
| In game || "fullfrontal" || Type "fullfrontal" to enable/disable nudity || Secret
| In game || "fullfrontal" || Type "fullfrontal" to enable/disable nudity || Secret || Virtual keyboard
|- style="background:gold"
|- style="background:gold"
| In game || "smudla" || Type "smudla" to take off one item || Secret
| In game || "smudla" || Type "smudla" to take off one item || Secret || Virtual keyboard
|}
|}


Line 1,151: Line 1,425:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 1,163: Line 1,437:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || Text input || Password puzzle || Must have
| In game || Text input || Password puzzle || Must have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || PgUp || Previous page || Alias
| Save menu || PgUp || Previous page || Alias || MOUSE_WHEEL_UP / JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || PgDn || Next page || Alias
| Save menu || PgDn || Next page || Alias || MOUSE_WHEEL_DOWN / JOY_RIGHT
|}
|}


Line 1,179: Line 1,453:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| Save menu || Text input || Password puzzle || Must have
| Save menu || Text input || Password puzzle || Must have || Virtual keyboard
|}
|}


Line 1,191: Line 1,465:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| Save menu || Text input || Search puzzle || Must have
| Save menu || Text input || Search puzzle || Must have || Virtual keyboard
|- style="background:blue"
| In game || Click on screen left edge || Turn left / click on screen left edge || New feature || Left / JOY_LEFT
|- style="background:blue"
| In game || Click on screen right edge || Turn right / click on screen right edge || New feature || Right / JOY_RIGHT
|- style="background:blue"
| In game || Click on screen center || Move forwards / click on screen center || New feature || Up / JOY_UP
|- style="background:blue"
| In game || Click on screen bottom || Move backwards / click on screen bottom || New feature || Down / JOY_DOWN
|}
|}


Line 1,203: Line 1,485:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| Save menu || Text input || Search puzzle || Must have
| Save menu || Text input || Search puzzle || Must have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || PgUp / Mouse wheel up || Previous page || Alias
| Save menu || PgUp / Mouse wheel up || Previous page || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| Save menu || PgDn / Mouse wheel down || Next page || Alias
| Save menu || PgDn / Mouse wheel down || Next page || Alias || JOY_RIGHT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Backspace || Phone button Cancel || Alias
| In game || Backspace || Phone button Cancel || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Down || Phone button Down || Alias
| In game || Down || Phone button Down || Alias || JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Up || Phone button Up || Alias
| In game || Up || Phone button Up || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 0 || Phone button 0 || Alias
| In game || 0 || Phone button 0 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 1 || Phone button 1 || Alias
| In game || 1 || Phone button 1 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 2 || Phone button 2 || Alias
| In game || 2 || Phone button 2 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 3 || Phone button 3 || Alias
| In game || 3 || Phone button 3 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 4 || Phone button 4 || Alias
| In game || 4 || Phone button 4 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 5 || Phone button 5 || Alias
| In game || 5 || Phone button 5 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 6 || Phone button 6 || Alias
| In game || 6 || Phone button 6 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 7 || Phone button 7 || Alias
| In game || 7 || Phone button 7 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 8 || Phone button 8 || Alias
| In game || 8 || Phone button 8 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 9 || Phone button 9 || Alias
| In game || 9 || Phone button 9 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || * || Phone button * || Alias
| In game || * || Phone button * || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || # || Phone button # || Alias
| In game || # || Phone button # || Alias || On-screen button
|}
 
=== J.U.L.I.A. ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
| In game || Text input || Password puzzle || Must have || Virtual keyboard
|- style="background:lightgreen"
| In game || F12 || Skip dialogue (in GreenLight demo) || Nice to have || MOUSE_MIDDLE / JOY_Y
|}
 
=== J.U.L.I.A.: Among the Stars ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
| In game || Text input || Password puzzle || Must have || Virtual keyboard
|- style="background:pink"
| In game || F11 || Cancel waiting || Debug || Virtual keyboard
|- style="background:lightblue"
| In game || Backspace || Cancel input || Alias || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
| In game || Left || Move mobot left || Alias || JOY_LEFT
|- style="background:lightblue"
| In game || Right || Move mobot right || Alias || JOY_RIGHT
|- style="background:lightblue"
| In game || Down || Move mobot down || Alias || JOY_DOWN
|- style="background:lightblue"
| In game || Up || Move mobot up || Alias || JOY_UP
|}
|}


Line 1,249: Line 1,569:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || Text input || Input guessed word || Must have
| In game || Text input || Input guessed word || Must have || Virtual keyboard
|- style="background:gold"
|- style="background:gold"
| In game || F1 || Spin wheel slower || Secret
| In game || F1 || Spin wheel slower || Secret || MOUSE_WHEEL_UP / JOY_UP
|- style="background:gold"
|- style="background:gold"
| In game || F2 || Spin wheel faster || Secret
| In game || F2 || Spin wheel faster || Secret || MOUSE_WHEEL_DOWN / JOY_DOWN
|}
|}


=== [[Rhiannon: Curse of the four Branches]] ===
=== [[Rhiannon: Curse of the Four Branches]] ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls
| Anytime || Standard controls
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:green"
| In game || Text input || Password puzzle || Must have
| In game || Text input || Password puzzle || Must have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Skip (cutscene) || Nice to have
| In game || Space || Skip (cutscene) || Nice to have || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 1,279: Line 1,599:


== 2.5D games without required text input ==
== 2.5D games without required text input ==
=== Informer Alavi - Murder of Miss Rojan ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Standard controls without F1 key
|}


=== On the Tracks of Dinosaurs ===
=== On the Tracks of Dinosaurs ===
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || X || Show hint icons on exits || Nice to have
| In game || X || Show hint icons on exits || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
|- style="background:lightblue"
| In game || I || Open inventory || Alias
| In game || I || Open inventory || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || M || Open map || Alias
| In game || M || Open map || Alias || JOY_DOWN
|}
|}


Line 1,297: Line 1,625:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:gold"
|- style="background:gold"
| In game || F1 || Warp to Darklingroom_end scene || Secret
| In game || F1 || Warp to Darklingroom_end scene || Secret || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F3 || Take screenshot || Debug
| In game || F3 || Take screenshot || Debug || Virtual keyboard
|}
 
=== Way of Love: Sub Zero ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Standard controls
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightgreen"
| In game || F10 || Use default menu || Nice to have || MOUSE_WHEEL_DOWN
|- style="background:lightgreen"
| In game || F11 || Use alternative menu || Nice to have || MOUSE_WHEEL_UP
|- style="background:grey"
| In game || Home || Warp to debug room || Does not work, there is no scenes\debugroom\debugroom.scene || N/A
|}
|}


