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  • ...text-align: {{{align|center}}}; {{{style|}}}" class="table-maybe"{{!}}{{{1|Maybe}}}<noinclude> Works just like [https://en.wikipedia.org/wiki/Template:Maybe the version on Wikipedia].
    357 bytes (40 words) - 02:10, 11 April 2020
  • name=Maybe make some change| '''Maybe make some change''' is a text adventure by [[Aaron Reed]].
    492 bytes (65 words) - 23:31, 23 January 2024

Page text matches

  • 256 colors for the images' palette. Maybe map them through a table lookup to the static worked with saving and restoring. Although maybe they worked just because
    78 KB (12,967 words) - 00:57, 4 April 2008
  • codeseg:9809 ; Maybe something to do with other than EGA graphics adapters? codeseg:9885 ; Maybe something to do with other than EGA graphics adapters?
    101 KB (10,869 words) - 08:46, 18 July 2007
  • ...g below, feel free to ping me. Maybe I can provide you more information or maybe we can work together on some points. ** Maybe related to Trac#6680 in some way?
    14 KB (2,484 words) - 11:04, 5 May 2024
  • * Maybe even follow the pentagram (http://pentagram.sf.net) approach and have three ...; by fixing trailing slashes in "path"; maybe even updating old style; and maybe in the future by adding "engineid" fields to all targets)
    15 KB (2,428 words) - 12:26, 20 April 2022
  • ...o subclass; it would be nice if there was simply a "validator hook" or so. Maybe take some inspiration from Java's Swing in this matter. ** Maybe prerender all of the text into another surface, and then simply compose tha
    10 KB (1,677 words) - 19:13, 11 March 2016
  • * Maybe we should name it Limited Devices Backend, as some devices like PS2 are har ...maybe not totally new, but pretty similar with separated functionality. We maybe we should focus on the word Flexible instead og Limited. So FlexBackend, wh
    3 KB (581 words) - 19:24, 2 February 2006
  • :Do we maybe want to use unknown@scummvm.org as email address for some of the unknown au :Maybe: make merges of branches back into trunk actual merges [[User:Wjp|Wjp]] 22:
    12 KB (1,919 words) - 15:07, 27 February 2011
  • * Zones.cpp (maybe for Zones from the Debug Menu) ** Maybe developed by Céline Leger
    48 KB (7,551 words) - 17:34, 30 April 2024
  • ...r a task, but as it is, possibly a bit too single minded, and a bit small. Maybe merge this with parts of the GUI task -- the options dialog part of it, tha ...ople: Write a great GUI tool, not just a thin GUI wrapper. Maybe exciting, maybe not ;-)
    9 KB (1,536 words) - 23:29, 2 March 2010
  • ...on we can just do "git push". So let's edit base/main.cpp again, this time maybe by printing a "goodbye, world" at the end. Then, let's commit and push the [question to the experts: maybe we want to suggest use of --no-ff for the merge ?]
    12 KB (2,009 words) - 15:30, 30 May 2011
  • ...(Note: I am not yet sure whether those 'hints' will be actually useful, so maybe we can do w/o them). ...ot yet sure how to handle target_md5 here. Maybe we don't need it anymore, maybe it could be passed as a hint to <code> detectGames </code>.
    14 KB (2,365 words) - 21:05, 8 April 2006
  • kQuitUserAction, // *maybe* could replace EVENT_QUIT EVENT_PREDICTIVE_DIALOG (and maybe EVENT_QUIT) with a more generic
    6 KB (965 words) - 21:10, 30 March 2008
  • ...ne can turn the MP3 decoder (as well as other audio and video decoders and maybe further core components) into plugins, too, and only load them when require ...le OR not desired by the user. This should be configurable at run time and maybe via a config setting?
    16 KB (2,660 words) - 18:27, 25 April 2018
  • ...is stub, or we can choose to always allocate a new console if we want one; maybe we even want to create an actual GUI window so it's easier for users to cop ...acted upon by end users (though of course they are welcome to do so). But maybe you meant something else? --[[User:Fingolfin|Fingolfin]] 09:22, 26 October
    27 KB (4,492 words) - 21:45, 28 October 2010
  • ...od & relevant web pages on the net, and only focus on the most frequent or maybe unusual (ScummVM specific) issues.'' ...e) is called when the user/player solves a certain puzzle in the game, and maybe the foo() function is meant to test whether this puzzle has already been so
    8 KB (1,276 words) - 18:05, 22 October 2022
  • *** costume (Int16BE), maybe this should be named room number instead? *** Bits per pixel (Uint16BE), or maybe type?
