Sierra Game Versions
The list is sorted on interpreter version, except for the ancient AGI0 and AGI1 interpreters, since they do not use proper version numbering!
File dates are not used. This only deals with PC versions of the games.
Based on this document. Used with permission.
PASSIGAR (original link is down) also has a very good list of almost all known Sierra game versions
AGI Games
AGI0 & AGI1 were originally available on:
- IBM PC (including PCjr & TANDY)
- Apple ][
AGI2 & AGI3 were originally available on:
- IBM PC (including PCjr & TANDY)
- Apple ][ / Apple ][GS
- Apple Macintosh
- Atari ST
- Coco 3 (TRS-80 Color)
- Commodore AMIGA
No official translations known.
If a game is marked with an * it means that the game has been shipped on both 3.5" & 5.25" disks, meaning the same version spread over more/less VOL files.
Example:
Gold Rush! 2.01 - 3.5" Version | Gold Rush! 2.01 - 5.25" Version |
---|---|
GRVOL.0 78.086 bytes | GRVOL.0 25.070 bytes |
GRVOL.1 552.584 bytes | GRVOL.1 207.528 bytes |
GRVOL.2 556.217 bytes | GRVOL.2 125.702 bytes |
GRVOL.3 279.567 bytes | |
GRVOL.4 259.527 bytes | |
GRVOL.5 227.102 bytes | |
GRVOL.9 26.174 bytes | |
GRVOL.10 20.612 bytes | |
GRVOL.11 10.123 bytes | |
GRVOL.12 3.976 bytes |
AGI0
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
? | King's Quest (IBM) | ? | ? |
? | King's Quest (PCjr) | ? | ? |
? | King's Quest (Tandy) | 01.01.00 | ? |
0.048 | Space Quest/Leisure Suit Larry (Demo, Apple II) | ? | ? |
0.073 | Space Quest: Chapter I (Apple II) | ? | ? |
0.080 | Leisure Suit Larry (Apple II) | ? | ? |
0.089 | Space Quest II (Apple II) | ? | ? |
0.100 | Mixed-Up Mother Goose (Apple II) | ? | ? |
0.101 | King's Quest III (Apple II) | 2.0A | 3/13/88 |
AGI1
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
? | The Black Cauldron | 1.1J | ? |
1.20 | The Black Cauldron (Apple II) | ? | ? |
1.12 | The Black Cauldron | 1.1K | ? |
1.12 | The Black Cauldron | 1.1M | ? |
1.12 | The Black Cauldron | 1.1M | ? |
? | King's Quest II | 1.0W | ? |
1.10 | King's Quest II (Apple II) | 1.0H | ? |
? | King's Quest II | 1.1H | ? |
AGI2
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
2.001 | Donald Duck's Playground** | 1.0Q | 1986-06-08 |
2.089 | Space Quest Chapter I*** | 1.0 | |
2.089 | Space Quest Chapter I | 1.0X | |
2.272 | King's Quest | 1.0U | |
2.272 | King's Quest III | 1.01 | 1986-11-08 |
2.272 | Space Quest Chapter I | 1.1A | |
2.272 | XMAS Card 1986 | ||
2.411 | King's Quest II | 2.1 | |
2.425 | AGI Demo 1 (AKA 5) | 1987-05 | |
2.425 | King's Quest | 2.0F | |
2.426 | King's Quest II | 2.2 | |
2.426 | Space Quest Chapter I | 2.2 | |
2.435 | King's Quest III | 2.00 | 1987-05-25 |
2.439 | The Black Cauldron | 2.00 | 1987-06-14 |
2.440 | Leisure Suit Larry | 1.00 | 1987-06-01 |
2.903 | Police Quest* | 2.0A | 1987-10-23 |
2.911 | Police Quest* | 2.0A | 1987-10-23 |
2.912 | Space Quest II* | 2.0A | |
2.913 | AGI Tandy Demo (AKA Sierra Demos II) (for Radio Shack(?)) | 1987-11 | |
2.915 | AGI Demo 2 (AKA 1) | 1987-11 | |
2.915 | AGI Demo 3 (AKA 2) | 1987-11 | |
2.915 | Mixed-Up Mother Goose | ||
2.915 | Police Quest | 2.0E | 1987-11-17 |
2.915 | Space Quest II* | 2.0C | |
2.917 | AGI Demo 4 (AKA 3) | 1988-01 | |
2.917 | King's Quest* | 2.0F | |
2.917 | King's Quest II* | 2.2 | |
2.917 | Leisure Suit Larry* | 1.00 | 1987-06-01 |
2.917 | Police Quest* | 2.0G | 1987-12-03 |
2.917 | Space Quest Chapter I* | 2.2 | |
2.917 | Space Quest II* | 2.0C | |
2.936 | King's Quest III* | 2.14 | 1988-03-15 |
2.936 | Space Quest II* | 2.0D | |
2.936 | Space Quest II* | 2.0F |
* - Shipped on both 3.5" & 5.25" disks
** - Despite its version number, it's more an hybrid between AGI1 & AGI2
*** - Claimed to exist
AGI2.425 introduced dynamic priority bands, settable by game scripts. But this feature was removed immediately afterwards until 2.936 (last version of AGI2). AGI2.425, 2.936 and 3.002.086 had broken support for it. KQ4 requires this broken support, otherwise some priority issues occur.