Line 1,311: Line 1,655:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:grey"
|- style="background:grey"
| In game || F1 || Show scene geometry || Disabled, need debg == True
| In game || F1 || Show scene geometry || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 1 || Show chapter selection menu || Disabled, need debg == True
| In game || 1 || Show chapter selection menu || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+1 || Hide chapter selection menu || Disabled, need debg == True
| In game || Shift+1 || Hide chapter selection menu || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 2 || Show overlay || Disabled, need debg == True
| In game || 2 || Show overlay || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+2 || Hide overlay || Disabled, need debg == True
| In game || Shift+2 || Hide overlay || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 3 || Reload scene || Disabled, need debg == True
| In game || 3 || Reload scene || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 4 || Print items list || Disabled, need debg == True
| In game || 4 || Print items list || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 5 || Game over || Disabled, need debg == True
| In game || 5 || Game over || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+5 || Credits || Disabled, need debg == True
| In game || Shift+5 || Credits || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 6 || Select day mode || Disabled, need debg == True
| In game || 6 || Select day mode || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+6 || Select night mode || Disabled, need debg == True
| In game || Shift+6 || Select night mode || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 7 || Show movie || Disabled, need debg == True
| In game || 7 || Show movie || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 9 || Turn music on || Disabled, need debg == True
| In game || 9 || Turn music on || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+9 || Turn music off || Disabled, need debg == True
| In game || Shift+9 || Turn music off || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || 0 || Exit || Disabled, need debg == True
| In game || 0 || Exit || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || C || Drop selected item || Disabled, need debg == True
| In game || C || Drop selected item || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || H || Show superhint || Disabled, need debg == True
| In game || H || Show superhint || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+H || Hide superhint || Disabled, need debg == True
| In game || Shift+H || Hide superhint || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || L || Get leg item || Disabled, need debg == True
| In game || L || Get leg item || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Shift+L || Drop leg item || Disabled, need debg == True
| In game || Shift+L || Drop leg item || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || N || Unlock all phone numbers || Disabled, need debg == True
| In game || N || Unlock all phone numbers || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || S || Send test in-game SMS || Disabled, need debg == True
| In game || S || Send test in-game SMS || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || U || Unload models || Disabled, need debg == True
| In game || U || Unload models || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || X || Change light position X || Disabled, need debg == True
| In game || X || Change light position X || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Y || Change light position Y || Disabled, need debg == True
| In game || Y || Change light position Y || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Z || Change light position Z || Disabled, need debg == True
| In game || Z || Change light position Z || Disabled, need debg == True ||
|- style="background:grey"
|- style="background:grey"
| In game || Up || Walk forward || Disabled, need debg == True && KEYBD_ENABLE
| In game || Up || Walk forward || Disabled, need debg == True && KEYBD_ENABLE ||
|- style="background:grey"
|- style="background:grey"
| In game || Down || Walk backward || Disabled, need debg == True && KEYBD_ENABLE
| In game || Down || Walk backward || Disabled, need debg == True && KEYBD_ENABLE ||
|- style="background:grey"
|- style="background:grey"
| In game || Left || Turn left || Disabled, need debg == True && KEYBD_ENABLE
| In game || Left || Turn left || Disabled, need debg == True && KEYBD_ENABLE ||
|- style="background:grey"
|- style="background:grey"
| In game || Right || Turn right || Disabled, need debg == True && KEYBD_ENABLE
| In game || Right || Turn right || Disabled, need debg == True && KEYBD_ENABLE ||
|}
|}


Line 1,381: Line 1,725:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Up || Walk forward || Alias
| In game || Up || Walk forward || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Down || Walk backward || Alias
| In game || Down || Walk backward || Alias || JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Left || Turn left || Alias
| In game || Left || Turn left || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Right || Turn right || Alias
| In game || Right || Turn right || Alias || JOY_RIGHT
|- style="background:pink"
|- style="background:pink"
| In game || F1 || Toggle scene geometry || Debug
| In game || F1 || Toggle scene geometry || Debug || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 1,401: Line 1,745:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|}
|}


Line 1,411: Line 1,755:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F1 || Show hint icons || Nice to have
| In game || F1 || Show hint icons || Nice to have || JOY_Y
|- style="background:green"
|- style="background:green"
| In game || Space / Middle click || Show inventory || Must have
| In game || Space / Middle click || Show inventory || Must have || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel up || Scroll inventory up || Alias
| In game || Mouse wheel up || Scroll inventory up || Alias || UP / JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel down || Scroll inventory down || Alias
| In game || Mouse wheel down || Scroll inventory down || Alias || DOWN / JOY_DOWN
|- style="background:grey"
|- style="background:grey"
| In game || Text input || A lot of helpers: ActorPosition window, LinearFog window, particles2 window || Disabled, unreachable code
| In game || Text input || A lot of helpers: ActorPosition window, LinearFog window, particles2 window || Disabled, unreachable code ||
|}
|}


Line 1,431: Line 1,775:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F1 || Exit || Debug
| In game || F1 || Exit || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F2 || Toggle scene geometry || Debug
| In game || F2 || Toggle scene geometry || Debug || MOUSE_MIDDLE / JOY_Y
|- style="background:pink"
|- style="background:pink"
| In game || F3 || Take screenshot || Debug
| In game || F3 || Take screenshot || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F4 || Settings || Debug
| In game || F4 || Settings || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F5 || Cancel waiting || Debug
| In game || F5 || Cancel waiting || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F6 || Print character coordinates || Debug
| In game || F6 || Print character coordinates || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || F7 || Bezier window || Debug
| In game || F7 || Bezier window || Debug || Virtual keyboard
|}
|}


Line 1,455: Line 1,799:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Up || Walk forward || Alias
| In game || Up || Walk forward || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Down || Walk backward || Alias
| In game || Down || Walk backward || Alias || JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Left || Turn left || Alias
| In game || Left || Turn left || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Right || Turn right || Alias
| In game || Right || Turn right || Alias || JOY_RIGHT
|- style="background:pink"
|- style="background:pink"
| In game || F1 || Toggle scene geometry || Debug
| In game || F1 || Toggle scene geometry || Debug || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 1,475: Line 1,819:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
|- style="background:lightblue"
| In game || F1 || Show help || Alias
| In game || F1 || Show help || Alias || JOY_LEFT
|}
|}


Line 1,489: Line 1,833:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space || Show hint icons || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:pink"
|- style="background:pink"
| In game || F12 || Take screenshot || Debug
| In game || F12 || Take screenshot || Debug || Virtual keyboard
|}
|}


Line 1,503: Line 1,847:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without Right click
| Anytime || Standard controls without Right click
|- style="background:lightgreen"
|- style="background:lightgreen"
| In demo mode || Text input || Input license key to unlock full game || Nice to have
| In demo mode || Text input || Input license key to unlock full game || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:white"
|- style="background:white"
| In game || Right click || Select next cursor action || Standard
| In game || Right click || Select next cursor action || Standard || JOY_B
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || [ / Mouse wheel down || Select previous cursor action || Nice to have
| In game || [ / Mouse wheel down || Select previous cursor action || Nice to have || N/A
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || ] / Mouse wheel up || Select next cursor action || Nice to have
| In game || ] / Mouse wheel up || Select next cursor action || Nice to have || JOY_B
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Space / P || Pause || Nice to have
| In game || Space / P || Pause || Nice to have || Virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || . || Skip Stuff || Nice to have
| In game || . || Skip Stuff || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Pause || Quick Save || Nice to have
| In game || Pause || Quick Save || Nice to have || N/A
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 1 || Dialogue answer #1 || Alias
| In game || 1 || Dialogue answer #1 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 2 || Dialogue answer #2 || Alias
| In game || 2 || Dialogue answer #2 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 3 || Dialogue answer #3 || Alias
| In game || 3 || Dialogue answer #3 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || 4 || Dialogue answer #4 || Alias
| In game || 4 || Dialogue answer #4 || Alias || On-screen button
|- style="background:lightblue"
|- style="background:lightblue"
| In game || s || Settings menu || Alias
| In game || s || Settings menu || Alias || On-screen button
|- style="background:pink"
|- style="background:pink"
| In game || Shift+P || Take screenshot || Debug
| In game || Shift+P || Take screenshot || Debug || Virtual keyboard
|- style="background:grey"
|- style="background:grey"
| In game || Tab || Show hints || Calls Scene.ApplyEvent("tab"), which is never handled
| In game || Tab || Show hints || Calls Scene.ApplyEvent("tab"), which is never handled ||
|- style="background:grey"
|- style="background:grey"
| In game || Left || Turn left || Disabled, direct_control.script is unused
| In game || Left || Turn left || Disabled, direct_control.script is unused ||
|- style="background:grey"
|- style="background:grey"
| In game || Right || Turn right || Disabled, direct_control.script is unused
| In game || Right || Turn right || Disabled, direct_control.script is unused ||
|- style="background:grey"
|- style="background:grey"
| In game || Up || Walk forward || Disabled, direct_control.script is unused
| In game || Up || Walk forward || Disabled, direct_control.script is unused ||
|- style="background:grey"
|- style="background:grey"
| In game || Up || Walk backward || Disabled, direct_control.script is unused
| In game || Up || Walk backward || Disabled, direct_control.script is unused ||
|}
 
