SAGA/Datafiles/Scene Descriptor
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SAGA Scene Descriptor Format
The Scene Descriptor is a 16-byte resource that describes a game scene.
SAGA_SCENEDESC
Type | Order | Name | Description |
INT16 | LE | ? | This field differs dependent on CD/DISK version It is either 0, 2, or 3 |
INT16 | LE | reslist_rn | Scene Resource List resource number |
INT16 | LE | end_slope | The minimum y coordinate used for calculation of the sprite slope (vanishing point ?); see below |
INT16 | LE | begin_slope | The y coordinate at which sprites begin to shrink as they walk further into the distance.( The beginning of sprite slope ) |
INT16 | LE | script_index | The script index to load for this scene |
INT16 | LE | scene_ep_num | Number of script entrypoint to run as default scene procedure |
INT16 | LE | start_ep_num | Number of script entrypoint to run as scene start procedure |
INT16 | LE | music_rn | Resource number of xmidi file to play for scene. A value of (-1) indicates the music should not be changed for this scene. |