AGI3
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
3.002.086 | King's Quest IV | 2.0 | 1988-07-27 |
3.002.086 | King's Quest IV | 2.2 | 1988-09-27 |
3.002.098 | The Black Cauldron* | 2.10 | 1988-11-10 |
3.002.102 | AGI Demo 5 (AKA 4) | 1988-09 | |
3.002.102 | King's Quest IV DEMO | ||
3.002.102 | Manhunter: New York* | 1.22 | 1988-08-31 |
3.002.102 | Seasons Greetings From Tandy/AGI Demo for Radio Shack | 1988-11 | |
3.002.107 | Manhunter: New York* | 1.22 | 1988-08-31 |
3.002.149 | Gold Rush!* | 1988-12-22 | |
3.002.149 | Manhunter 2: San Francisco | 3.02 | 1989-07-26 |
3.002.149 | Manhunter 2: San Francisco | 3.03 | 1989-08-17 |
* - Shipped on both 3.5" & 5.25" disks
AGI on Apple IIgs
Interpreter Version | Game | Game Version | Date | Kernel-Calls |
---|---|---|---|---|
1.02 | Space Quest Chapter I | 2.01 | 170, last is close.window | |
1.003 | Leisure Suit Larry | 1.0E | ||
1.006 | King's Quest | ? | ||
1.007 | Police Quest | 2.0B | ||
1.013 | Mixed-Up Mother Goose | 2.0A | ||
1.013 | King's Quest II | 2.0A | ||
1.014 | Space Quest II | 2.0A/2.0D? | 177, last is hide.mouse | |
1.014 | King's Quest III | 2.0A | ||
2.004 | Manhunter: New York | 2.0E | ||
2.006 | King's Quest IV | unknown | ||
3.001 | The Black Cauldron | unknown | ||
3.003 | Gold Rush! | 2.01 |
SCI Games
SCI games were originally available on:
Platform | SCI0/SCI01 | SCI1/SCI11 | SCI32 |
---|---|---|---|
IBM PC | Yes* | 286+ | 386+ |
Apple Macintosh | Yes | Yes | Yes |
Atari ST | Yes | No | No |
Commodore AMIGA | Yes | Yes | No |
Fujitsu FM-Towns | No | Yes | No |
NEC PC-9801 | Yes | Yes | No |
* - Including PCjr & Tandy
This table will show information about translations/international versions:
Interpreter | Foreign Version | Language Known | Suspect | Notes |
---|---|---|---|---|
SCI0 | None | None | None | No unicode support |
SCI01 | Bilingual | FR/GER | JAP | Converted SCI01 games |
SCI1 | Bilingual | FR/GER/IT/SP | None | |
SCI11 | Standalone | FR/GER/IT/SP/PT | JAP | Only RESOURCE.MSG differs |
SCI32 | Standalone | FR/GER/IT/SP/PT | JAP | Sometimes subtitles only |
There are no real SCI0 translations. This is because this interpreter does not cover special characters like accent grave, accent egu, umlaut, etc. The SCI0 games that are translated are converted to the hybrid SCI01.
All the SCI0(1) games are released on both 3.5" & 5.25" disks, except XMAS Card 1988, Astro Chicken & Fun Seeker's Guide, which of course were public domain.
All the games listed are disk versions unless noted otherwise.
SCI1 games were released as two versions: 16 color EGA and 256 color VGA versions. The 16 color versions are a lot "uglier" and also smaller in size, compared to their 256 color counterparts. This was done for people with CGA/EGA/TANDY video cards and a low-memory setup. SCI11 ended this tradition by adding a EGA graphics driver.
SCI2, SCI21, and SCI3 can be collectively referred to as SCI32 because the released original interpreters were 32-bit executables.