=== Stroke of Fate dilogy ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
| In game || Mouse wheel up || Camera zoom out || Alias || PAGEUP / JOY_UP
|- style="background:lightblue"
| In game || Mouse wheel down || Camera zoom in || Alias || PAGEDOWN / JOY_DOWN
|- style="background:lightblue"
| In game || M / Shift+M || Open map || Alias || JOY_LEFT
|- style="background:lightblue"
| In game || N / Shift+N || Open notes || Alias || JOY_RIGHT
|- style="background:pink"
| In game || Shift+C || Force drawing cursor || Debug || N/A
|- style="background:pink"
| In game || Shift+F || Warp to mouse cursor || Debug || N/A
|- style="background:grey"
| In game || Up || Walk forward || Disabled, if(0) || N/A
|- style="background:grey"
| In game || Down || Walk backward || Disabled, if(0) || N/A
|- style="background:grey"
| In game || Left || Turn left || Disabled, if(0) || N/A
|- style="background:grey"
| In game || Right || Turn right || Disabled, if(0) || N/A
|- style="background:grey"
| In game || Up || Move up || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || Down || Move down || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || Left || Move left || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || Right || Move right || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || Q / F2 || Move higher || Disabled, if(DEBUG) || N/A
|- style="background:grey"
| In game || A / NumPad 1 || Move lower || Disabled, if(DEBUG) || N/A
|- style="background:grey"
| In game || Insert || Turn left || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || <Keycode 61?!> || Turn right || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || B / NumPad 2 || Add everything to blog in SoF1, Disable random node in SoF2 || Disabled, if(DEBUG) || N/A
|- style="background:grey"
| In game || D / NumPad 4 || Change shadow type || Disabled, if(DEBUG or DEMO) || N/A
|- style="background:grey"
| In game || G / NumPad 7 || Free actors list || Disabled, if(DEBUG) || N/A
|- style="background:grey"
| In game || I / NumPad 9 || Test animation and render || Disabled, if(DEBUG) || N/A
|- style="background:grey"
| In game || R / F3 || Switch language || Disabled, if(DEMO) || N/A
|- style="background:grey"
| In game || S / F4 || Trace actor position || Disabled, if(DEBUG) || N/A
|- style="background:grey"
| In game || T / F5 || Toggle camera || Disabled, if(DEBUG or DEMO) || N/A
|- style="background:grey"
| In game || P / Shift+P || Toggle eyepatch model || Disabled, if(DEBUG) || N/A
|- style="background:grey"
| In game || 0 || Change model: "hide" / "crouch" || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 1 || Change model: default, PIXEL_STEP /= 2 || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 2 || Change model: "sit", PIXEL_STEP *= 2 || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 3 || Change model: "heil" / "zieg" || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 4 || Toggle active || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 5 || Change model: "action" / "knock" || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 6 || Change model: "give" / "hit" || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 6 || Change model: "give" / "hit" || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 7 || Change model: "shidle" / "shout" || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 8 || Change model: "take" / "grab" || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || 9 || Change model: other || Disabled, if(DEMO or DEBUG) || N/A
|- style="background:grey"
| In game || Space || Toggle scene geometry || Disabled, if(DEMO or DEBUG) || N/A
|}
|}


Line 1,549: Line 1,979:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Up || Walk forward || Alias
| In game || Up || Walk forward || Alias || JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Down || Walk backward || Alias
| In game || Down || Walk backward || Alias || JOY_DOWN
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Left || Turn left || Alias
| In game || Left || Turn left || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Right || Turn right || Alias
| In game || Right || Turn right || Alias || JOY_RIGHT
|- style="background:pink"
|- style="background:pink"
| In game || F1 || Toggle scene geometry || Debug
| In game || F1 || Toggle scene geometry || Debug || MOUSE_MIDDLE / JOY_Y
|}
|}


Line 1,569: Line 1,999:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without Right click
| Anytime || Standard controls without Right click
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:white"
|- style="background:white"
| In game || Right click || Select next cursor action || Standard
| In game || Right click || Select next cursor action || Standard || JOY_B
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || [ / Mouse wheel down || Select previous cursor action || Nice to have
| In game || [ / Mouse wheel down || Select previous cursor action || Nice to have || N/A
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || ] / Mouse wheel up || Select next cursor action || Nice to have
| In game || ] / Mouse wheel up || Select next cursor action || Nice to have || JOY_B
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || . || Skip talking & walking || Nice to have
| In game || . || Skip talking & walking || Nice to have || JOY_DOWN
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || Tab || Point mouse to the door (works only in first scene) || Nice to have
| In game || Tab || Point mouse to the door (works only in first scene in Demo) || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Left || Turn left || Alias
| In game || Left || Turn left || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Right || Turn right || Alias
| In game || Right || Turn right || Alias || JOY_RIGHT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Up || Walk forward || Alias
| In game || Up || Walk forward || Alias || JOY_UP
|- style="background:pink"
|- style="background:pink"
| In game || Text input || Support IRC Chat window || Debug
| In game || Text input || Support IRC Chat window || Debug || Virtual keyboard
|}
|}


Line 1,599: Line 2,029:
{| border="1" cellpadding="2"
{| border="1" cellpadding="2"
|- style="background:silver"
|- style="background:silver"
! Context || Key !! Action !! Comment
! Context || Original controls !! Action !! Comment !! Alternative input
|- style="background:white"
|- style="background:white"
| Anytime || Standard controls without F1 key
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
| Save menu || Text input || Name / description input || Nice to have || Virtual keyboard
|- style="background:green"
|- style="background:red"
| In game || Text input || Word guessing puzzles! Requires localized input (cyrillic for Russian, etc) || Must have
| In game || Localized text input || Word guessing puzzles! Requires localized input (cyrillic for Russian, etc) || Unimplemented || TODO: International virtual keyboard
|- style="background:lightgreen"
|- style="background:lightgreen"
| In game || F1 || Help screen || Nice to have
| In game || Space || Show hint icons || Nice to have || MOUSE_MIDDLE / JOY_Y
|- style="background:lightgreen"
|- style="background:lightblue"
| In game || i || Show inventory || Nice to have
| In game || F1 || Help screen || Alias || JOY_RIGHT
|- style="background:lightgreen"
|- style="background:lightblue"
| In game || Space || Show hint icons || Nice to have
| In game || i || Show inventory || Alias || JOY_LEFT
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel up || Scroll article up || Alias
| In game || Mouse wheel up || Scroll article up || Alias || PAGEUP / JOY_UP
|- style="background:lightblue"
|- style="background:lightblue"
| In game || Mouse wheel down || Scroll article down || Alias
| In game || Mouse wheel down || Scroll article down || Alias || PAGEDOWN / JOY_DOWN
|- style="background:pink"
|- style="background:pink"
| In game || Ctrl+F2 || Toggle scene geometry || Debug
| In game || Ctrl+F2 || Toggle scene geometry || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Ctrl+F3 || Change shadow type || Debug
| In game || Ctrl+F3 || Change shadow type || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Ctrl+F5 || Take screenshot || Debug
| In game || Ctrl+F5 || Take screenshot || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Ctrl+F6 || Set speech volume to 99 || Debug
| In game || Ctrl+F6 || Set speech volume to 99 || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Ctrl+F7 || Show debug parser || Debug
| In game || Ctrl+F7 || Show debug parser || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Ctrl+F8 || Print music volume info || Debug
| In game || Ctrl+F8 || Print music volume info || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Ctrl+F9 || Exit || Debug
| In game || Ctrl+F9 || Exit || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Ctrl+F10 || Show debug parser || Debug
| In game || Ctrl+F10 || Show debug parser || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Ctrl+F11 || Light helper window || Debug
| In game || Ctrl+F11 || Light helper window || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Text input || A really, really nice cmdline debug interface, allowing switching models, changing time of day, getting/dropping items, warping to scenes and many more || Debug
| In game || Text input || A really, really nice cmdline debug interface, allowing switching models, changing time of day, getting/dropping items, warping to scenes and many more || Debug || Virtual keyboard
|- style="background:pink"
|- style="background:pink"
| In game || Text input || Some debug helpers: coordinateHelper window, lightHelper window || Debug
| In game || Text input || Some debug helpers: coordinateHelper window, lightHelper window || Debug || Virtual keyboard
|- style="background:gold"
|- style="background:gold"
| In game || Up || Walk forward || Secret, type "directwalk true" in console to unlock
| In game || Up || Walk forward || Secret, type "directwalk true" in console to unlock || N/A
|- style="background:gold"
|- style="background:gold"
| In game || Down || Walk backward || Secret, type "directwalk true" in console to unlock
| In game || Down || Walk backward || Secret, type "directwalk true" in console to unlock || N/A
|- style="background:gold"
|- style="background:gold"
| In game || Left || Turn left || Secret, type "directwalk true" in console to unlock
| In game || Left || Turn left || Secret, type "directwalk true" in console to unlock || N/A
|- style="background:gold"
|- style="background:gold"
| In game || Right || Turn right || Secret, type "directwalk true" in console to unlock
| In game || Right || Turn right || Secret, type "directwalk true" in console to unlock || N/A
|- style="background:gold"
|- style="background:gold"
| In game || Shift+Up || Run forward || Secret, type "directwalk true" in console to unlock
| In game || Shift+Up || Run forward || Secret, type "directwalk true" in console to unlock || N/A
|- style="background:gold"
|- style="background:gold"
| In game || Shift+Down || Run backward || Secret, type "directwalk true" in console to unlock
| In game || Shift+Down || Run backward || Secret, type "directwalk true" in console to unlock || N/A
|- style="background:gold"
|- style="background:gold"
| In game || Shift+Left || Turn left fast || Secret, type "directwalk true" in console to unlock
| In game || Shift+Left || Turn left fast || Secret, type "directwalk true" in console to unlock || N/A
|- style="background:gold"
|- style="background:gold"
| In game || Shift+Right || Turn right fast || Secret, type "directwalk true" in console to unlock
| In game || Shift+Right || Turn right fast || Secret, type "directwalk true" in console to unlock || N/A
|}
 
