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Gob

Revision as of 14:51, 30 June 2023 by CrystalBen (talk | contribs) (added IMD to Technical Information and merged VMD and IMD into one Section for MultiMediaWiki pages)
Gob
Engine developer DrMcCoy, eriktorbjorn, sev, strangerke, wjp
Companies that used it Coktel Vision
Games that use it See Games
Date added to ScummVM 2005-04-05
First release containing it 0.8.0

Games

Engine to run adventure games created by Coktel Vision:

Note: Inca 1 also uses the same file formats as the other games, but it uses a different engine

Status

  • Gobliiins, Gobliins 2, Goblins Quest 3, Ween: The Prophecy, Bargon Attack, Lost in Time, Woodruff, Fascination, Urban Runner, Bambou, Geisha, Little Red, Adibou 2 (Environment, Read/Count 4/5 + 6/7) are completable
  • Adibou 1 / A.J.'s World:
    • Mostly playable
    • A few graphical glitches
  • Adibou 2 / Addy Junior
    • Environment CD and Read/Count 4-5 years & 6-7 years completable without known issues
    • No printing support
    • Extensions "Nature/Sciences", "English", and "Music" not supported (yet)
  • Adibou 3 / Adiboo 3
    • Huge work ahead (uses a new Engine called DEV7)
  • ADI 4 / ADDY 4
    • Lots and lots of missing opcodes
  • Méwilo
    • TOT File format is different (Work ahead for adjust degob so it can read the TOT files from Méwilo)
  • The Last Dynasty:
    • Somewhat playable
    • Segmented VMD resources don't work
    • Hard-coded space shooter is missing
  • Playtoons
    • Story mode works
    • Construction mode broken
  • Inca II:
    • Completeable
    • Hard-coded space shooter not implemented

Technical Information

Resources

  • TODO page
  • Bugs: List of bugs that occurred in the original versions