SCI0 (early)
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
0.000.247 | King's Quest IV | ||
0.000.253 | King's Quest IV | ||
0.000.274 | King's Quest IV | 1.000.106 | 1988-09-19 |
0.000.274 | King's Quest IV | 1.000.111 | 1988-09-24 |
0.000.294 | XMAS Card 1988 | ||
0.000.343 | Leisure Suit Larry 2 | 1.000.011 | 1988-10-27 |
SCI0 (late)
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
0.000.395 | Police Quest II* | 1.001.000 | 1988-11-26 |
0.000.409 | King's Quest IV | 1.003.006 | (seller on ebay told me that he sold this version) |
0.000.409 | Police Quest II | 1.001.006 | 1988-12-14 |
0.000.409 | Leisure Suit Larry 2 | 1.002.000 | 1989-01-11 |
0.000.413 | Police Quest II DEMO | ||
0.000.453 | Astro Chicken | ||
0.000.453 | Space Quest III | 1.0P | 1989-03-22 |
0.000.453 | Space Quest III DEMO | 1.0A | 1989-03-23 |
0.000.453 | Space Quest III | 1.0U | 1989-04-13 |
0.000.490 | Police Quest II | 1.002.011 | 1989-05-22 |
0.000.494 | King's Quest IV DEMO | 1989-06-27 | |
0.000.502 | King's Quest IV | 1.006.003 | 1989-06-12 |
0.000.502 | King's Quest IV | 1.006.004 | 1989-08-07 |
0.000.506 | Fun Seeker's Guide | 1.02 | |
0.000.530 | Hoyle's Book of Games I | 1.000.113 | 1989-08-28 |
0.000.530 | Leisure Suit Larry 3 DEMO | 0.249 | 1989-09-22 |
0.000.566 | Hero's Quest | 1.000 | |
0.000.572 | Hoyle's Book of Games II | 1.000.011 | |
0.000.572 | Leisure Suit Larry 3 | 1.003 | 1989-10-27 |
0.000.572 | Leisure Suit Larry 3 | 1.021 | 1990-01-27 |
0.000.629 | Hero's Quest | 1.102 | 1990-02-06 |
0.000.629 | Quest for Glory I** | 1.200 | |
0.000.631 | Colonel's Bequest | 1.000.046 | 1989-12-13 |
0.000.668 | Codename: ICEMAN | 1.023 | 1990-03-04 |
0.000.668 | Conquests of Camelot DEMO | 1990-03-17 | |
0.000.668 | Hoyle's Book of Games I | 1.115 | 1990-07-26 |
0.000.668 | Hoyle's Book of Games II | 1.014 | 1990-02-14 |
0.000.668 | Hoyle's Book of Games II | 1.016 | 1990-12-05 |
0.000.685 | Conquests of Camelot | 1.001.000 | 1990-03-23 |
0.000.685 | Codename: ICEMAN | 1.033 | |
0.000.685 | Codename: ICEMAN DEMO | 1990-06-05 | |
0.000.685 | Mixed-Up Mother Goose | 1.011 | 1990-07-11 |
0.000.685 | Hero's Quest DEMO | 1990-06-05 | |
0.000.685 | Space Quest III | 1.018 | |
x.yyy.zzz | Police Quest II [Japanese/English PC-98] ポリスクエスト2 | 1.000.052 | 1989-12-08 |
0.024 | Space Quest III [Macintosh] | 1.1 / 0.016 | 1991-05-13 there has to be at least another mac version |
* - QA file claims int. ver 0.000.397
** - Original SCI0 re-release of Hero's Quest under another name
0.000.629 (QfG1) - first interpreter version that supported kGetTime(2 and 3)
0.000.668 (Codename: ICEMAN) - first interpreter version that used a different mod implementation
SCI01
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
S.old.010 | King's Quest (SCI Remake) | 1.000.051 | |
S.old.010 | King's Quest (SCI Remake) DEMO | 1990-09-19 | |
S.old.114 | Space Quest III [German/English] | 1.052 | 1990-12-27 |
S.old.114 | Leisure Suit Larry III [German/English] | 1.056 | 1990-12-20 |
S.old.123 | Leisure Suit Larry III [French/English] | 1.050 | |
S.old.201 | Quest for Glory 1 [Japanese/English PC-98] クエスト フォー グローリィ | 1.000.006 | 1991-03-05 |
SCI1 (ega)
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
1.000.041 | Quest for Glory II | 1.000 | |
1.000.046 | Quest for Glory II DEMO | ||
1.000.072 | Quest for Glory II | 1.102 | |
1.000.072 | Quest for Glory II | 1.105 | |
1.000.087 | Quest for Glory II (SCIV.OLD) | 1.105 |
SCI1 (early)
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
1.000.058 | King's Quest V EGA | 0.000.054 | 1990-11-14 |
1.000.058 | King's Quest V EGA | 0.000.055 | |
1.000.060 | King's Quest V VGA | 0.000.051 | |
1.000.060 | King's Quest V VGA | 0.000.062 | 1991-02-01 |
1.000.073 | King's Quest V EGA | 0.000.062 | |
1.000.084 | Leisure Suit Larry (SCI Remake) | DEMO | |
1.000.145 | Mixed-Up Fairy Tales VGA* | 1.000 | 1991-11-11 |