    20 KB (2,924 words) - 17:39, 5 May 2018
  • ...default=maybe|switch=err}}</nowiki> shows "{{Switch|yes=yay|no=nay|default=maybe|switch=err}}"
    1 KB (169 words) - 21:23, 5 March 2009
  • ...doesn't work properly for SQ4/Floppy. It seems the display isn't updated / maybe it's also caused by our speed throttler. Is a ScummVM bug. (details: timeTo ...some small animation problems, most notably the GradeMaster 2000 sequence. Maybe some scrolling screens effects are eliminated by timer problems, but so far
    18 KB (3,132 words) - 08:41, 11 December 2020
  • * Maybe rework organization of files (e.g. put ALL Sprites into one separate file, * Maybe merge CollisionMan with Scene (since it's so far never used independently)
    2 KB (366 words) - 09:18, 19 January 2014
  • Who knows? Maybe when Spell Swords is done, I'll continue working on this game. '''Estimated release date:''' Maybe never.
    2 KB (364 words) - 09:42, 29 January 2015
  • * Make actor animation Event-driven. See FIXME in actor.cpp. Maybe it should be INTERVAL_EVENT ...handle, but at least the tempo event doesn't seem to make any difference. Maybe something in the data header instead...?
    5 KB (836 words) - 16:57, 21 February 2016
  • | CHANGE || ChangeSceneCommand || {{maybe|Partially}} | SPECIALSHOW 2 || SpecialShowCommand || {{maybe|Partially}}
    2 KB (278 words) - 02:12, 11 April 2020
  • ...tions, by not forcing porters to split everything into multiple files (but maybe encouraging it). * Sound (possibly allow for custom mixer implementations. Maybe even make it possible to use custom MP3 playback implementations and such t
    7 KB (1,172 words) - 15:06, 7 June 2010
  • ...text-align: {{{align|center}}}; {{{style|}}}" class="table-maybe"{{!}}{{{1|Maybe}}}<noinclude> Works just like [https://en.wikipedia.org/wiki/Template:Maybe the version on Wikipedia].
    357 bytes (40 words) - 02:10, 11 April 2020
  • ...supposed to free/delete/dellocate something should have a consistent name. Maybe freeFOO? deallocFOO? destroyFOO? ...it display "ech and Subtit" for me, instead of "Speech and Subtitles" ;). Maybe turn that into "Speech & Subtitles", too, to save two chars
    15 KB (2,494 words) - 01:03, 4 July 2011
  • name=Maybe make some change| '''Maybe make some change''' is a text adventure by [[Aaron Reed]].
    492 bytes (65 words) - 23:31, 23 January 2024
  • ...out 1-2 seconds for me, if I do a full reload. Not that terrible, IMO. But maybe you are on a slower net connection than I am ? [[User:Fingolfin|Fingolfin]] * Maybe it could be done by sub-page, and the main page could be used as a table of
    770 bytes (127 words) - 22:01, 1 December 2006
  • ...sprite display, scene interaction, and the basics of actually doing items. Maybe you could.. * Flesh out more of the script system. Maybe concentrate on some of the first actions done in the game, so your reimplem
    38 KB (6,771 words) - 22:42, 29 March 2024
  • ...useful, though, so maybe add them to the respective platform pages? Also, maybe extend the platform pages to link to the Wikipedia entry for the platform?
    2 KB (261 words) - 21:06, 7 January 2008
  • ...onsistent. We can change the layout later on again. Hmm, one idea, though: Maybe we could create a special template for those pics, which is used to include ...er without the <pre>=User Manual=</pre> line. Could that title be removed? Maybe renaming the page to Documentation/User_Manual to make it more obvious to t
    4 KB (610 words) - 14:22, 1 August 2009
  • ...f dirty rects that we use to speed up full screen updates in some engines. Maybe the checksum algorithm is more likely to fail when there are only two color
    5 KB (882 words) - 23:10, 22 January 2021
  • ...e when pausing/un-pausing the music by opening/closing the options dialog. Maybe in other cases as well.
    2 KB (391 words) - 17:00, 21 February 2016
  • ...my.bzflag.org/gsoc/bzflag_gsoc2007_post_mortem.pdf -- quite cool document, maybe we can do something similar? [[User:Fingolfin|Fingolfin]] 18:14, 25 Februar
    818 bytes (127 words) - 19:34, 6 September 2008
  • .... These may contain some mistakes. Ultimately we plan to correct these and maybe enhance the descriptions a bit...
    49 KB (7,325 words) - 21:08, 17 November 2022
  • ...ntly running engine, for example, to show the GMM ("Global Main Menu"), or maybe on a cellphone to switch it to the background during an incoming call.
