Difference between revisions of "Gob"

From ScummVM :: Wiki
Jump to navigation Jump to search
Line 57: Line 57:
* Adibou / Addy Junior
* Adibou / Addy Junior
** mostly playable (main Environment)
** mostly playable (main Environment)
** Improvements into to fix VMD Glitches since 2.7.0
** many Improvements into to fix VMD Glitches since 2.7.0
** Improvments into to fix issues with opcodes since 2.7.0
** many Improvments into to fix the issues with opcodes since 2.7.0
* ADI/Addy
* ADI/Addy
** Lots and lots of missing opcodes
** Lots and lots of missing opcodes

Revision as of 16:09, 8 March 2023

Gob
Engine developer DrMcCoy, eriktorbjorn, sev, strangerke, wjp
Companies that used it Coktel Vision
Games that use it See Games
Date added to ScummVM 2005-04-05
First release containing it 0.8.0

Games

Engine to run adventure games created by Coktel Vision:

Note: Inca 1 also uses the same file formats as the other games, but it uses a different engine

Status

  • Gobliiins, Gobliins 2, Goblins Quest 3, Ween: The Prophecy, Bargon Attack, Lost in Time, Woodruff, Fascination, Urban Runner, Bambou, Geisha and Little Red are completable
  • Inca II:
    • Completeable
    • Hard-coded space shooter not implemented
  • A.J.'s World:
    • Mostly playable
    • No saving (leading to some graphical issues too)
  • The Last Dynasty:
    • Somewhat playable
    • Segmented VMD resources don't work
    • Hard-coded space shooter is missing
  • Playtoons
    • Story mode works
    • Construction mode broken
  • Adibou / Addy Junior
    • mostly playable (main Environment)
    • many Improvements into to fix VMD Glitches since 2.7.0
    • many Improvments into to fix the issues with opcodes since 2.7.0
  • ADI/Addy
    • Lots and lots of missing opcodes

Technical Information

Resources

  • TODO page
  • Bugs: List of bugs that occurred in the original versions