1.000.158 | Mixed-Up Fairy Tales EGA* | 1.000 | 1991-11-23 |
1.000.172 | XMAS Card 1990 EGA | ||
1.000.174 | XMAS Card 1990 VGA | ||
1.000.744 | Space Quest IV EGA | 1.060 | |
1.000.753 | Space Quest IV VGA | 1.052 | |
1.000.753 | Space Quest IV VGA | 1.1 | |
x.yyy.zzz | Mixed-Up Mother Goose (CD Version) (SCI1, With Debugger) | no version | 1991-07-26 |
x.yyy.zzz | Mixed-Up Mother Goose [Japanese/English FM-Towns] おかしなマザーグース | no version | 1991-01-21 |
* - Mixed Up Fairy Tales was the first game that used "fastcast" in kAnimate, this feature was only enabled for some games until SCI1.1
SCI1 (middle)
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
1.000.181 | Leisure Suit Larry 5 | DEMO | |
1.000.181 | Conquests of the Longbow DEMO | 0.004 | |
1.000.510 | Leisure Suit Larry VGA (SCI Remake) (No Copy-Protection)* | 2.0 | |
1.000.575 | Leisure Suit Larry EGA (SCI Remake) | 2.0 | |
1.000.577 | Leisure Suit Larry VGA (SCI Remake) | 2.1 | 1991-07-02 |
1.000.679 | Astro Chicken II aka Ms. Astro Chicken | (x.yyy) | |
x.yyy.zzz | King's Quest V [Japanese/English FM-Towns] キングズクエストV / キングスクエストV | 1.000.000 | 1991-07-02 |
SCI1 (late)
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
1.000.005 | Castle of Dr. Brain DEMO | DEMO | |
1.000.044 | Castle of Dr. Brain VGA | 1.000 | |
?.???.??? | Castle of Dr. Brain VGA [German/English] | 1.000 | 1992-03-10 |
1.000.068 | Castle of Dr. Brain VGA [Spanish/English] | 1.004 | |
x.yyy.zzz | Castle of Dr. Brain aka Dr. Brain - Puzzle no Shiro [Japanese/English PC-98] ドクターブレイン パズルの城 | 1.000 | 1991-11-13 |
1.000.168 | Conquests of the Longbow VGA | 1.000 | 1991-11-20 |
1.000.169 | Conquests of the Longbow VGA [German/English] | 1.000 | |
1.000.181 | Space Quest Chapter I (SCI Remake) | DEMO | |
1.SQ1.004 | Space Quest Chapter I (SCI Remake) EGA | 2.000 | |
1.SQ1.004 | Space Quest Chapter I (SCI Remake) VGA *Patched* | 2.000 | |
T.A00.081 | Space Quest Chapter I (SCI Remake) VGA | 2.000 | |
T.A00.081 | Space Quest Chapter I (SCI Remake) VGA [Spanish/English] | 2.000 | |
1.000.784 | King's Quest V VGA [French/English] | 1.000 | 1991-08-08 |
1.000.784 | King's Quest V VGA [German/English] | 1.000 | 1991-08-08 |
1.000.784 | King's Quest V VGA [Spanish/English] | 1.000 | |
T.A00.052 | Police Quest III DEMO | DEMO | |
T.A00.159 | Leisure Suit Larry 5 EGA | 1.0 | 1991-09-24 |
T.A00.169 | Leisure Suit Larry 5 VGA | 1.0 | 1991-09-11 |
T.A00.169 | Leisure Suit Larry 5 VGA (version from CD), no difference | 1.0 | 1991-09-11 |
1.0001025 | King's Quest V [Japanese/English PC-98] キングズクエストV / キングスクエストV | 0.000.015 | 1991-10-07 |
T.A00.169 | Leisure Suit Larry 5 VGA [German/English] | 1.0 | 1991-11-14 |
1.LS5.006 | Leisure Suit Larry 5 VGA [Spanish/English] | 1.0 | 1992-04-21 |
1.ls5.019 | Leisure Suit Larry 5 VGA [French/English] | 1.0 | 1992-01-17 |
T.A00.178 | Police Quest III VGA | 1.00 | 1991-09-18 |
T.A00.178 | Police Quest III VGA [German/English] | 1.000 | |
1.pq3.018 | Police Quest III EGA | 1.000 | |
1.pq3.021 | Police Quest III VGA [Spanish/English] | 1.0 | 1993-10-08 |
1.ECO.013 | EcoQuest VGA | 1.000 | 1991-12-13 |
1.ECO.013 | EcoQuest VGA [French/English] | 1.000 | |
1.ECO.013 | EcoQuest VGA [Spanish/English] | 1.000 | |
FAIRY.003 | Mixed-Up Fairy Tales DEMO | DEMO | |
1.SQ4.030 | Space Quest IV VGA [German/English] | 1.000 | 1991-11-19 |
1.SQ4.057 | Leisure Suit Larry VGA (SCI Remake) [Spanish/English] | 1.0 | |
1.SQ4.057 | Space Quest IV VGA [Italian/English] | 1.3 | |
1.SQ4.057 | Space Quest IV VGA [French/English] | 1.000 | |
1.SQ4.057 | Space Quest IV VGA [Spanish/English] | 1.000 | |
1.001.068 | Space Quest IV [Japanese/English PC-98] スペースクエストIV | 1.000 | 1991-03-05 |
x.yyy.yyy | King's Quest V (CD Version) | 1.000.052 | 1992-04-20 |
* - But NOT cracked, it's just missing from the game's script code
SCI1.1
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
1.001.021 | Quest for Glory III DEMO | 1.000 | 1991-06-12 |
