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  • We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take ...r engine, or per company?), similar to how folders work in a file-browser. Further ideas to
    14 KB (2,252 words) - 18:06, 19 April 2021
  • ...s print, except the actor is implicitly Ego. See the entry for "print" for further explanation.
    46 KB (6,705 words) - 03:05, 23 January 2011
  • * Further refactoring of engine
    1 KB (196 words) - 09:57, 19 January 2014
  • If you must (see comment further down below), use
    3 KB (361 words) - 20:07, 10 January 2024
  • ...s that it does not match the description of the apparatus as given above. (Further, patents on software are (at the time of this writing) not enforceable in E
    544 bytes (81 words) - 09:14, 31 January 2009
  • ...ons, but it would really need an experienced mathematician to look into it further and both fix the problem, as well as more properly document all the anonymo
    2 KB (259 words) - 16:42, 18 February 2019
  • ...done was eventually merged into our main repository, after being worked on further by a team member). After stepping back to review our processes, we feel we
    16 KB (2,579 words) - 06:54, 22 March 2012
  • Further paragraphs come after blank lines.
    7 KB (1,147 words) - 10:20, 3 April 2023
  • ...they live in the running interpreter. This isn't enough though as there is further state not directly persisted that needs to be restored based on the new val
    19 KB (3,180 words) - 10:15, 12 March 2017
  • * Further refactoring of the engine
    2 KB (283 words) - 10:02, 19 January 2014
  • ...d, but it comes bundled with most ScummVM distributions. In most cases, no further action is required. However, if you are missing this file, download it [htt
    4 KB (528 words) - 10:09, 20 January 2024
  • ...palette (“installing” it – see section 3.10 for more information), and all further operations are carried out on the global palette. Functions that only retur
    5 KB (773 words) - 09:22, 31 January 2009
  • We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take
    16 KB (2,648 words) - 18:25, 13 March 2017
  • You may not impose further restrictions (for example, via an EULA) on ScummVM itself. Please be carefu
    3 KB (501 words) - 07:19, 9 April 2012
  • We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take
    18 KB (2,839 words) - 20:25, 18 April 2023
  • In fact, a bit further in to the game: (notice the diagonal control lines)
    2 KB (292 words) - 03:03, 23 January 2011
  • ...series. Only the first game was made with the [[AGIWiki/AGI|AGI]] system, further sequels used [[AGIWiki/SCI|SCI]].
    496 bytes (78 words) - 09:22, 29 July 2013
  • Set immediately after the events of No Remorse, No Regret chronicles the further adventures of the Silencer, a supersoldier-turned-resistance-fighter in a d
    2 KB (294 words) - 15:53, 20 January 2024
  • AGI256-2 is an extension to AGI256 to further add 256-color view support.
    4 KB (638 words) - 16:25, 6 January 2009
  • We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take
    16 KB (2,633 words) - 12:21, 20 March 2018
  • ...created by Michael Z. Land and Peter McConnell for Monkey Island 2. It was further developed for Sam & Max Hit the Road, where it was also credited to Justin
    3 KB (447 words) - 01:03, 5 July 2021
  • ...ther commitments and a declining interest in AGI, he decided not to do any further work on it, but he also released the source code under the GNU General Publ
    6 KB (1,000 words) - 19:37, 6 October 2020
  • ...d, but it comes bundled with most ScummVM distributions. In most cases, no further action is required. However, if you are missing this file, download it [htt
    2 KB (333 words) - 09:42, 27 June 2023
  • ...students into our community should reduce the likelihood of disappearances further (see also the next section).
    10 KB (1,620 words) - 11:23, 4 March 2008
  • ...Carey. Only the first game was made with the [[AGIWiki/AGI|AGI]] system, further sequels used [[AGIWiki/SCI|SCI]].
    778 bytes (125 words) - 10:36, 11 June 2014
  • We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take
    18 KB (2,842 words) - 20:59, 27 March 2024
  • ...the resulting left derivation tree is well-defined (in the Parser example further down, it would be defined by <math>D_0</math>.<ref>In FreeSCI, you can use
    27 KB (3,984 words) - 15:00, 10 February 2010
  • We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take
    15 KB (2,372 words) - 08:42, 16 April 2019
  • ...me passed by, and I added features to [[ScummVM]] to make [[The Dig]] play further. As [[The Dig]] and [[Full Throttle]] share a very common engine, it was re
    10 KB (1,737 words) - 10:29, 5 January 2010
  • ...d stop. Make sure that these lines run exactly the same as the lines a bit further on (like the roof in the example).