    19 KB (2,657 words) - 06:04, 22 March 2021
  • The idea is that we want to see where everybody comes from and maybe a small biography.
    16 KB (1,997 words) - 11:05, 5 May 2024
  • * (maybe) add support for MIDI playback on General Midi devices. Currently the MIDI
    3 KB (522 words) - 17:03, 21 February 2016
  • * Events don't match 100% - maybe due to timing issues. I've seen this while recording a twine playthrough fo
    5 KB (914 words) - 09:03, 8 July 2021
  • ...he Linux entry rather than list Linux twice with two different backend? Or maybe list Linux twice on its own rather than having it once on its own and once
    2 KB (396 words) - 23:10, 23 June 2011
  • * would be nice to be able to change difficulty during the game, maybe a subclass of SaveLoadChooser because we'll also need it to have the New Ga
    3 KB (388 words) - 01:19, 17 April 2023
  • These are used when typing in the names of the saved games, but maybe somewhere else as well: there are numbers in there, and saved games cannot
    868 bytes (152 words) - 21:02, 20 November 2008
  • ::# We keep a similar method/function (but where would it be defined? Maybe passed as a param to scummvm_main?)
    5 KB (833 words) - 17:31, 11 May 2006
  • ...of the texts in the game. (Nim, Help, ShootEmUp's instuctions, Boss key.) Maybe they'll be replaced later.
    3 KB (555 words) - 00:19, 11 April 2020
  • ...er will handle the whole default search path functionality plus checks and maybe some caching for the BaseFile object, again, just like Common::FsNode does.
    21 KB (3,007 words) - 21:54, 1 August 2007
  • * o5_getSystemDrawSpeed is for maybe the Graphics Card or for ddraw.
    7 KB (1,215 words) - 14:06, 29 March 2023
  • ...Adding a game" part is important enough to stay well visible near the top. Maybe we could add a small "Installing game" section at the top (with what is cur
    3 KB (459 words) - 07:28, 6 August 2009
  • ...cummVM itself. In particular, shouldn't we link to the TODO page here, and maybe also to the various 'progress' pages? -- [[User:Fingolfin|Fingolfin]] 12:46
    866 bytes (135 words) - 14:21, 19 July 2006
  • ...to take knife. When Dina objects, click on her - Tau's dialog will start (maybe it's original bug?)
    1 KB (193 words) - 09:21, 9 August 2017
  • .../ not to work (using a nice Wiki template, with red, yellow, green fields maybe?)
    4 KB (581 words) - 22:02, 3 March 2021
  • | Maybe puzzle completion
    2 KB (377 words) - 10:50, 9 April 2023
  • ...rect. I changed it to "Harness your creative power and skills and...", but maybe "Put your creative power and skills at work and..." would be better in that
    302 bytes (48 words) - 14:07, 8 March 2009
  • * There is no tool in the package (maybe you can create such yourself using the interpreter as the foundation) to co
    62 KB (10,269 words) - 03:05, 23 January 2011
  • ...ave_ to imagine there is a way to do this without terribly much hassle (or maybe we finally drop the SurfaceSdl renderer once and for all and use only OpenG
    3 KB (457 words) - 03:00, 1 February 2018
  • To compile the SDL library (and maybe some of the other libraries) you will also need to set CPPFLAGS to a slight
    7 KB (1,162 words) - 21:24, 1 June 2011
  • ...of basic things, have a look and see if we already have code for that, and maybe also ask some veterans for advice.
    11 KB (1,754 words) - 03:24, 9 June 2023
  • * Do we need a FAQ there? There is already an FAQ on the web site? Maybe we could have a more detailed FAQ, i.e. for each question we would not just
    7 KB (1,170 words) - 18:59, 7 October 2011
  • |$12||SO_VERB_KEY||Sets the key code (maybe ASCII char?) associated with this verb.
    46 KB (6,705 words) - 03:05, 23 January 2011
  • ...4-byte buffer's first 5 bits with some feature flags of unknown semantics. Maybe same game features are missing in Steam version because of this.
