Difference between revisions of "Gob"

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== Technical Information ==
== Technical Information ==
* More information about the Gob File Formats can be found here: [[Gob File Formats]]
* More information about the Gob File Formats can be found here: [[Gob File Formats]]
* A full Documention about mdo.ini can be found here: [[mdo.ini Information]]
* A Documention about mdo.ini can be found here: [[mdo.ini Information]]


== Resources ==
== Resources ==
* [[Gob/TODO|TODO page]]
* [[Gob/TODO|TODO page]]
* [[Gob/Bugs|Bugs]]: List of bugs that occurred in the original versions
* [[Gob/Bugs|Bugs]]: List of bugs that occurred in the original versions

Revision as of 17:34, 6 March 2023

Gob
Engine developer DrMcCoy, eriktorbjorn, sev, strangerke, wjp
Companies that used it Coktel Vision
Games that use it See Games
Date added to ScummVM 2005-04-05
First release containing it 0.8.0

Games

Engine to run adventure games created by Coktel Vision:

Note: Inca 1 also uses the same file formats as the other games, but it uses a different engine

Status

  • Gobliiins, Gobliins 2, Goblins Quest 3, Ween: The Prophecy, Bargon Attack, Lost in Time, Woodruff, Fascination, Urban Runner, Bambou, Geisha and Little Red are completable
  • Inca II:
    • Completeable
    • Hard-coded space shooter not implemented
  • A.J.'s World:
    • Mostly playable
    • No saving (leading to some graphical issues too)
  • The Last Dynasty:
    • Somewhat playable
    • Segmented VMD resources don't work
    • Hard-coded space shooter is missing
  • Playtoons
    • Story mode works
    • Construction mode broken
  • Adibou / Addy Junior
    • Partially playable
    • Lots of VMD glitches
    • Lots of missing opcodes
  • ADI/Addy
    • Lots and lots of missing opcodes

Debug Menu for Dev7Games

Technical Information

Resources

  • TODO page
  • Bugs: List of bugs that occurred in the original versions