    5 KB (795 words) - 13:30, 28 January 2015
  • * Use the GoG installer, no further file copying is needed
    3 KB (375 words) - 09:40, 28 June 2023
  • ...g it possible for backends to pick and use whatever they need. Details and further suggestions as to how to achieved this can be found on the [[Small Devices
    14 KB (2,293 words) - 07:40, 9 May 2008
  • ...om of Daventry. The first four games used the [[AGIWiki/AGI|AGI]] system, further sequels used [[AGIWiki/SCI|SCI]] (and the last was 3D).
    1 KB (207 words) - 19:55, 22 January 2014
  • ...ne day be able to be reimplemented. Contact the team to discuss the matter further if you're interested in working on adding support for them.
    637 bytes (84 words) - 17:39, 30 March 2024
  • For further debugging, the FreeSCI functions <tt>sciprintf()</tt> (a printf clone), <tt
    6 KB (1,038 words) - 22:19, 20 January 2009
  • ...assassinate the ambassador is revealed, escalating Cold War tensions even further. The game centers on three protagonists, an American businessman, a Western
    1 KB (158 words) - 02:05, 23 July 2021
  • Further, the change from our semi-custom VLC GCC port to cegcc was mandated because
    10 KB (1,675 words) - 06:26, 27 July 2020
  • ...your game, you need a good story. Without that there's no point of moving further with your project, unless you are making a game to show some new and intere
    2 KB (379 words) - 13:40, 28 January 2015
  • *Use the GoG installer, no further file copying is needed
    3 KB (477 words) - 09:41, 28 June 2023
  • ...mber of 2009 after about 2 years without changes and without any plans for further development. This was mainly due to the hardcoded nature of the game logic.
    758 bytes (94 words) - 23:59, 10 April 2020
  • Further Fan-Made Space Quest games include:
    1 KB (195 words) - 11:24, 28 January 2015
  • |[[The Crimson Crown: Further Adventures in Transylvania]]
    81 KB (9,311 words) - 15:52, 26 April 2024
  • ...gons. If it turns out that support for intersecting polygons is necessary, further research will need to be performed.
    4 KB (622 words) - 03:22, 30 January 2009
  • We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take
    14 KB (2,283 words) - 22:07, 25 February 2020
  • Sky is a further developed engine from the [[Lure]] variant and was followed by the engines
    945 bytes (119 words) - 18:57, 4 June 2020
  • ...9740 support article] listing issues in the original game that may warrant further investigation (These are specific to version 1 of the game):
    5 KB (818 words) - 22:07, 28 April 2021
  • ...horrifying nightmares and have odd encounters inside the creepy old abode. Further, the house is having a severe effect on her husband, changing him for the w
    3 KB (405 words) - 18:58, 2 January 2024
  • ...egin_slope||The y coordinate at which sprites begin to shrink as they walk further into the distance.( The beginning of sprite slope )
    1 KB (173 words) - 09:24, 9 November 2007
  • ...done was eventually merged into our main repository, after being worked on further by a team member). After stepping back to review our processes, we feel we
    18 KB (2,910 words) - 15:21, 14 February 2014
  • * [[The Crimson Crown: Further Adventures in Transylvania]]
    34 KB (4,289 words) - 00:43, 13 May 2024
  • ...ficial supported port around the time of the 1.0.0 release of ScummVM. All further releases will be made inline with the main ScummVM release cycle.
    2 KB (313 words) - 16:28, 12 November 2021
  • ...Oo-Topos]], [[Transylvania]], [[The Coveted Mirror]], [[The Crimson Crown: Further Adventures in Transylvania]], [[Talisman: Challenging the Sands of Time]],
    420 bytes (49 words) - 19:15, 23 May 2020
  • Sword2 is a further developed engine from the [[Lure]], [[Sky]], and [[Sword1]] variants.
    730 bytes (83 words) - 22:49, 16 April 2021
  • ...rsuit of the Death Angel was created using the [[AGIWiki/AGI|AGI]] system, further sequels used [[AGIWiki/SCI|SCI]].