1.001.029 | Police Quest I (SCI Remake) | 2.000 | |
1.001.029 | Crazy Nick's (All 5 of them) | 1.00 | |
1.001.029 | Quest for Glory I (SCI Remake) DEMO | DEMO | 1992-06-01 |
2.000.274 | Laura Bow: The Dagger of Amon Ra (Floppy Version, interpreter contains 2.000.274, not a release version)**** | 1.000 | 1992-06-16 |
2.000.274 | Laura Bow: The Dagger of Amon Ra (Floppy Version, interpreter contains 2.000.274, not a release version)**** | 1.100 | 1992-07-14 |
1.001.031 | Mixed-Up Mother Goose (SCI11 Remake) | 2.000 | |
1.001.050 | Quest for Glory III *** | 1.0 | |
1.001.050 | Quest for Glory III | 1.1 | 1992-11-09 |
1.001.053 | Island of Dr. Brain (Floppy + CD, CD contains a few more patch files) | 1.0 | 1992-10-27 |
1.001.053 | Island of Dr. Brain DEMO | DEMO | |
1.001.054 | King's Quest VI | 1.000 | |
1.001.054 | King's Quest VI [French] | 1.000 | |
1.001.054 | King's Quest VI [German] | 1.000 | 1992-09-22 |
1.001.055 | XMAS Card 1992 | ||
1.001.055 | EcoQuest 2 DEMO? | 1.000 | |
1.001.055 | King's Quest VI DEMO | 1.000.000 | |
1.001.060 | Pepper's Adventures in Time NON-PLAYABLE DEMO* | ||
1.001.064 | Space Quest IV (CD Version) | 1.0 | |
1.001.064 | Space Quest IV (Windows CD Version) | 1.0 | |
1.001.064 | Ecoquest 1 (CD Version) | 1.1 | 1992-12-08 |
1.001.065 | EcoQuest 2 | 1.000.000 | 1993-02-05 |
1.001.067 | Space Quest V (Reviewer's Copy; Debug Activated) | 0.028 | 1992-10-22 |
1.001.067 | Space Quest V (Windows Version) | 0.028 | |
1.001.068 | Space Quest V | 1.03 | |
1.001.068 | Space Quest V | 1.04 (floppies: 1.01) | 1993-01-05 |
1.001.068 | Space Quest V [German] | 1.04 | |
1.001.068 | Space Quest V [Italian] | 1.000 | 1993-09-20 |
1.001.068 | Space Quest V [French] | 1.04 | |
1.001.068 | Space Quest V [Spanish] | 1.000 | |
1.001.069 | Hoyle Classic (Windows Release) | 2.000 | 1993-03-26 |
1.001.069 | EcoQuest 2 (Windows Release) | 1.000.000 | 1993-02-05 |
1.001.069 | Freddy Pharkas DEMO | 1.000 | 1993-01-13 |
1.001.069 | King's Quest VI (Windows CD Version)** | 1.034 | 1994-09-11 |
1.001.069 | Laura Bow: The Dagger of Amon Ra (Windows CD Version) | 1.1 | |
1.001.069 | Pepper's Adventures in Time (Windows Release)* | 1.000 | 1993-02-05 |
1.001.072 | Pepper's Adventures in Time* | 1.000 | 1993-02-05 |
1.001.072 | Pepper's Adventures in Time PLAYABLE DEMO* | ||
1.001.072 | Laura Bow: The Dagger of Amon Ra (CD Version) | 1.1 | 1993-01-28 |
1.001.081 | EcoQuest 2 [French] | 1.000.000 | 1994-05-03 |
1.001.081 | EcoQuest 2 [Test Version] [Spanish] | 9.999.999 | 1995-04-20 |
1.001.092 | Gabriel Knight DEMO | 000.000.001 | |
1.001.095 | Freddy Pharkas Frontier Pharmacist DEMO (Windows CD Version) | 1.000 | |
1.001.095 | Freddy Pharkas Frontier Pharmacist (Windows release) | 1.000 | |
1.001.096 | Police Quest IV DEMO | DEMO | |
1.001.113 | Leisure Suit Larry 6 | 1.000 | |
1.001.113 | Leisure Suit Larry 6 [French] | 1.000 | |
1.001.113 | Leisure Suit Larry 6 [German] | 1.000 | 1994-01-17 |
1.001.113 | Leisure Suit Larry 6 [Spanish] | 1.000 | 1994-09-28 |
1.001.115 | Leisure Suit Larry 6 (Low-Res CD Version)]] | 1.000.000 | 1994-04-15 |
1.001.115 | Leisure Suit Larry 6 (Low-Res CD Version)]] [German] | 1.000.000 | 1994-06-21 |
1.001.132 | Freddy Pharkas Frontier Pharmacist (CD Version, DOS+Windows interpreter) | 1.000 | 1994-09-20 |
2.000.274 | Dagger of Amon Ra [French] | 1.1 | |
2.000.274 | Dagger of Amon Ra [Spanish] | 1.1 | |
2.000.286 | EcoQuest 1 | 1.10 | 1992-06-12 |
2.000.411 | Quest for Glory I (SCI Remake) | 2.000 | |
L.rry.021 | Quest for Glory I (SCI Remake) *Patched* | 2.000 | |
L.rry.083 | Quest for Glory III [Italian] | 1.1 | 1992-09-28 |
L.rry.083 | Quest for Glory III [German] | 1.1 | 1992-09-28 |
L.rry.083 | Quest for Glory III [French] | 1.1 | 1992-09-28 |
L.rry.083 | Quest for Glory III [Spanish] | 1.000.000 | 1992-09-28 |
"No Version Number" | Hoyle Classic Card Games | 2.000 | 1992-09-12 |
