Difference between revisions of "Engines"

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(→‎In-Progress/Frozen Engines: Remove Mortevielle)
(→‎In-Progress Engines: Add Mortevielle)
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* [[Riven: The Sequel to Myst]]
* [[Riven: The Sequel to Myst]]
* [[Where in Time is Carmen Sandiego?]]
* [[Where in Time is Carmen Sandiego?]]
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| align=center valign=top| [[Mortevielle]] ||
* [[Mortville Manor]]
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Revision as of 22:49, 29 July 2013

ScummVM currently supports, or is in the process of adding support for, the following engines (sorted alphabetically):

Engines in the main source tree

Complete Engines in the Latest Stable Version


Engine Games
AGI

Early Sierra adventure games and fan games:
PreAGI:

AGI:

AGOS
CGE
Cine
Composer
CruisE
Draci
Drascula
Dreamweb
Gob
Groovie
Hopkins
Hugo
Kyra
Lure
MADE
Mohawk
Parallaction
Pegasus
Queen
SAGA
SCI

Newer Sierra adventure games and fan games (SCI0-SCI1.1):

SCUMM

Classic 2D LucasArts games:

Humongous Entertainment games:

Sky
Sword1
Sword2
Teenagent
Tinsel
Toltecs
Tony
Toon
Touche
TsAGE
Tucker


Complete Engines in the Latest Unstable Version


Engine Games
Composer


In-Progress Engines

These engines are currently being developed within ScummVM's main code tree.

Engine Games
Cine
Gob
Groovie
Mohawk
Mortevielle
Neverhood
Parallaction
SCI

Newer Sierra adventure games (SCI2 and SCI2.1):

Newer Sierra adventure games (SCI3):

SCUMM

Humongous Entertainment games:

Sword25
TsAGE
Wintermute


Frozen Engines

In-progress, but haven't been updated for the past 6 months

Engine Games
Gob
Lastexpress


Engines external to the main source tree

In-Progress/Frozen Engines

These engines are currently being developed external to ScummVM's main code tree, which means the source is located on a third-party site.

Engine Games
Access
AGS
Asylum
Avalanche
Comet
Darkseed2
DGDS
Interspective
KoM
Kult
Liath
M4
Manley
Prisoner
Ring
Robin
Startrek
Unity
WAGE
Z-engine


Future Engines


Engine Games
AGI
Gob
Parallaction


Adding a New Engine


External links

  • The ScummVM-Misc project keeps a list of known engines that haven't been added to ScummVM's source code repository for various reasons i.e. incomplete, falls outside of the scope of 2D point-and-click etc.