=== J.U.L.I.A. ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
|- style="background:green"
| In game || Text input || Password puzzle || Must have
|- style="background:lightgreen"
| In game || F12 || Skip dialogue (in GreenLight demo) || Nice to have
|}
 
=== J.U.L.I.A.: Among the Stars ===
{| border="1" cellpadding="2"
|- style="background:silver"
! Context || Key !! Action !! Comment
|- style="background:white"
| Anytime || Standard controls without F1 key
|- style="background:lightgreen"
| Save menu || Text input || Name / description input || Nice to have
|- style="background:green"
| In game || Text input || Password puzzle || Must have
|- style="background:pink"
| In game || F11 || Cancel waiting || Debug
|- style="background:lightblue"
| In game || Backspace || Cancel input || Alias
|- style="background:lightblue"
| In game || Left || Move mobot left || Alias
|- style="background:lightblue"
| In game || Right || Move mobot right || Alias
|- style="background:lightblue"
| In game || Down || Move mobot down || Alias
|- style="background:lightblue"
| In game || Up || Move mobot up || Alias
|}
|}

Latest revision as of 23:20, 10 October 2020

This page lists known controls for most Wintermute games. Those tables may be useful for building keymappings for those games. It also contains information on secrets, debug keys and interesting unreachable code.

Standard controls

Standard in-game controls

Those controls are processed at all games scripts, except for Escape From The Mansion.

Context Original controls Action Comment Alternative input
All games Left click Use / Take / Click / etc JOY_A
All games Right click Look / Drop / Click / etc JOY_B
All games Enter Ok Virtual keyboard
All games Esc Cancel JOY_X
Some games Esc / F1 Open Menu Some games opens menu on Esc only. Virtual keyboard
Some games <Any key> Skip dialog line Virtual keyboard

Since "Open menu" action can always be done with Esc, there is no reason for additional remapping of separate F1 key.

It's hard to tell which games are actually have actions for <Any key> with reading & testing. Since tables below are generated semi-automatically, this information is not currently provided.

Text input engine-hardcoded controls

Remapping those controls is not implemented yet.

Context Key Action
Text input Left / Up Move caret one character left
Text input Right / Down Move caret one character right
Text input Home Move caret to string beginning
Text input End Move caret to string ending
Text input Ctrl+A Select all
Text input Shift+<Arrow> Move selection border to left/right
Text input Shift+<Home/End> Move selection border to home/end
Text input Backspace Remove one character before caret
Text input Delete Remove one character after caret or remove all selected text
Text input <Printable key> Add pressed character before caret

Additional engine-hardcoded controls

Context Key Action
Video playback Esc Stop video playback

Legend

Value Meaning
Standard Standard controls listed in tables above
Must have It's impossible to complete game without this control
Nice to have Useful control that do something that can't be done with menus, onscreen buttons, etc
New feature Useful control that was not present in original game, but was added in ScummVM as an alias
Alias Useful control that do something that can be done with menus, onscreen buttons, etc
Secret Secret controls for fun & profit
Debug Secret controls useful for game debugging
Disabled Control mentioned in unreachable code, cannot be used without patching game
Unimplemented It's impossible to complete game without this control, and ScummVM can't emulate it

2D games

2D games without text input

The Death of Erin Myers

Context Original controls Action Comment Alternative input
Anytime Standard controls
Anytime End Make some font bigger Debug N/A

Escape From The Mansion

Context Original controls Action Comment Alternative input
Anytime Left click Use / Take / Click / etc Standard JOY_A
Anytime Right click Drop item Standard JOY_B
In main menu F1 Warp to cellar scene Secret Virtual keyboard
Anytime F2 Print volume value Debug Virtual keyboard

Hamlet

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key

K'NOSSOS

Context Original controls Action Comment Alternative input
Anytime Standard controls
In main menu Shift+A Warp to testbed scene Secret Virtual keyboard

Kulivočko

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y

Oknytt

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
In game Tab Open inventory Alias MOUSE_MIDDLE / JOY_Y

Red Comrades 0.2: Operation F.

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key (menu is also accessible with "O" key)
In game I Open inventory Alias MOUSE_MIDDLE / JOY_UP
In game M / TAB / F1 Open map Alias JOY_DOWN
In game L / 1 Look At action Alias N/A
In game W / 2 Walk action Alias N/A
In game G / 3 Pick Up action Alias N/A
In game U / 4 Use action Alias N/A
In game T / 5 Talk action Alias N/A
In game C / 6 Use Chapayev action Alias N/A
In game A (Only in demo 2015) Warps to "data\scenes\animtest\animtest.scene" (which is a misprint, data.dcp does not have "data\" path prefix) Disabled, need Game.DebugMode == true
In game Q (Only in demo 2015) Set internal quest counter to 60 (unlocking banya talk with Anka) Disabled, need Game.DebugMode == true
In game Backspace (Only in demo 2015) Prints some debug data Disabled, need Game.DebugMode == true

Reversion - The Escape

Context Original controls Action Comment Alternative input
Anytime Standard controls
In game I Open inventory Alias MOUSE_MIDDLE / JOY_Y

Reversion - The Meeting

Context Original controls Action Comment Alternative input
Anytime Standard controls
In game I Open inventory Alias MOUSE_MIDDLE / JOY_Y
In game Mouse wheel up Scroll inventory up Alias Up / JOY_UP
In game Mouse wheel down Scroll inventory down Alias Down / JOY_DOWN