"No Version Number" | Quest for Glory IV DEMO***** | 1.000.001 | 1993-05-28 |
l.cfs.081 | Freddy Pharkas Frontier Pharmacist | 1.000 | |
l.cfs.081 | Freddy Pharkas Frontier Pharmacist [Spanish] | 1.000 | 1995-03-30 |
l.cfs.081 | Freddy Pharkas Frontier Pharmacist [French] | 1.000 | 1993-08-18 |
l.cfs.081 | Freddy Pharkas Frontier Pharmacist [German] | 1.000 | 1993-04-12 |
l.cfs.081 | Slater & Charlie | 1.000 | 1993-05-19 |
l.cfs.081 | Slater & Charlie DEMO | DEMO | |
l.cfs.158 | King's Quest VI (CD Version) | 1.000.00G | 1993-03-25 |
l.cfs.158 | King's Quest VI [Spanish] | 1.000 | 1994-07-05 |
* - Also known as "Twisty History"
** - Version file says: KQ6 version 1.000.00G
*** - 1.001.050 (QfG3) - first interpreter version that used palette copying instead of merging, this interpreter version also introduced a bug in the color matching code. Originally the color matching used int16 variables internally, this version started to use int8 instead. The change in this code is responsible for the yellow text in Space Quest 5 [Bug #6455].
**** - 2.000.274 (LB2 floppy) - game uses the new SCI1.1 palette format, but it's still using merging and 16 bit color matching
***** - QfG4 demo seems to be the only SCI1.1 game, that has kRemapColors
King's Quest 6 (CD only), Freddy Pharkas (all versions incl. demos), Slater and Charlie, Gabriel Knight 1 demo, Pepper's Adventure in Time (game + demo), Larry 6 (CD) and Hoyle Classic Card games plus quite likely Police Quest 4 demo and Quest for Glory 4 demo all use a buggy table for hexadecimal conversion - used by kMessage(getNext). Instead of it being "0123456789ABCDEF", it's "01234567890ABCDEF" (additional "0" character!). It seems this bug was never fixed even through SCI32 (maybe even kept in for compatibility reasons).
SCI2
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
2.000.000 | Gabriel Knight | 1.0 | 1993-11-22 |
2.000.000 | Gabriel Knight (CD Version) | 01.100.000 | |
2.000.000 | Gabriel Knight (Windows CD Version) | 01.100.000 | |
2.000.000 | Gabriel Knight [French] | 1.000 | 1994-01-14 |
2.000.000 | Gabriel Knight [Spanish] | 1.000 | 1995-06-04 |
2.000.000 | Gabriel Knight [German] | 1.000.000 | 1994-02-22 |
2.000.000 | Gabriel Knight (CD Version, from Limited Edition) | 1.11 | 1995-12-12 |
2.000.000 | Police Quest IV | 1.000 | 1993-11-27 |
2.000.000 | Police Quest IV [French] | 1.000 | 1994-01-14 |
2.000.000 | Police Quest IV [German] | 1.002 | 1994-02-25 |
2.000.000 | Quest for Glory IV | 1.000.000 | 1993-12-05 |
2.000.000 | Quest for Glory IV | 1.1 | 1993-12-14 |
SCI21 (early)
These were versions between SCI2 and SCI21. They used a modified SCI2 kernel table. Most of these games maintain the "old school" Sierra graphics. Robot videos were firstly introduced here, in the DOS version of KQ7. VMD videos were not available.
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
2.100.002 [+DEBUG] | Gabriel Knight 2 (Windows Release) | DEMO | |
2.100.002 | King's Quest VII | 1.4 | 1994-11-17 |
2.100.002 | King's Quest VII (English, Windows Only release) | 1.51 | 1994-11-18 |
2.100.002 | King's Quest VII [German, Windows Only release] | 1.51 | 1994-11-17 |
2.100.002 | Leisure Suit Larry 6 (Hi-Res CD Version) | 1.000.000 | |
2.100.002 | Leisure Suit Larry 6 (Hi-Res Windows CD Version) | 1.000.000 | |
2.100.002 | Leisure Suit Larry 6 (Hi-Res CD Version, includes DOS+Windows interpreter) [German] | 1.000.000 | 1994-05-27 |
2.100.002 | Police Quest IV (CD Version) | 1.100.000 | 1994-06-25 |
2.100.002 | Police Quest IV (Windows CD Version) | 1.100.000 | |
2.100.002 | Quest for Glory IV (CD Version) | 1.0 | |
2.100.002 | Quest for Glory IV (Windows CD Version) | 1.0 |
SCI21 (middle)
These include the finalized kernel function table, also used in SCI3 games. VMD videos were introduced here, and a more heavy usage of robot videos. These games have the "new age" (cartoonish or 3D pre-rendered graphics with actors).