    961 bytes (147 words) - 17:54, 26 January 2015
  • Contact us if you need further capabilities for your mod.
    9 KB (1,454 words) - 06:30, 4 September 2023
  • ...students into our community should reduce the likelihood of disappearances further (see also the next section).
    12 KB (1,902 words) - 22:05, 10 March 2008
  • ...on for the Nintendo Super Famicom by instead partnering with Philips, Sony further developed their prototype into what would become the PlayStation. Sony ent
    1 KB (190 words) - 21:45, 15 October 2020
  • ...turn the MP3 decoder (as well as other audio and video decoders and maybe further core components) into plugins, too, and only load them when required. Of co
    16 KB (2,660 words) - 18:27, 25 April 2018
  • We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take
    18 KB (2,924 words) - 20:57, 27 March 2022
  • ...ction [[AGI/Specifications/Internals#Encryption | Encrypted AGI Data]] for further information.
    33 KB (4,498 words) - 02:56, 23 January 2011
  • '''Further notes''': The really oddity here is that when playing the recording everyth
    5 KB (914 words) - 09:03, 8 July 2021
  • Sword1 is a further developed engine from the [[Lure]] and [[Sky]] variants and was followed by
    2 KB (346 words) - 13:51, 23 September 2023
  • Our current GUI implementation also has some further downsides. Currently we handle redraws very inefficiently, for example
    15 KB (2,491 words) - 13:26, 20 October 2010
  • ...done was eventually merged into our main repository, after being worked on further by a team member). After stepping back to review our processes, we feel we
    20 KB (3,291 words) - 17:17, 19 February 2015
  • *That's it! If you have trouble with any of these instructions or need to further modify the linker script for something specific to your platform, see [http
    12 KB (1,983 words) - 15:15, 25 October 2018
  • | Further development of XObjects and renaming to 'Xtra'. Introduction of a debugger
    7 KB (865 words) - 18:45, 7 April 2022
  • ...irst four characters of the previous word. Whether this method is used for further confusion for would be cheaters or whether it is to help in the searching p
    6 KB (993 words) - 22:04, 30 November 2011
  • ...GIWiki/Out of memory error|out of memory error]]. In this particular code, further memory could be saved by printing the same message any time an unknown word
    12 KB (1,811 words) - 15:06, 25 October 2018
  • ...f Code|Google Summer of Code]] in [[Summer of Code/GSoC2016|2016]] and was further implemented by the Google Summer of Code students [[User:djsrv|djsrv]] and
    10 KB (1,627 words) - 01:07, 16 December 2023
  • ...emaining space inside the layout. This may be used to align widgets on the further side of a layout.
    36 KB (5,582 words) - 13:40, 22 June 2021
  • We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take
    19 KB (3,123 words) - 14:02, 21 March 2016
  • Details, scope and further suggestions as to how to achieve this can be found on the [[Small Devices B
    2 KB (295 words) - 18:47, 4 March 2011
  • ...y. This reduces the practical benefits of Mac support for these games even further.
    7 KB (1,119 words) - 16:15, 22 May 2022
  • All further releases will be made inline with the main ScummVM release cycle.
    2 KB (327 words) - 21:16, 15 January 2017
  • ...done was eventually merged into our main repository, after being worked on further by a team member). After stepping back to review our processes, we feel we
    16 KB (2,647 words) - 07:11, 28 March 2013
  • ...LZ Compression, MacroMix, PICT, Shockwave, FileIO, MUI dialog, UI helper||Further games in the series are not Director||
    51 KB (6,629 words) - 13:17, 15 January 2024
  • ...hing more than a series of ASCIIZ strings; but the other resources deserve further discussion.
    10 KB (1,517 words) - 04:06, 31 January 2009
  • ...the censored version included with the uncensored game<br/>this goes even further and removes basically all the remains of violence<br/><br/>0:27 to 0:29 - o
    8 KB (1,076 words) - 20:10, 14 March 2018
  • Further, most of the game resource formats are also identical to v2 games. An excep
    1 KB (224 words) - 01:41, 31 May 2011
  • |[[The Crimson Crown: Further Adventures in Transylvania|The Crimson Crown]]||N/A||N/A||None||None||None
    5 KB (801 words) - 11:42, 5 June 2022

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