Reversion - The Return

Context Original controls Action Comment Alternative input
Anytime Standard controls
In game I Open inventory Alias MOUSE_MIDDLE / JOY_Y
In game Mouse wheel up Scroll inventory up Alias Up / JOY_UP
In game Mouse wheel down Scroll inventory down Alias Down / JOY_DOWN

The Shine of a Star

Context Original controls Action Comment Alternative input
Anytime Standard controls
Sometimes Left click Skip animation Standard JOY_A
In game Space Skip (intro) Nice to have MOUSE_MIDDLE / JOY_Y

Space Madness

Context Original controls Action Comment Alternative input
Anytime Standard controls

2D games with text input required for user name / saved game description only

Five Magical Amulets

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In diary Left / PgUp Previous page Alias MOUSE_WHEEL_UP / JOY_LEFT
In diary Right / PgDn Next page Alias MOUSE_WHEEL_DOWN / JOY_RIGHT

Actual Destination

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Alimardan's Mischief

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game F10 Use default menu Nice to have MOUSE_WHEEL_UP / JOY_LEFT
In game F11 Use alternative menu Nice to have MOUSE_WHEEL_DOWN / JOY_RIGHT
In game Home Warp to debug room Secret N/A

Alimardan Meets Merlin

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game F10 Use default menu Nice to have MOUSE_WHEEL_UP / JOY_LEFT
In game F11 Use alternative menu Nice to have MOUSE_WHEEL_DOWN / JOY_RIGHT
In phone Backspace Phone button Cancel Alias On-screen button
In phone Down Phone button Down Alias JOY_DOWN
In phone Up Phone button Up Alias JOY_UP
In phone 0 Phone button 0 Alias On-screen button
In phone 1 Phone button 1 Alias On-screen button
In phone 2 Phone button 2 Alias On-screen button
In phone 3 Phone button 3 Alias On-screen button
In phone 4 Phone button 4 Alias On-screen button
In phone 5 Phone button 5 Alias On-screen button
In phone 6 Phone button 6 Alias On-screen button
In phone 7 Phone button 7 Alias On-screen button
In phone 8 Phone button 8 Alias On-screen button
In phone 9 Phone button 9 Alias On-screen button
In phone * Phone button * Alias On-screen button
In phone # Phone button # Alias On-screen button
In game Home Warp to debug room Secret N/A

Apeiron

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Switch between game & blueprints view Must have MOUSE_MIDDLE / JOY_Y
In game N Press N 5 times to obtain all disks and blueprints Secret Virtual keyboard

Boredom of Agustin Cordes

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Bickadoodle

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Book of Gron Part One

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Middle click Use on door for a funny message Nice to have JOY_Y

Carol Reed 4: East Side Story

Context Original controls Action Comment Alternative input
Anytime Left click Walk/Talk/Use Standard JOY_A
Anytime Right click Open Menu Standard JOY_B
Anytime Enter Ok Standard Virtual keyboard
Anytime Esc Cancel Standard JOY_X
Save menu Text input Name / description input Nice to have Virtual keyboard
Anytime Tab Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
Anytime Mouse wheel up Set music volume to 100% Nice to have PAGEUP
Anytime Mouse wheel down Set music volume to 0% Nice to have PAGEDOWN
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Carol Reed 5: The Colour of Murder

Context Original controls Action Comment Alternative input
Anytime Left click Walk/Talk/Use Standard JOY_A
Anytime Right click Open Menu Standard JOY_B
Anytime Enter Ok Standard Virtual keyboard
Anytime Esc Cancel Standard JOY_X
Save menu Text input Name / description input Nice to have Virtual keyboard
Anytime Tab Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Carol Reed 6: Black Circle

Context Original controls Action Comment Alternative input
Anytime Left click Walk/Talk/Use Standard JOY_A
Anytime Right click Open Menu Standard JOY_B
Anytime Enter Ok Standard Virtual keyboard
Anytime Esc Cancel Standard JOY_X
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Carol Reed 7: Blue Madonna

Context Original controls Action Comment Alternative input
Anytime Left click Walk/Talk/Use Standard JOY_A
Anytime Right click Open Menu Standard JOY_B
Anytime Enter Ok Standard Virtual keyboard
Anytime Esc Cancel Standard JOY_X
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Carol Reed 8: Amber's Blood

Context Original controls Action Comment Alternative input
Anytime Left click Walk/Talk/Use Standard JOY_A
Anytime Right click Open Menu Standard JOY_B
Anytime Enter Ok Standard Virtual keyboard
Anytime Esc Cancel Standard JOY_X
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Carol Reed 9: Cold Case Summer

Context Original controls Action Comment Alternative input
Anytime Left click Walk/Talk/Use Standard JOY_A
Anytime Right click Open Menu Standard JOY_B
Anytime Enter Ok Standard Virtual keyboard
Anytime Esc Cancel Standard JOY_X
Save menu Text input Name / description input Nice to have Virtual keyboard
Anytime Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Carol Reed 10: Bosch's Damnation

Context Original controls Action Comment Alternative input
Anytime Left click Walk/Talk/Use Standard JOY_A
Anytime Right click Open Menu Standard JOY_B
Anytime Enter Ok Standard Virtual keyboard
Anytime Esc Cancel Standard JOY_X
Save menu Text input Name / description input Nice to have Virtual keyboard
Anytime Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Carol Reed 11: Shades Of Black

Context Original controls Action Comment Alternative input
Anytime Left click Walk/Talk/Use Standard JOY_A
Anytime Right click Open Menu Standard JOY_B
Anytime Enter Ok Standard Virtual keyboard
Anytime Esc Cancel Standard JOY_X
Save menu Text input Name / description input Nice to have Virtual keyboard
Anytime Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Carol Reed 12: Profound Red

Context Original controls Action Comment Alternative input
Anytime Left click Walk/Talk/Use Standard JOY_A
Anytime Right click Open Menu Standard JOY_B
Anytime Enter Ok Standard Virtual keyboard
Anytime Esc Cancel Standard JOY_X
Save menu Text input Name / description input Nice to have Virtual keyboard
Anytime Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Chivalry is NOT Dead

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Skip (credits & start a new game) Nice to have MOUSE_MIDDLE / JOY_Y

Colors on Canvas

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard

Dead City

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard

DFAF Adventure

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game L Look At action Alias JOY_UP
In game P Pick Up action Alias JOY_DOWN
In game T Take action Alias JOY_LEFT
In game U Use action Alias JOY_RIGHT

Dirty Split

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In diary Left / PgUp Previous page Alias MOUSE_WHEEL_UP / JOY_LEFT
In diary Right / PgDn Next page Alias MOUSE_WHEEL_DOWN / JOY_RIGHT

Dr. Bohus

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Dr. Doyle - Mystery Of The Cloche Hat

Context Original controls Action Comment Alternative input
Anytime Standard controls without Enter key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y

There is also a built-in bebug window defined at data\interface\debugWindow\debugWindow.window, containing text input for chapter select, getting items, etc. It seems to be unreachable.