    19 KB (2,065 words) - 03:54, 2 December 2020
  • TODO: Extend list and sort based on? (engine, or status maybe)
    13 KB (1,916 words) - 10:55, 31 July 2009
  • ...nge, or changes to other people's code, issue a Pull Request on GitHub. Or maybe you want other people to check your code first, then PR is the way to go
    2 KB (391 words) - 09:48, 10 August 2023
  • * In addition to these, maybe also use the nice scaler test image found on e.g. http://en.wikipedia.org/w
    2 KB (332 words) - 20:01, 10 August 2009
  • ...ms.scummvm.org/viewtopic.php?p=17815#17815 updated version of this guide], maybe somebody could merge the changes? [[User:Fingolfin|Fingolfin]] 17:49, 7 Ja
    287 bytes (39 words) - 18:02, 7 January 2007
  • ...By @|> by @]]'', ''[[Blue Lacuna]]'', ''[[Gourmet]]'', ''[[Mango]]'', ''[[Maybe make some change]]'', ''[[Sand-dancer]]'', ''[[Whom The Telling Changed]]''
    278 bytes (44 words) - 19:19, 20 July 2020
  • * Maybe there should be a way for the backend to report what buttons (if any) it bi
    2 KB (397 words) - 16:24, 3 July 2007
  • ...stem API implementation between several modules, the GraphicsManager being maybe the most important. Most modular backends use the [https://www.libsdl.org S
    21 KB (3,322 words) - 09:51, 10 August 2023
  • * V0-5, maybe 6+: if/else generation sometimes incorrect with complex control flows. Outp
    956 bytes (151 words) - 13:30, 23 February 2010
  • ...s about this, but it doesn't exactly look right to see that written there. Maybe we could just put something like "Not Supported in ScummVM" in the image pl
    3 KB (409 words) - 21:01, 18 June 2011
  • * '''deleteObject <objectID>''': call a destructor, maybe?
    3 KB (464 words) - 21:55, 15 October 2020
  • ...e VLC [http://download.videolan.org/pub/testing/wince/patches/ GCC patch] (maybe a little fuzz here as well).
    4 KB (731 words) - 13:53, 6 November 2007
  • * SERVER to which Server the Game connects (maybe it was for debugging purposes back then) (by default is it NOSERVER) (in Ad
    4 KB (762 words) - 06:45, 8 October 2023
  • ...le OR not desired by the user. This should be configurable at run time and maybe via a config setting?
    3 KB (433 words) - 16:35, 8 March 2012
  • ...of the games into separate subcategories (ie. SCUMM Games, Gob Games). Or, maybe even LucasArts SCUMM Games / Humongous Entertainment SCUMM Games. Any comme
    3 KB (437 words) - 08:13, 17 December 2007
  • ...e publication can be found. Requires schemes of the type \"http://...\" or maybe even the protocol relative scheme \"//...\"",
    45 KB (5,506 words) - 13:56, 3 April 2022
  • ...neric than our current one (which really was only ever written for SCUMM). Maybe we could use that code. [[User:Fingolfin|Fingolfin]] 13:04, 9 July 2008 (CE
    1 KB (139 words) - 11:04, 9 July 2008
  • and maybe more, as more dependancies are added.
    3 KB (361 words) - 20:07, 10 January 2024
  • * Scene 4000 (or maybe 4045): If you tell the chief to show you the Tech, Miranda will say "Quinn,
    4 KB (664 words) - 12:51, 16 March 2016
  • ::Heh. Maybe the FAQ could be updated... I think the "AGI Fan Games Sites" should stay o
    688 bytes (113 words) - 22:15, 27 January 2007
  • ...nal "0" character!). It seems this bug was never fixed even through SCI32 (maybe even kept in for compatibility reasons).
    37 KB (4,733 words) - 14:02, 15 May 2022
  • ...lish DOS||Completable, with several minor glitches and infrequent crashes (maybe fixed now). {{BugTrack|num=2057216}} {{BugTrack|num=2058408}}||eriktorbjorn
    13 KB (1,995 words) - 21:57, 25 August 2008
  • *[[Maybe make some change]]
    75 KB (10,523 words) - 22:01, 27 January 2024
  • ...vide a clean way for a backend to populate the page without 'define soup'. Maybe via something hooked into the backend at creation time (something that coul
    5 KB (733 words) - 19:06, 4 November 2008
  • I also think at least the page title should be changed, as it is misleading. Maybe to just X11, or LinuX11? Opinions sought after.
    821 bytes (133 words) - 22:46, 24 June 2011
  • :::::There is probably a way to do it using those pesky if statements. Maybe if we set up a category for supported/non-supported games and then "if" it
    9 KB (1,602 words) - 14:45, 5 April 2020
  • ...isual glitch where Zanthia walks through some background rock in Volcania (maybe an original issue? I'll open a bug report).||dwatteau||macOS 10.5 ppc|| 152
    6 KB (860 words) - 07:16, 16 July 2022
  • ...ster did this to match Lure, which in turn follows the 'Sierra standard'). Maybe we should agree on some standard hotkeys which work in all (most/many) engi
    3 KB (499 words) - 22:24, 3 October 2020
  • ...RGB of 255, 255, 255. Caused by a missing palette difference somewhere or maybe a color miscalculation in drawStripHE() ?
    5 KB (729 words) - 10:20, 1 February 2024