Inherit the Earth: Quest for the Orb | ||
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First release | 1994 | |
Also known as | Inherit the Earth, ITE | |
Developed by | The Dreamers Guild | |
Published by | MojoTouch, New World Computing, Softgold, Starcraft, U.S. Gold, The Wyrmkeep Entertainment | |
Distributed by | MojoTouch, New World Computing, Softgold, Starcraft, U.S. Gold, The Wyrmkeep Entertainment | |
Platforms | Amiga, DOS, iOS, Linux, Mac, Mac OS X, PC-98, Windows, Windows Mobile | |
Resolution | 320x200, 256 colors | |
Engine | SAGA | |
Support | Since ScummVM 0.8.0 | |
Available for Purchase |
Yes |
Inherit the Earth: Quest for the Orb was the first game to use The Dreamers Guild's SAGA engine. The game takes place in the future, where humans are extinct, and talking human-like animals populate the earth. The game follows Rif of the fox tribe, as he attempts to rescue his girlfriend Rhene and clear his name after he is accused of stealing the Orb of Storms, a magical orb that predicts the weather.
Patches
- It is possible to have digital music in the game, which is far superior to the original MIDI music, using the file music.rsc, found in Wyrmkeep's update 2.
- There is a missing sound sample in the intro of some ITE versions: "The humans also knew the Secret of Life, and they used it to give us the Four Great Gifts:". The missing sound sample is played correctly with the file P2_A.iaf, found in Wyrmkeep's update 2
Resources
Miscellaneous
- A list of boot params is available for this game.
- A list of the needed data files to play the game.