The Dreamcat Adventure

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game L Look At action Alias JOY_UP
In game P Pick Up action Alias JOY_DOWN
In game T Take action Alias JOY_LEFT
In game U Use action Alias JOY_RIGHT

Des Rêves Élastiques Avec Mille Insectes Nommés Georges

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard

Dreamscape

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

The Driller Incident

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Everyday Grey

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard

Finding Hope

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game F1 Unlock something Disabled, need cheatEnable == 1
In game Space Skip current puzzle Disabled, need cheatEnable == 1

Four

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

FoxTail

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space / Middle click Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game F2 Save menu Alias Virtual keyboard
In game F3 Load menu Alias Virtual keyboard
In game F5 Quick save Nice to have Virtual keyboard
In game F6 Set walking speed to Low Alias Virtual keyboard
In game F7 Set walking speed to Medium Alias Virtual keyboard
In game F8 Set walking speed to High Alias Virtual keyboard
In game F9 Quick load Nice to have Virtual keyboard
In game F10 Cancel waiting Debug Virtual keyboard
In game F11 Toggle mouse grab mode Debug Virtual keyboard
In game Alt+F4 Exit Debug Virtual keyboard
In game Mouse wheel up Scroll inventory up Alias UP / JOY_UP
In game Mouse wheel down Scroll inventory down Alias DOWN / JOY_DOWN
In books Left / PgUp Previous page Alias JOY_LEFT
In books Right / PgDn Next page Alias JOY_RIGHT
Save menu Down / Mouse wheel down Scroll one item down Alias JOY_DOWN
Save menu Up / Mouse wheel up Scroll one item up Alias JOY_UP
Save menu PgUp Previous page Nice to have JOY_LEFT
Save menu PgDn Next page Nice to have JOY_RIGHT
Save menu Home Scroll to the beginning Nice to have N/A
Save menu End Scroll to the end Nice to have N/A
In game Ctrl+Alt+Shift+S Set walking speed to Ultra Super Mega Fast (FoxTail 1.2.362.2047) Secret Virtual keyboard
In game Z Press Z 3 times to get all the books (FoxTail 1.2.362.2047) Secret Virtual keyboard

Framed

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Ghost in the Sheet

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Tab Show hint icons for exits Nice to have MOUSE_MIDDLE / JOY_Y
In game F1 Ability: Telekinesis Alias On-screen button
In game F2 Ability: Push Alias On-screen button
In game F3 Ability: Lightning Alias On-screen button
In game F4 Ability: Light Alias On-screen button
In game F5 Ability: Wind Alias On-screen button
In game F6 Ability: Sound Alias On-screen button
In game F7 Ability: Esence Alias On-screen button
In game F8 Ability: Exorcist Alias On-screen button
In game Backspace Skip minigame Secret Virtual keyboard
In game F10 Take screenshot Debug Virtual keyboard

The Golden Calf

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Open inventory Alias MOUSE_MIDDLE / JOY_Y
In game "rootfixc" Type "rootfixc" to warp to Cms_Group14 scene Secret Virtual keyboard

Hor

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

James Peris: No Licence Nor Control

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
Porn level settings Text input Tricky questions to enable porn Nice to have Virtual keyboard
In game Down Dance move down Must have JOY_DOWN
In game Up Dance move up Must have JOY_UP
In game Left Dance move left Must have JOY_LEFT
In game Right Dance move right Must have JOY_RIGHT
In game Space Dance move around Must have MOUSE_MIDDLE / JOY_Y
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
Save menu Mouse wheel up Previous page Alias On-screen button
Save menu Mouse wheel down Next page Alias On-screen button
In game F10 / PgDn Shows hidden scene with retro version of James Peris 1988 Secret Virtual keyboard
In game Ctrl+S Hide overlay Disabled, need Game.DebugMode == true
In game Ctrl+T Open trucos window Disabled, need Game.DebugMode == true
Music choose Text input Some code to select music Disabled?

J.U.L.I.A.: Untold

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game F1 Load level Disabled, unreachable code
In game F2 Load blueprint Disabled, unreachable code
In game F6 Save level Disabled, unreachable code
In game F7 Save blueprint Disabled, unreachable code
In game F10 Unlimited tiles Disabled, unreachable code
In game F12 Perform data save Disabled, unreachable code
In game F10 Unlimited tiles Disabled, unreachable code
In game 1 Toggle blueprint exit 1 Disabled, unreachable code
In game 2 Toggle blueprint exit 2 Disabled, unreachable code
In game 3 Toggle blueprint exit 3 Disabled, unreachable code
In game 4 Toggle blueprint exit 4 Disabled, unreachable code
In game 5 Toggle blueprint exit 5 Disabled, unreachable code
In game 6 Toggle blueprint exit 6 Disabled, unreachable code
In game 7 Toggle blueprint exit 7 Disabled, unreachable code
In game 8 Toggle blueprint exit 8 Disabled, unreachable code

Papa's Daughters

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
Episodes list Mouse wheel up Scroll episodes list up Nice to have UP / JOY_UP
Episodes list Mouse wheel down Scroll episodes list down Nice to have DOWN / JOY_DOWN

Papa's Daughters 2

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
Episodes list Mouse wheel up Scroll episodes list up Nice to have UP / JOY_UP
Episodes list Mouse wheel down Scroll episodes list down Nice to have DOWN / JOY_DOWN
In game F1 Show hint icons Alias MOUSE_MIDDLE / JOY_Y

Project Lonely Robot

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Life In 3 Minutes

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Looky - The Adventure

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game Mouse wheel up Scroll inventory up Alias JOY_UP
In game Mouse wheel down Scroll inventory down Alias JOY_DOWN
In game F12 Take screenshot Debug Virtual keyboard

Machu Mayu

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Mirage

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Monday Starts on Saturday

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Open inventory Alias MOUSE_MIDDLE / JOY_Y

Night Train

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

One

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Open inventory Must have MOUSE_MIDDLE / JOY_Y

One Helluva Day

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Down Used in dumpbell puzzle Must have MOUSE_WHEEL_DOWN / JOY_DOWN
In game Up Used in dumpbell puzzle Must have MOUSE_WHEEL_UP / JOY_UP
In game Shift Used in dumpbell puzzle Must have MOUSE_MIDDLE / JOY_Y

OpenQuest

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game L Look At action Alias JOY_UP
In game P Pick Up action Alias JOY_DOWN
In game T Take action Alias JOY_LEFT
In game U Use action Alias JOY_RIGHT

Paintaria

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Skip (cutscene) Nice to have MOUSE_MIDDLE / JOY_Y

Pigeons in the Park

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Skip (credits & start a new game) Nice to have MOUSE_MIDDLE / JOY_Y

Project: Doom

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Project Joe

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
Save menu PgUp Previous page Alias MOUSE_WHEEL_UP / JOY_LEFT
Save menu PgDn Next page Alias MOUSE_WHEEL_DOWN / JOY_RIGHT

Silent Footsteps

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

1 1/2 Ritter: Auf der Suche nach der hinreissenden Herzelinde

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Backspace Skip cutscene Nice to have JOY_LEFT
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y

Rosemary

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Satan and Sons

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Shaban

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game M Show map Alias MOUSE_MIDDLE / JOY_Y
Episode selection Text input firstMenu.window Disabled, unreachable code

Sofia's Debt

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Space Invaders

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

The Ancient Mark - Episode 1

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Tanya Grotter and the Magical Double Bass

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Alt+Ctrl+A Unlocks all the spells Disabled, need Game.DebugMode == true
In game Text input Change episode Disabled, change_ep.window is unreachable

Tanya Grotter and the Disappearing Floor

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Alt+Ctrl+A Unlocks all the spells Disabled, need Game.DebugMode == true
In game Text input Change episode Disabled, change_ep.window is unreachable

The Box

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard

The Kite

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

Fairy Tales About Toshechka and Boshechka

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game F9 Take screenshot Debug Virtual keyboard
In game "giveall" Type "giveall" to get all items Secret Virtual keyboard

The Trader of Stories

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

The White Chamber

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Droid action Must have MOUSE_MIDDLE / JOY_Y
In game Up Move droid up Must have JOY_UP
In game Down Move droid down Must have JOY_DOWN
In game Left Move droid left Must have JOY_LEFT
In game Right Move droid right Must have JOY_RIGHT
In game F10 Use default menu Nice to have MOUSE_WHEEL_DOWN
In game F11 Use alternative menu Nice to have MOUSE_WHEEL_UP
In game Home Warp to debug room Secret N/A

Vsevolod

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game I Show inventory Must have MOUSE_MIDDLE / JOY_Y
In game J Show journal Alias, accessible with inventory+click JOY_LEFT
In game M Show music settings Alias JOY_RIGHT
In game Mouse wheel up Scroll inventory up Alias UP / JOY_UP
In game Mouse wheel down Scroll inventory down Alias DOWN / JOY_DOWN