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
2.100.002 | Gabriel Knight 2 [German] | 1.0 | 1995-12-12 |
2.100.002 | Gabriel Knight 2 | 1.1 | |
2.100.002 | Gabriel Knight 2 (Windows Release) | 1.1 | |
2.100.002 | Gabriel Knight 2 from Limited Edition | 1.11 | 1995-12-12 |
2.100.002 | Hoyle Classic Games | ||
2.100.002 | Hoyle Classic Games DEMO | ||
2.100.002 | Hoyle Bridge | ||
2.100.002 | Hoyle Children's Collection | ||
2.100.002 | Hoyle Solitaire | ||
2.100.002 | Inside The Chest/Behind the Developers' Shield | ||
2.100.002 | Inside The Chest/Behind the Developers' Shield (Windows Release) | ||
2.100.002 | King's Quest VII | 2.00b | |
2.100.002 | King's Quest VII (Windows Release) | 2.00b | |
2.100.002 | King's Questions | ||
2.100.002 | King's Questions (Windows Release) | ||
2.100.002 | Mixed-Up Mother Goose Deluxe (Windows Release) [English/Spanish] | ||
2.100.002 | Mixed-Up Mother Goose Deluxe (Windows interpreter only) [English/French/German/Spanish] | n/a | 1995-03-27 |
2.100.002 | Phantasmagoria | 1.000.000 | |
2.100.002 | Phantasmagoria UK release | 1.100.000UK | 1995-09-19 |
2.100.002 | Police Quest: SWAT DEMO (Windows Release) | 0.001.200 | |
2.100.002 | Police Quest: SWAT | 1.000 | 1995-11-23 |
2.100.002 | Shivers (Windows Release) | DEMO | |
2.100.002 | Shivers (Windows Only Release) | 1.02 | 1995-11-02 |
2.100.002 | Space Quest 6 DEMO | 1.0 | |
2.100.002 | Space Quest 6 | 1.0 | |
2.100.002 | Space Quest 6 | 1.11 | 1995-08-07 |
2.100.002 | Torin's Passage | DEMO | 1995-08-24 |
2.100.002 | Torin's Passage | 1.0 | |
2.100.002 | Torin's Passage (Windows Release) | 1.0 | |
2.100.002 | Torin's Passage [Eng./Fr./Ger./It., English voice only] | 1.0 | 1995-11-02 |
2.100.002 | Torin's Passage [fully localized German release, also includes English + French subtitles]] | 1.0 | 1995-11-21 |
2.100.002 | Torin's Passage [fully localized French release, probably also includes English + German subtitles]] | 1.0 | |
2.100.002 | Torin's Passage (Windows Release) [Eng./Fr./Ger./It.] | 1.0 |
SCI21 (late)
These are mainly SCI21 game demos of SCI3 games and exhibit behavior where strings and arrays are mixed together (they were cleanly separated in earlier versions). kString subcalls are of a new variant, variant was also used in SCI3.
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
2.100.002 | Lighthouse DEMO | 1.00 | 1995-10-27 |
2.100.002 | RAMA DEMO | 000.000.008 | 1996-04-30 |
2.100.002 | Leisure Suit Larry 7 DEMO | 1.0 DEMO | 1996-07-14 |
SCI3
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
3.000.000 | Leisure Suit Larry 7 | 1.01 | |
3.000.000 | Leisure Suit Larry 7 | 1.20 | |
3.000.000 | Leisure Suit Larry 7[German] Windows interpreter only | 1.04g | 1996-11-18 |
3.000.000 | Lighthouse | DEMO | 1996-09-09 |
3.000.000 | Lighthouse | 1.0C | 1996-09-09 |
3.000.000 | Lighthouse [Japanese DOS/Windows] ライトハウス | 1.0C | 1996-09-09 |
3.000.000 | Lighthouse | 2.0 | 1996-09-09 |
3.000.000 | Phantasmagoria II [US release? / Germany second English release] [uncensored] | 001.0.000 | 1996-11-09 |
3.000.000 | Phantasmagoria II [US release] [uncensored] | 001.0.006 | |
3.000.000 | Phantasmagoria II [German] [uncensored, but missing one scene] | 000.1.0vu | 1996-12-07 |
3.000.000 | Phantasmagoria II [French] [uncensored, but missing one scene] | 000.1<.0t | 1996-11-09 |
3.000.000 | Phantasmagoria II [Spanish] [state unknown] | ??? | |
3.000.000 | Phantasmagoria II [UK release] [censored]] | ??? | |
3.000.000 | Phantasmagoria II [Australian release] [censored] | ??? | |
3.000.000 | Phantasmagoria II [Japanese release] [uncensored] ファンタズム2 | 001.0.000 | 1997-05-27 |
3.000.000 | RAMA | 1.100.000 | 1996-10-12 |
3.000.000 | RAMA [German] | 1.000.000 | 1996-10-12 |
Comments: |
for detail on Phantasmagoria 2 censorship, click here |
Phantasmagoria 2 versions are also not typos French VERSION is 30 30 30 2E 31 3C 2E 30 74 03 0D 0A |
Unknown Versions
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
"No Version Number" | Hoyle Classic | 2.000 |
The version string contains the text: "No version number", it's the same interpreter with both of the games.
