User contributions
19 February 2016
Release Testing/1.8.0
Other Games: Add test results for Rex Nebular from Abenteurer.
+76
Release Testing/1.8.0
Sierra AGI Games: Added revision for KeithS' SQII Amiga test result
−1
Release Testing/1.8.0
Sierra AGI Games: KQ2 DOS v2.1 is completable
+72
Release Testing/1.8.0
Other Games: Add DW1 German DOS CD AdLib test result.
+103
Release Testing/1.8.0
Sierra AGI Games: KQ1 DOS v2.0F is now completable.
+15
18 February 2016
Release Testing/1.8.0
Introduce the concept of "multi-platform" game, which indicates we want test reports for games from multiple original target platforms.
+146
Release Testing/1.8.0
Sierra AGI Games: Mark AGI games as require more testing when less than two platforms are tested.
−27
Release Testing/1.8.0
Sierra AGI Games: Add (non-completable) test entry for KQ1 DOS.
+233
16 February 2016
15 February 2016
14 February 2016
Release Testing/1.8.0
Other Games: Our Future Wars changes are limited to CD, thus only list CD version as testing required.
+5
Release Testing/1.8.0
Other Games: Remove date when everything is unknown. We only want the revision, but if that's missign a date is beter than nothing.
m−60
Release Testing/1.8.0
Sierra AGI Games: Style fixes.
m+6
Release Testing/1.8.0
Other Games: Add more information about test results from forum.
+252
Release Testing
Testing Guidelines: Clarify symbols for new games and multi path games.
+54
Release Testing/1.8.0
Reintroduct our old markings for multi path/new games which require more testing.
+195
Release Testing/1.8.0
Other Games: use game version style consistent with older testing pages
Release Testing/1.8.0
Other Games: Add DW CD/DOS/German test results from Vorph.
+81
Release Testing/1.8.0
Other Games: new games require two passes, reflect that by proper color
−15
6 February 2016
Release Testing
Testing Guidelines: Clarify that stable builds should only be used after we branched. (this needs to get more user friendly in the future...)
+12
Release Testing
Testing Guidelines: Mention that stable builds are suppoed to be used for release testing.
+126
24 January 2016
1 January 2016
18 February 2015
GSoC Ideas
ScummVM Projects: Add small task description about updating the iOS port of ScummVM.
+1,617
7 August 2014
3 March 2014
22 January 2014
8 December 2013
26 November 2013
HOWTO-Engines
Example: Add (untested) configure.engine exaple file
+241
HOWTO-Engines
Steps: Update section on steps required for adding a new engine
−304
17 November 2013
ScummVM Tools
create_sjisfnt: Make clear what the output filename should be.
−5
ScummVM Tools
create_sjisfnt: Our custom SJIS font works for all FM-Towns/PC-98/PC-Engine games
+45
External Datafiles
Alternatives: our custom SJIS font can be used for PC-Engine fonts too
+130
External Datafiles
Alternatives: our custom SJIS font file can be used for SCUMM games too
−37
3 November 2013
7 August 2013
5 July 2013
Event Recorder
Known Issues: Add issue about position of the recorder GUI.
+294
Event Recorder
Known Issues: Explain GUI on playback issue a bit.
m+62
Event Recorder
Known Issues: Add some findings while playing around with the recorder.
+2,113
Event Recorder
Create a known issues section.
m+18
24 April 2013
GSoC Ideas
Summer of Code Applications: Small lang fixes.
m−3
GSoC Ideas
Summer of Code Applications: Explain the general application layout in more detail.
+2,319
GSoC Ideas
Add two things you can tell us about you.
m+38
GSoC Ideas
Summer of Code Applications: Add some explanation of the purpose of the application.
+470
22 April 2013
11 January 2013
8 January 2013
Datafiles
Eye of the Beholder: Add some info for versions with EYE.PAK.
+188
Datafiles
Eye of the Beholder: Add *.INF files for EoB 1 extracted.
+8