Wilma Tetris

Context Original controls Action Comment Alternative input
Anytime Standard controls without Right click
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Up / Space Rotate tetris tile Must have MOUSE_RIGHT / JOY_Y / JOY_UP
In game Down / NumPad2 Drop tetris tile Must have MOUSE_MIDDLE / JOY_DOWN
In game Left / NumPad4 Move tetris tile left Must have MOUSE_WHEEL_UP / JOY_LEFT
In game Right / NumPad6 Move tetris tile right Must have MOUSE_WHEEL_DOWN / JOY_RIGHT
In game "kangaroo" Type "kangaroo" to enable/disable infinite lives Secret Virtual keyboard
In game "fullfrontal" Type "fullfrontal" to enable/disable nudity Secret Virtual keyboard
In game "smudla" Type "smudla" to take off one item Secret Virtual keyboard

Wintermute Engine Technology Demo

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard

2D games with text input required for gameplay

Five Lethal Demons

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Text input Password puzzle Must have Virtual keyboard
Save menu PgUp Previous page Alias MOUSE_WHEEL_UP / JOY_LEFT
Save menu PgDn Next page Alias MOUSE_WHEEL_DOWN / JOY_RIGHT

Beyond the Threshold

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
Save menu Text input Password puzzle Must have Virtual keyboard

Corrosion: Cold Winter Waiting

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
Save menu Text input Search puzzle Must have Virtual keyboard
In game Click on screen left edge Turn left / click on screen left edge New feature Left / JOY_LEFT
In game Click on screen right edge Turn right / click on screen right edge New feature Right / JOY_RIGHT
In game Click on screen center Move forwards / click on screen center New feature Up / JOY_UP
In game Click on screen bottom Move backwards / click on screen bottom New feature Down / JOY_DOWN

Helga Deep In Trouble

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
Save menu Text input Search puzzle Must have Virtual keyboard
Save menu PgUp / Mouse wheel up Previous page Alias JOY_LEFT
Save menu PgDn / Mouse wheel down Next page Alias JOY_RIGHT
In game Backspace Phone button Cancel Alias On-screen button
In game Down Phone button Down Alias JOY_DOWN
In game Up Phone button Up Alias JOY_UP
In game 0 Phone button 0 Alias On-screen button
In game 1 Phone button 1 Alias On-screen button
In game 2 Phone button 2 Alias On-screen button
In game 3 Phone button 3 Alias On-screen button
In game 4 Phone button 4 Alias On-screen button
In game 5 Phone button 5 Alias On-screen button
In game 6 Phone button 6 Alias On-screen button
In game 7 Phone button 7 Alias On-screen button
In game 8 Phone button 8 Alias On-screen button
In game 9 Phone button 9 Alias On-screen button
In game * Phone button * Alias On-screen button
In game # Phone button # Alias On-screen button

J.U.L.I.A.

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Text input Password puzzle Must have Virtual keyboard
In game F12 Skip dialogue (in GreenLight demo) Nice to have MOUSE_MIDDLE / JOY_Y

J.U.L.I.A.: Among the Stars

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Text input Password puzzle Must have Virtual keyboard
In game F11 Cancel waiting Debug Virtual keyboard
In game Backspace Cancel input Alias MOUSE_MIDDLE / JOY_Y
In game Left Move mobot left Alias JOY_LEFT
In game Right Move mobot right Alias JOY_RIGHT
In game Down Move mobot down Alias JOY_DOWN
In game Up Move mobot up Alias JOY_UP

Pole Chudes

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Text input Input guessed word Must have Virtual keyboard
In game F1 Spin wheel slower Secret MOUSE_WHEEL_UP / JOY_UP
In game F2 Spin wheel faster Secret MOUSE_WHEEL_DOWN / JOY_DOWN

Rhiannon: Curse of the Four Branches

Context Original controls Action Comment Alternative input
Anytime Standard controls
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Text input Password puzzle Must have Virtual keyboard
In game Space Skip (cutscene) Nice to have MOUSE_MIDDLE / JOY_Y

2.5D games

2.5D games without required text input

Informer Alavi - Murder of Miss Rojan

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key

On the Tracks of Dinosaurs

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
In game X Show hint icons on exits Nice to have MOUSE_MIDDLE / JOY_Y
In game I Open inventory Alias JOY_UP
In game M Open map Alias JOY_DOWN

The Lost Crown - A Ghost-Hunting Adventure

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
In game F1 Warp to Darklingroom_end scene Secret Virtual keyboard
In game F3 Take screenshot Debug Virtual keyboard

Way of Love: Sub Zero

Context Original controls Action Comment Alternative input
Anytime Standard controls
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game F10 Use default menu Nice to have MOUSE_WHEEL_DOWN
In game F11 Use alternative menu Nice to have MOUSE_WHEEL_UP
In game Home Warp to debug room Does not work, there is no scenes\debugroom\debugroom.scene N/A

2.5D games with text input required for user name / saved game description only

Art of Murder: FBI Confidential

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game F1 Show scene geometry Disabled, need debg == True
In game 1 Show chapter selection menu Disabled, need debg == True
In game Shift+1 Hide chapter selection menu Disabled, need debg == True
In game 2 Show overlay Disabled, need debg == True
In game Shift+2 Hide overlay Disabled, need debg == True
In game 3 Reload scene Disabled, need debg == True
In game 4 Print items list Disabled, need debg == True
In game 5 Game over Disabled, need debg == True
In game Shift+5 Credits Disabled, need debg == True
In game 6 Select day mode Disabled, need debg == True
In game Shift+6 Select night mode Disabled, need debg == True
In game 7 Show movie Disabled, need debg == True
In game 9 Turn music on Disabled, need debg == True
In game Shift+9 Turn music off Disabled, need debg == True
In game 0 Exit Disabled, need debg == True
In game C Drop selected item Disabled, need debg == True
In game H Show superhint Disabled, need debg == True
In game Shift+H Hide superhint Disabled, need debg == True
In game L Get leg item Disabled, need debg == True
In game Shift+L Drop leg item Disabled, need debg == True
In game N Unlock all phone numbers Disabled, need debg == True
In game S Send test in-game SMS Disabled, need debg == True
In game U Unload models Disabled, need debg == True
In game X Change light position X Disabled, need debg == True
In game Y Change light position Y Disabled, need debg == True
In game Z Change light position Z Disabled, need debg == True
In game Up Walk forward Disabled, need debg == True && KEYBD_ENABLE
In game Down Walk backward Disabled, need debg == True && KEYBD_ENABLE
In game Left Turn left Disabled, need debg == True && KEYBD_ENABLE
In game Right Turn right Disabled, need debg == True && KEYBD_ENABLE

Basis Octavus

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Up Walk forward Alias JOY_UP
In game Down Walk backward Alias JOY_DOWN
In game Left Turn left Alias JOY_LEFT
In game Right Turn right Alias JOY_RIGHT
In game F1 Toggle scene geometry Debug MOUSE_MIDDLE / JOY_Y

Dark Fall: Lost Souls

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard

Face Noir

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game F1 Show hint icons Nice to have JOY_Y
In game Space / Middle click Show inventory Must have JOY_LEFT
In game Mouse wheel up Scroll inventory up Alias UP / JOY_UP
In game Mouse wheel down Scroll inventory down Alias DOWN / JOY_DOWN
In game Text input A lot of helpers: ActorPosition window, LinearFog window, particles2 window Disabled, unreachable code

The Last Crown - Midnight Horror

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game F1 Exit Debug Virtual keyboard
In game F2 Toggle scene geometry Debug MOUSE_MIDDLE / JOY_Y
In game F3 Take screenshot Debug Virtual keyboard
In game F4 Settings Debug Virtual keyboard
In game F5 Cancel waiting Debug Virtual keyboard
In game F6 Print character coordinates Debug Virtual keyboard
In game F7 Bezier window Debug Virtual keyboard

Lov Mamuta

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Up Walk forward Alias JOY_UP
In game Down Walk backward Alias JOY_DOWN
In game Left Turn left Alias JOY_LEFT
In game Right Turn right Alias JOY_RIGHT
In game F1 Toggle scene geometry Debug MOUSE_MIDDLE / JOY_Y