Interpreter Version | Game | Game Version | Date |
---|---|---|---|
x.yyy.yyy | Hoyle's Card Games 3 EGA (SCI1) | 1.000 | |
x.yyy.yyy | Hoyle's Card Games (SCI1) | 1.000 | |
x.yyy.yyy | Hoyle's Card Games 3 (SCI1) | DEMO | |
x.yyy.yyy | Colonel's Bequest DEMO | 1989-09-21 | |
x.yyy.yyy | Leisure Suit Larry 2 DEMO | 1989-06-08 | |
x.yyy.yyy | Jones in the Fast Lane EGA (SCI1, With Debugger) | 1.000.060 | |
x.yyy.yyy | Jones in the Fast Lane VGA (SCI1, With Debugger) | 1.000.060 | |
x.yyy.yyy | Jones in the Fast Lane VGA (CD Version) (SCI1, No Debugger) | 1.0 | |
x.yyy.yyy | Jones in the Fast Lane VGA (CD Version) (SCI1, With Debugger) | 1.0 | |
x.yyy.yyy | Jones in the Fast Lane VGA (Windows CD Version) (SCI1) | 1.0 | |
x.yyy.yyy | Laura Bow: The Dagger of Amon Ra (SCI1.1, but in some aspect(s) SCI1 interpreter) | DEMO | |
x.yyy.yyy | EcoQuest | DEMO |
x.yyy.yyy is clearly a standard value, so these game do have different interpreters. The games which share the same interpreter are grouped by separating different versions with a blank line.
Possible Entries
The following games are likely/known to exist:
AGI
- Gold Rush! (Re-release without copy-protection, limited edition)
SCI0
- Hero's Quest 1.001
- Hoyle's Book of Games (Alt. version, 1.000.104 (1989-08-07))
- Interpreter Version 0.000.396 (LSL2??)
SCI1
- Castle of Dr. Brain EGA
- Castle of Dr. Brain VGA (Alt. version (1.1?), with SCI 1.000.068)
- Conquests of the Longbow EGA
- EcoQuest 1 EGA
- EcoQuest 1 VGA 1.000 (German)
- King's Quest V (Other versions?)
- Mixed-Up Fairy Tales EGA
- Space Quest IV (Beta version released by THG)
- (A couple of bilingual versions)
SCI11
- Space Quest V beta #2? (NFO file from the final release mentions it)
- (Foreign games)
SCI32
- (Whole bunch of foreign games)
Other AGI/SCI Games
- Most Russian Translations
- Every Chinese Translation
- Every AGI Translation
- Every SCI0 Translation
- Certain SCI1+ translations
Most (all?) of these are all hacks. It is unknown about later (SCI32) Russian ones, as some say they were indeed translated and sold officially.
Notes
- Donald Duck's Playground PC was OFFICIALLY released on a booter, version 1.0Q, combined with AGI v2.001! The 1.0A and the 1.0C version floating around are "hacked" copies. 1.0A is an Atari ST version, combined with an 2.272 PC interpreter and has no sound & menu. 1.0C is an Amiga version, which uses the same interpreter as 1.0A and pushing ESC (to access the menu) results in "Bad action 161".
- The Russian AGI/SCI games are all (pretty well done) hacks. NEWSCIV is infact an regular SCI interpreter, but with some intro (Taralej & Jabocrack SoftWare presents) attached to it.
Unknown
- Castle of Dr. Brain (CD version (if it actually differs))
- Leisure Suit Larry 1 (CD version (if it actually differs))
Exclusions
These games are not AGI or SCI (but some are related to Sierra):
Not SCI
- Shivers II: Harvest of Souls (game and demo): Does not contain SCI scripts, the room logic has been rewritten in native code placed in DLL files
- Leisure Suit Larry 6 (demo): It's a collection of PCX screenshots played with an external player
- Space Quest V (demo): Uses the Dynamix DGDS engine
- Betrayal in Antara: It has SCI resources for the 2D parts (e.g. inside buildings), but it has its own modified SCI script system, plus a 3D engine
- For extra fun, some of Antara's "ETC" resources are really Doom PWAD files (the true SCI+Doom mashup)
- Phantasm (ファンタズム) (Japanese Phantasmagoria for Sega Saturn): game is hardcoded, not even SCI resource types are used at all
Revolution Games
- King's Quest VI Amiga port
Other Genre Sierra Games
- 3D Helicopter Simulator
- Oil's Well (Remake)
- Johnny Castaway Screenantics (Screensaver)
- The Laffer Utilities
- The Incredible Machine Games
- Lode Runner: TLR
- (etc.)
Only the demo of 3D Helicopter Simulator included in a demo-pack uses AGI. Most of these titles often have the usual filenames (RESOURCE, etc.) but they do not use the AGI/SCI interpreter.
Post-1997 Sierra Games
- Gabriel Knight 3
- Quest for Glory V
- (every Sierra game after '97)
After 1997, the SCI engine (and pretty much the adventure genre in general) was abandoned.