Mental Repairs Inc

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game F1 Show help Alias JOY_LEFT

Palladion

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game F12 Take screenshot Debug Virtual keyboard

Pizza Morgana: Episode 1 - Monsters and Manipulations in the Magical Forest

Context Original controls Action Comment Alternative input
Anytime Standard controls without Right click
In demo mode Text input Input license key to unlock full game Nice to have Virtual keyboard
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Right click Select next cursor action Standard JOY_B
In game [ / Mouse wheel down Select previous cursor action Nice to have N/A
In game ] / Mouse wheel up Select next cursor action Nice to have JOY_B
In game Space / P Pause Nice to have Virtual keyboard
In game . Skip Stuff Nice to have MOUSE_MIDDLE / JOY_Y
In game Pause Quick Save Nice to have N/A
In game 1 Dialogue answer #1 Alias On-screen button
In game 2 Dialogue answer #2 Alias On-screen button
In game 3 Dialogue answer #3 Alias On-screen button
In game 4 Dialogue answer #4 Alias On-screen button
In game s Settings menu Alias On-screen button
In game Shift+P Take screenshot Debug Virtual keyboard
In game Tab Show hints Calls Scene.ApplyEvent("tab"), which is never handled
In game Left Turn left Disabled, direct_control.script is unused
In game Right Turn right Disabled, direct_control.script is unused
In game Up Walk forward Disabled, direct_control.script is unused
In game Up Walk backward Disabled, direct_control.script is unused

Stroke of Fate dilogy

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Mouse wheel up Camera zoom out Alias PAGEUP / JOY_UP
In game Mouse wheel down Camera zoom in Alias PAGEDOWN / JOY_DOWN
In game M / Shift+M Open map Alias JOY_LEFT
In game N / Shift+N Open notes Alias JOY_RIGHT
In game Shift+C Force drawing cursor Debug N/A
In game Shift+F Warp to mouse cursor Debug N/A
In game Up Walk forward Disabled, if(0) N/A
In game Down Walk backward Disabled, if(0) N/A
In game Left Turn left Disabled, if(0) N/A
In game Right Turn right Disabled, if(0) N/A
In game Up Move up Disabled, if(DEMO or DEBUG) N/A
In game Down Move down Disabled, if(DEMO or DEBUG) N/A
In game Left Move left Disabled, if(DEMO or DEBUG) N/A
In game Right Move right Disabled, if(DEMO or DEBUG) N/A
In game Q / F2 Move higher Disabled, if(DEBUG) N/A
In game A / NumPad 1 Move lower Disabled, if(DEBUG) N/A
In game Insert Turn left Disabled, if(DEMO or DEBUG) N/A
In game <Keycode 61?!> Turn right Disabled, if(DEMO or DEBUG) N/A
In game B / NumPad 2 Add everything to blog in SoF1, Disable random node in SoF2 Disabled, if(DEBUG) N/A
In game D / NumPad 4 Change shadow type Disabled, if(DEBUG or DEMO) N/A
In game G / NumPad 7 Free actors list Disabled, if(DEBUG) N/A
In game I / NumPad 9 Test animation and render Disabled, if(DEBUG) N/A
In game R / F3 Switch language Disabled, if(DEMO) N/A
In game S / F4 Trace actor position Disabled, if(DEBUG) N/A
In game T / F5 Toggle camera Disabled, if(DEBUG or DEMO) N/A
In game P / Shift+P Toggle eyepatch model Disabled, if(DEBUG) N/A
In game 0 Change model: "hide" / "crouch" Disabled, if(DEMO or DEBUG) N/A
In game 1 Change model: default, PIXEL_STEP /= 2 Disabled, if(DEMO or DEBUG) N/A
In game 2 Change model: "sit", PIXEL_STEP *= 2 Disabled, if(DEMO or DEBUG) N/A
In game 3 Change model: "heil" / "zieg" Disabled, if(DEMO or DEBUG) N/A
In game 4 Toggle active Disabled, if(DEMO or DEBUG) N/A
In game 5 Change model: "action" / "knock" Disabled, if(DEMO or DEBUG) N/A
In game 6 Change model: "give" / "hit" Disabled, if(DEMO or DEBUG) N/A
In game 6 Change model: "give" / "hit" Disabled, if(DEMO or DEBUG) N/A
In game 7 Change model: "shidle" / "shout" Disabled, if(DEMO or DEBUG) N/A
In game 8 Change model: "take" / "grab" Disabled, if(DEMO or DEBUG) N/A
In game 9 Change model: other Disabled, if(DEMO or DEBUG) N/A
In game Space Toggle scene geometry Disabled, if(DEMO or DEBUG) N/A

Wintermute 3D Characters Technology Demo

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Up Walk forward Alias JOY_UP
In game Down Walk backward Alias JOY_DOWN
In game Left Turn left Alias JOY_LEFT
In game Right Turn right Alias JOY_RIGHT
In game F1 Toggle scene geometry Debug MOUSE_MIDDLE / JOY_Y

Zbang! The Game

Context Original controls Action Comment Alternative input
Anytime Standard controls without Right click
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Right click Select next cursor action Standard JOY_B
In game [ / Mouse wheel down Select previous cursor action Nice to have N/A
In game ] / Mouse wheel up Select next cursor action Nice to have JOY_B
In game . Skip talking & walking Nice to have JOY_DOWN
In game Tab Point mouse to the door (works only in first scene in Demo) Nice to have MOUSE_MIDDLE / JOY_Y
In game Left Turn left Alias JOY_LEFT
In game Right Turn right Alias JOY_RIGHT
In game Up Walk forward Alias JOY_UP
In game Text input Support IRC Chat window Debug Virtual keyboard

2.5D games with text input required for gameplay

Alpha Polaris

Context Original controls Action Comment Alternative input
Anytime Standard controls without F1 key
Save menu Text input Name / description input Nice to have Virtual keyboard
In game Localized text input Word guessing puzzles! Requires localized input (cyrillic for Russian, etc) Unimplemented TODO: International virtual keyboard
In game Space Show hint icons Nice to have MOUSE_MIDDLE / JOY_Y
In game F1 Help screen Alias JOY_RIGHT
In game i Show inventory Alias JOY_LEFT
In game Mouse wheel up Scroll article up Alias PAGEUP / JOY_UP
In game Mouse wheel down Scroll article down Alias PAGEDOWN / JOY_DOWN
In game Ctrl+F2 Toggle scene geometry Debug Virtual keyboard
In game Ctrl+F3 Change shadow type Debug Virtual keyboard
In game Ctrl+F5 Take screenshot Debug Virtual keyboard
In game Ctrl+F6 Set speech volume to 99 Debug Virtual keyboard
In game Ctrl+F7 Show debug parser Debug Virtual keyboard
In game Ctrl+F8 Print music volume info Debug Virtual keyboard
In game Ctrl+F9 Exit Debug Virtual keyboard
In game Ctrl+F10 Show debug parser Debug Virtual keyboard
In game Ctrl+F11 Light helper window Debug Virtual keyboard
In game Text input A really, really nice cmdline debug interface, allowing switching models, changing time of day, getting/dropping items, warping to scenes and many more Debug Virtual keyboard
In game Text input Some debug helpers: coordinateHelper window, lightHelper window Debug Virtual keyboard
In game Up Walk forward Secret, type "directwalk true" in console to unlock N/A
In game Down Walk backward Secret, type "directwalk true" in console to unlock N/A
In game Left Turn left Secret, type "directwalk true" in console to unlock N/A
In game Right Turn right Secret, type "directwalk true" in console to unlock N/A
In game Shift+Up Run forward Secret, type "directwalk true" in console to unlock N/A
In game Shift+Down Run backward Secret, type "directwalk true" in console to unlock N/A
In game Shift+Left Turn left fast Secret, type "directwalk true" in console to unlock N/A
In game Shift+Right Turn right fast Secret, type "directwalk true" in console to unlock N/A